Rémi Verschelde
9c2894180d
Merge pull request #66387 from aaronfranke/cs-basis-euler
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C#: Update Basis Euler angle code to match core
2022-10-03 09:26:16 +02:00
Patrick Dawson
161f295f52
ManagedCallable: use delegate target instead of middleman when possible
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If the delegate target is an Object, the connected signal will be registered in that object instead of the middleman. So when that object is destroyed, the signal will be properly disconnected.
2022-10-01 02:09:58 +02:00
Aaron Franke
fe7135344b
C#: Update Basis Euler angle code to match core
2022-09-25 22:28:52 -05:00
Raul Santos
5be5f167a1
C#: Rename PlusFile
to PathJoin
2022-09-19 18:25:29 +02:00
Rémi Verschelde
5062aafc2d
Merge pull request #64417 from aaronfranke/has-space
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Replace AABB/Rect2/Rect2i has_no_* methods with has_* methods
2022-09-06 17:00:44 +02:00
Micky
b6daad8d4b
Rename range_lerp
to remap
2022-09-06 07:19:20 +02:00
Rémi Verschelde
785ce4208d
Merge pull request #65266 from raulsntos/dotnet/reload-non-tool-scripts
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Create script instance of reloaded scripts even if they're not tools
2022-09-05 08:27:16 +02:00
Aaron Franke
7c2f0a82f0
Replace AABB/Rect2(i) HasNo* methods in C#
2022-09-04 23:03:36 -05:00
Aaron Franke
39521f9c8e
Fix some bugs with Vector4 in C#
2022-09-04 19:55:30 -05:00
Raul Santos
a91a3d01f8
C#: Create script instance of reloaded scripts even if they're not tools
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Scripts that are instantiated at some point will always be recreated
if they ever become placeholders to prevent non-tool scripts
instantiated manually by users to become placeholders, if they
do become placeholders due to errors that prevent instantiation
(such as a missing parameterless constructor) these scripts
will also be recreated replacing the temporary placeholder.
If a script is marked as a tool but becomes a non-tool script
in a rebuild, the script will become a placeholder and will
no longer be considered applicable to be replaced by an instance
since the user explicitly removed the Tool attribute.
2022-09-04 20:39:37 +02:00
Almighty Laxz
c71b78bbb8
Add float arg to build_assemblies.py
2022-09-04 04:02:39 +09:30
Almighty Laxz
2c1593f7e4
Fixed build failing when REAL_T double and dotnet enabled
2022-09-03 00:24:14 +09:30
Ignacio Roldán Etcheverry
0e63185651
C#: Fix Vector4 in godot_variant and missing marshaling
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Vector4 and Vector4i were implemented incorrectly in godot_variant.
They were also missing their respective Variant conversion callbacks
(used for generic collections).
Took the chance to remove unnecessary native calls for creating
Variant from Vector4, as now it can be done from C# (which is faster).
2022-08-31 23:43:28 +02:00
Hugo Locurcio
291d3aaabe
Improve null and object printing to avoid confusion with arrays
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- Use different syntax for object printing to avoid confusion with arrays.
- Print null as `<null>` to avoid confusion with a string `"null"`.
- Display `<empty>` in editor resource pickers to avoid confusion
with array-based properties.
2022-08-31 15:31:49 +02:00
Ignacio Roldán Etcheverry
706d988baa
Merge pull request #65061 from paulloz/dotnet/fix-godot_variants-with-empty-type-field
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C#: Populate `Type` field on `godot_variant` created in managed
2022-08-30 18:01:00 +02:00
Danil Alexeev
d4555ef5fb
Add String.to_{camel,pascal,snake}_case
methods
2022-08-30 12:36:24 +03:00
Paul Joannon
b783be59a2
C#: godot_variant should always have a valid type
2022-08-30 00:32:53 +02:00
Rémi Verschelde
4333f785f6
Merge pull request #64956 from raulsntos/dotnet/format-ci
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Add `dotnet format` to CI to check C# style
2022-08-29 07:03:20 +02:00
Ignacio Roldán Etcheverry
58f8f3a40e
Merge pull request #64900 from raulsntos/dotnet/fix-exceptions
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Fix various C# exceptions
2022-08-29 01:22:39 +02:00
Ignacio Roldán Etcheverry
202f0f2f1b
Merge pull request #64959 from raulsntos/dotnet/fix-malloc-size
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C#: Fix byteCount in `NativeMemory.Alloc`
2022-08-28 01:44:56 +02:00
Raul Santos
ebe008d41b
C#: Fix byteCount in NativeMemory.Alloc
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`NativeMemory.Alloc` takes the byte count as parameter, this is
calculated by multiplying the element size in bytes by the length
of the array.
2022-08-27 17:35:53 +02:00
Raul Santos
f64b845514
C#: Add CubicInterpolateAngle
2022-08-27 12:28:54 +02:00
Raul Santos
623f4a52ca
C#: Add CubicInterpolateInTime
2022-08-27 12:27:11 +02:00
Raul Santos
4c5cefe4fe
C#: Rename and fix Quaternion.SphericalCubicInterpolate
2022-08-27 12:26:38 +02:00
Raul Santos
f72b7a1595
C#: Fix Quaternion.CubicSlerp
2022-08-27 12:26:38 +02:00
Raul Santos
8ad0ef75b8
C#: Add Exp
and Log
to Quaternion
2022-08-27 12:26:38 +02:00
Raul Santos
b526a0d824
C#: Add GetAngle
and GetAxis
to Quaternion
2022-08-27 12:26:38 +02:00
Raul Santos
961a086d20
C#: Fix Transform3D
interpolation and add spherical interpolation
2022-08-27 12:26:38 +02:00
Raul Santos
b35fcf3620
C#: Add missing match check in Quaternion.Slerpni
2022-08-27 12:26:37 +02:00
Rémi Verschelde
488c501633
Merge pull request #64942 from paulloz/cs-fix-color-names
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C#: Fix dictionary keys in Colors
2022-08-27 08:10:07 +02:00
Raul Santos
d35c58507c
Fix C# style with dotnet format
2022-08-27 03:22:31 +02:00
Paul Joannon
4c05b95857
C#: Fix dictionary keys in Colors
2022-08-26 23:27:45 +02:00
Rémi Verschelde
f9f2446972
Merge pull request #64367 from Mickeon/rename-var-to-str
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Rename `str2var` to `str_to_var` and similar
2022-08-26 23:04:06 +02:00
Raul Santos
79f9f59a87
Fix various C# exceptions
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- Replace `IndexOutOfRangeException` with `ArgumentOutOfRangeException`
- Replace `Exception` with a more specific exception
- Add the parameter name to argument exception
- Update documentation for methods that throw exceptions
- Use `StringBuilder` to build exception messages
- Ensure exception messages end with a period
2022-08-26 16:56:00 +02:00
Micky
59e11934d8
Rename str2var
to str_to_var
and similar
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Affects the Math class, a good chunk of the audio code, and a lot of other miscellaneous classes, too.
- `var2str` -> `var_to_str`
- `str2var` -> `str_to_var`
- `bytes2var` -> `bytes_to_var`
- `bytes2var_with_objects` -> `bytes_to_var_with_objects`
- `var2bytes` -> `var_to_bytes`
- `var2bytes_with_objects` -> `var_to_bytes_with_objects`
- `linear2db` -> `linear_to_db`
- `db2linear` -> `db_to_linear`
- `deg2rad` -> `deg_to_rad`
- `rad2deg` -> `rad_to_deg`
- `dict2inst` -> `dict_to_inst`
- `inst2dict` -> `inst_to_dict`
2022-08-26 14:58:22 +02:00
Ignacio Roldán Etcheverry
e8ce36628f
Merge pull request #64901 from raulsntos/dotnet/equals
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C#: Use pattern matching to simplify `Equals`
2022-08-26 08:33:52 +02:00
Raul Santos
9c9b8fcd34
Remove [Signal]
attribute from events
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- Remove event as a valid target of `SignalAttribute`
- Stop adding the `[Signal]` attribute to events in bindings_generator
- Make bindings_generator use the `EventHandler` suffix to be consistent with the C# source generator
- Remove obsolete comment about the signal's delegate name
2022-08-26 00:53:45 +02:00
Raul Santos
f8ceceed15
Various C# documentation improvements
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Fixes wrong/invalid documentation and add documentation to some OS members.
2022-08-25 17:09:32 +02:00
Rémi Verschelde
6ffbec9e49
Merge pull request #64731 from raulsntos/dotnet6-variant-generics-analyzer
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C#: Add `MustBeVariant` attribute and analyzer
2022-08-25 07:34:05 +02:00
Rémi Verschelde
e1266d2f35
Merge pull request #64781 from raulsntos/csharp_children
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Add `includeInternal` to C# NodeExtensions and avoid printing errors in `GetChildOrNull`
2022-08-25 07:32:50 +02:00
Raul Santos
6468f9b37c
Add MustBeVariant attribute and analyzer
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- MustBeVariant attribute can be used to enforce that generic types must
be a marshable from/to Variant.
- Also renames all diagnostic ids to be valid unicode identifiers.
2022-08-25 01:47:40 +02:00
Ignacio Roldán Etcheverry
686286ed9d
Merge pull request #64742 from zaevi/csharp_add_grouping_attributes
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C#: Add grouping attributes for properties.
2022-08-24 20:09:47 +02:00
Raul Santos
a0da258401
Use pattern matching to simplify Equals
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- Simplify and unify `Equals` implementation of C# struct types
- Also add pattern matching to replace a cast in `DebuggingUtils`
2022-08-24 14:15:33 +02:00
Raul Santos
22a3c585c2
Update C# named colors to use HEX codes
2022-08-24 10:46:06 +02:00
Raul Santos
665621aa1b
Avoid printing an error in GetChildOrNull
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`GetChildOrNull` won't print an error when the given index is out of range,
similar to how the LINQ `ElementAtOrDefault` method works.
2022-08-24 10:10:47 +02:00
Ignacio Roldán Etcheverry
b438859d04
Merge pull request #64727 from raulsntos/csharp-remove-ctors
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Remove copy constructors in C# structs
2022-08-24 08:28:58 +02:00
Ignacio Roldán Etcheverry
4d9ddc8ab3
Merge pull request #64773 from raulsntos/dotnet6- 🦭
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C#: Seal classes that can't be inherited from
2022-08-24 08:01:27 +02:00
Raul Santos
7924d643e5
Add includeInternal
to C# NodeExtensions and fix get_child documentation
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Node methods in C# extended to use generics
now have the optional parameter `includeInternal`
like their non-generic equivalents.
Also, fixed a typo in the `Node.get_child` documentation.
2022-08-23 18:19:44 +02:00
Raul Santos
d6574f025b
Seal classes that can't be inherited from
2022-08-23 11:08:59 +02:00
Rémi Verschelde
d5606503b4
Merge pull request #64762 from neikeq/csharp-dangling-callable-code
2022-08-23 11:08:28 +02:00