Yevhen Babiichuk (DustDFG)
b607997bfc
Delete unused files of thirparty libs (zlib, mbedtls)
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Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-11-07 18:54:57 +02:00
Rémi Verschelde
eb41ff0fee
certs: Sync with Mozilla bundle as of Oct 19, 2024
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4d3fe6683f
Document matching mozilla-release changeset.
2024-11-05 20:42:42 +01:00
Thaddeus Crews
0a2a259ad5
Merge pull request #98771 from stuartcarnie/update_smolv
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smol-v: update to 2024 to support SPIR-V 1.6
2024-11-04 21:51:59 -06:00
David Snopek
09e09d9335
Patch the OpenXR headers to get EGL from GLAD if we're using it
2024-11-04 10:43:07 -06:00
Stuart Carnie
dd8582a319
smol-v: update to 2024 to support SPIR-V 1.6
2024-11-03 07:14:16 +11:00
Thaddeus Crews
49cf7996e1
Merge pull request #98496 from bruvzg/icu761
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Update ICU to 76.1
2024-10-29 19:25:49 -05:00
Clay John
748f4079e3
Merge pull request #96439 from darksylinc/matias-TheForge-pr03-rebased
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Add Swappy & Pre-Transformed Swapchain
2024-10-29 12:34:40 -07:00
Matias N. Goldberg
aaa0e2fddf
Add Swappy & Pre-Transformed Swapchain
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- Adds Swappy for Android for stable frame pacing
- Implements pre-transformed Swapchain so that Godot's compositor is in
charge of rotating the screen instead of Android's compositor
(performance optimization for phones that don't have HW rotator)
============================
The work was performed by collaboration of TheForge and Google. I am
merely splitting it up into smaller PRs and cleaning it up.
Changes from original PR:
- Removed "display/window/frame_pacing/android/target_frame_rate" option
to use Engine::get_max_fps instead.
- Target framerate can be changed at runtime using Engine::set_max_fps.
- Swappy is enabled by default.
- Added documentation.
- enable_auto_swap setting is replaced with swappy_mode.
2024-10-28 18:55:37 -03:00
Arseny Kapoulkine
e2cc0e484e
Update meshoptimizer to 0.22
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The Godot-specific patch is just a single line now; removing this patch
will likely require adjusting Godot importer code to handle error limits
better.
This also adds new SIMPLIFY_ options; Godot is currently not using any
of these but might use SIMPLIFY_PRUNE and SIMPLIFY_SPARSE in the future.
2024-10-26 07:26:07 -07:00
bruvzg
e698870caa
Update ICU to 76.1
2024-10-24 22:47:59 +03:00
Thaddeus Crews
56ed76a372
Merge pull request #97582 from BlueCube3310/basisu-hdr
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BasisU: Update to 1.50.0 and add HDR support
2024-10-14 14:09:57 -05:00
Thaddeus Crews
a1e768c508
Merge pull request #97295 from BlueCube3310/betsy-bc4
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Betsy: Implement BC4 compression
2024-10-14 14:09:56 -05:00
BlueCube3310
200ed0971a
BasisU: Update to 1.50.0 and add HDR support
2024-10-12 18:02:44 +02:00
Rémi Verschelde
991b741f6c
Merge pull request #97677 from bruvzg/hb1001
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Update HarfBuzz to 10.0.1
2024-10-02 15:01:23 +02:00
Rémi Verschelde
dec83d5088
Merge pull request #97611 from BlueCube3310/bcdec-update
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Update bcdec to latest version
2024-10-01 17:31:24 +02:00
bruvzg
b6a369de79
Update HarfBuzz to 10.0.1
2024-10-01 08:20:45 +03:00
Gergely Kis
146ba4106f
Move Vulkan includes to a central godot_vulkan.h header
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Also fixes Vulkan build problem with recent Clang.
2024-09-29 17:53:18 +02:00
BlueCube3310
529897cb0c
Update bcdec to latest version
2024-09-29 10:25:48 +02:00
Rémi Verschelde
422306ef87
Merge pull request #97325 from BlueCube3310/bcdec
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Replace squish with bcdec for BC decompression
2024-09-29 00:47:02 +02:00
Bastiaan Olij
e0478fe3a3
Update thirdparty OpenXR to 1.1.41
2024-09-27 14:34:43 +10:00
Fabio Alessandrelli
8ffb7699af
[mbedTLS] Enable TLS 1.3 support
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Move library initialization to module registration functions.
Only set library debug threshold when verbose output is enabled.
TLSv1.3 functions seems to be a bit more verbose then expected, and
generate a lot of noise. Yet, some level of debugging without
recompiling the engine would be nice. We should discuss this upstream.
2024-09-26 17:37:38 +02:00
BlueCube3310
2167157aaf
Replace squish with bcdec for BC decompression
2024-09-26 14:42:54 +02:00
BlueCube3310
95fd45d9a5
Betsy: Implement BC4 compression
2024-09-22 10:16:37 +02:00
Rémi Verschelde
4c72d599f0
miniupnpc: Update to 2.2.8 (new major 18)
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Keep support for major 17 by using a version check for the changed API.
Fixes #93907 .
2024-09-18 11:50:54 +02:00
Rémi Verschelde
0c0336f704
thorvg: Update to 0.14.10
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More fixes to rendering of SVG files with broken text tags.
Also backports upstream patch to fix #97078 .
2024-09-17 08:53:52 +02:00
BlueCube3310
606eedb0c9
Betsy: Add caching and BC1 compression support
2024-09-11 23:48:29 +02:00
Rémi Verschelde
a6ab039f2b
thorvg: Update to 0.14.9
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Fixes #96491 .
Update fix for #96262 to a simple revert of the problematic commit,
as the upstream fix is still being debated and caused other issues.
Also include fix for upstream regression 2715 added in 0.14.9.
2024-09-06 22:08:02 +02:00
Rémi Verschelde
9c2263366b
Merge pull request #96385 from Faless/mbedtls/3.6.1
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[mbedTLS] Update to 3.6.1
2024-09-02 12:13:38 +02:00
Rémi Verschelde
7375f9b923
thorvg: Update to 0.14.8, and workaround Bezier precision regression
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Fixes #96262 by backporting https://github.com/thorvg/thorvg/pull/2702 .
2024-09-02 11:59:54 +02:00
Fabio Alessandrelli
4ac1f9c08a
[mbedTLS] Update to 3.6.1
2024-08-31 15:35:37 +02:00
Alula
346cbc7f1f
Add support for compiling with VS clang-cl toolset
2024-08-28 13:30:44 -05:00
Rémi Verschelde
5a11abc899
Merge pull request #96198 from DeeJayLSP/qoa-leak
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ResourceImporterWAV: Fix memory leak on QOA import
2024-08-28 13:14:27 +02:00
DeeJayLSP
e67cc73463
Fix memory leak on QOA import
2024-08-28 08:04:20 -03:00
Rémi Verschelde
f16d4af342
thorvg: Update to 0.14.7
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Fixes #95861 .
2024-08-27 15:54:10 +02:00
Rémi Verschelde
4b8946102b
Merge pull request #91535 from BlueCube3310/betsy-bc6h
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Add Betsy to speed up BC6 compression
2024-08-21 06:38:03 +02:00
Stuart Carnie
2d0165574d
Add Metal support for macOS (arm64) and iOS
2024-08-20 12:11:06 +02:00
Jakub Marcowski
e3ffcb3289
ufbx: Update to 0.14.3
2024-08-20 02:30:45 +02:00
BlueCube3310
394ea653aa
Add Betsy to speed up BC6 compression
2024-08-18 11:14:05 +02:00
Rémi Verschelde
5cb01a0e09
Merge pull request #95227 from BastiaanOlij/openxr_1_1_38
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Update OpenXR thirdparty library to 1.1.38
2024-08-17 00:46:27 +02:00
Rémi Verschelde
55c8fd85ed
Merge pull request #94985 from RandomShaper/sc_sized_array
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Report shader arrays sized after spec constants as zero-sized
2024-08-16 10:35:06 +02:00
Bastiaan Olij
1371b35b6e
Update OpenXR thirdparty library to 1.1.38, changed OpenXR init to stay on 1.0.x
2024-08-07 13:58:05 +10:00
Fabio Alessandrelli
764b7abe82
[ENet] Better handle disconnected peers in DTLS server
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The ENetDTLSServer socket implementation should avoid reporting errors
during send and receive operations, unless the socket is effectively no
longer usable (and thus ENet should close it).
2024-08-02 16:07:37 +02:00
Rémi Verschelde
3c7eb6a4a9
Merge pull request #94256 from alvinhochun/embree-include-order-dllexport-fix
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embree: Fix include order causing unwanted dllexport symbols
2024-08-01 00:06:31 +02:00
Pedro J. Estébanez
90679f1dcf
Report shader arrays sized after spec constants as zero-sized
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This effectively disables validation of the size of the data provided.
2024-07-31 20:07:53 +02:00
bruvzg
52a2836861
Disable FP contraction.
2024-07-23 14:33:51 +03:00
Martin Capitanio
bf444545be
ThorVG: Update to 0.14.2
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+ Fixes SVG: Graphical objects stored in <defs> shouldn't be rendered directly.
2024-07-12 12:37:42 +02:00
Alvin Wong
54851f2333
embree: Fix include order causing unwanted dllexport symbols
2024-07-12 17:57:02 +08:00
Rémi Verschelde
79a24fa7e0
thorvg: Update to 0.14.1
2024-07-08 23:20:55 +02:00
Martin Capitanio
10406c8685
ThorVG: Update to 0.14.0
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+ Fixes the v0.13.8 svg text error issue.
+ See https://github.com/thorvg/thorvg/releases/tag/v0.14.0
2024-06-27 11:26:44 +02:00
Rémi Verschelde
1f134f3865
Merge pull request #93378 from akien-mga/thorvg-0.13.8
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thorvg: Update to 0.13.8
2024-06-21 10:14:32 +02:00