Commit Graph

1061 Commits

Author SHA1 Message Date
Yevhen Babiichuk (DustDFG)
b607997bfc Delete unused files of thirparty libs (zlib, mbedtls)
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-11-07 18:54:57 +02:00
Rémi Verschelde
eb41ff0fee
certs: Sync with Mozilla bundle as of Oct 19, 2024
4d3fe6683f

Document matching mozilla-release changeset.
2024-11-05 20:42:42 +01:00
Thaddeus Crews
0a2a259ad5
Merge pull request #98771 from stuartcarnie/update_smolv
smol-v: update to 2024 to support SPIR-V 1.6
2024-11-04 21:51:59 -06:00
David Snopek
09e09d9335 Patch the OpenXR headers to get EGL from GLAD if we're using it 2024-11-04 10:43:07 -06:00
Stuart Carnie
dd8582a319
smol-v: update to 2024 to support SPIR-V 1.6 2024-11-03 07:14:16 +11:00
Thaddeus Crews
49cf7996e1
Merge pull request #98496 from bruvzg/icu761
Update ICU to 76.1
2024-10-29 19:25:49 -05:00
Clay John
748f4079e3
Merge pull request #96439 from darksylinc/matias-TheForge-pr03-rebased
Add Swappy & Pre-Transformed Swapchain
2024-10-29 12:34:40 -07:00
Matias N. Goldberg
aaa0e2fddf Add Swappy & Pre-Transformed Swapchain
- Adds Swappy for Android for stable frame pacing
- Implements pre-transformed Swapchain so that Godot's compositor is in
charge of rotating the screen instead of Android's compositor
(performance optimization for phones that don't have HW rotator)

============================

The work was performed by collaboration of TheForge and Google. I am
merely splitting it up into smaller PRs and cleaning it up.

Changes from original PR:

- Removed "display/window/frame_pacing/android/target_frame_rate" option
to use Engine::get_max_fps instead.
- Target framerate can be changed at runtime using Engine::set_max_fps.
- Swappy is enabled by default.
- Added documentation.
- enable_auto_swap setting is replaced with swappy_mode.
2024-10-28 18:55:37 -03:00
Arseny Kapoulkine
e2cc0e484e Update meshoptimizer to 0.22
The Godot-specific patch is just a single line now; removing this patch
will likely require adjusting Godot importer code to handle error limits
better.

This also adds new SIMPLIFY_ options; Godot is currently not using any
of these but might use SIMPLIFY_PRUNE and SIMPLIFY_SPARSE in the future.
2024-10-26 07:26:07 -07:00
bruvzg
e698870caa
Update ICU to 76.1 2024-10-24 22:47:59 +03:00
Thaddeus Crews
56ed76a372
Merge pull request #97582 from BlueCube3310/basisu-hdr
BasisU: Update to 1.50.0 and add HDR support
2024-10-14 14:09:57 -05:00
Thaddeus Crews
a1e768c508
Merge pull request #97295 from BlueCube3310/betsy-bc4
Betsy: Implement BC4 compression
2024-10-14 14:09:56 -05:00
BlueCube3310
200ed0971a BasisU: Update to 1.50.0 and add HDR support 2024-10-12 18:02:44 +02:00
Rémi Verschelde
991b741f6c
Merge pull request #97677 from bruvzg/hb1001
Update HarfBuzz to 10.0.1
2024-10-02 15:01:23 +02:00
Rémi Verschelde
dec83d5088
Merge pull request #97611 from BlueCube3310/bcdec-update
Update bcdec to latest version
2024-10-01 17:31:24 +02:00
bruvzg
b6a369de79
Update HarfBuzz to 10.0.1 2024-10-01 08:20:45 +03:00
Gergely Kis
146ba4106f Move Vulkan includes to a central godot_vulkan.h header
Also fixes Vulkan build problem with recent Clang.
2024-09-29 17:53:18 +02:00
BlueCube3310
529897cb0c Update bcdec to latest version 2024-09-29 10:25:48 +02:00
Rémi Verschelde
422306ef87
Merge pull request #97325 from BlueCube3310/bcdec
Replace squish with bcdec for BC decompression
2024-09-29 00:47:02 +02:00
Bastiaan Olij
e0478fe3a3 Update thirdparty OpenXR to 1.1.41 2024-09-27 14:34:43 +10:00
Fabio Alessandrelli
8ffb7699af [mbedTLS] Enable TLS 1.3 support
Move library initialization to module registration functions.

Only set library debug threshold when verbose output is enabled.

TLSv1.3 functions seems to be a bit more verbose then expected, and
generate a lot of noise. Yet, some level of debugging without
recompiling the engine would be nice. We should discuss this upstream.
2024-09-26 17:37:38 +02:00
BlueCube3310
2167157aaf Replace squish with bcdec for BC decompression 2024-09-26 14:42:54 +02:00
BlueCube3310
95fd45d9a5 Betsy: Implement BC4 compression 2024-09-22 10:16:37 +02:00
Rémi Verschelde
4c72d599f0
miniupnpc: Update to 2.2.8 (new major 18)
Keep support for major 17 by using a version check for the changed API.

Fixes #93907.
2024-09-18 11:50:54 +02:00
Rémi Verschelde
0c0336f704
thorvg: Update to 0.14.10
More fixes to rendering of SVG files with broken text tags.

Also backports upstream patch to fix #97078.
2024-09-17 08:53:52 +02:00
BlueCube3310
606eedb0c9 Betsy: Add caching and BC1 compression support 2024-09-11 23:48:29 +02:00
Rémi Verschelde
a6ab039f2b
thorvg: Update to 0.14.9
Fixes #96491.

Update fix for #96262 to a simple revert of the problematic commit,
as the upstream fix is still being debated and caused other issues.

Also include fix for upstream regression 2715 added in 0.14.9.
2024-09-06 22:08:02 +02:00
Rémi Verschelde
9c2263366b
Merge pull request #96385 from Faless/mbedtls/3.6.1
[mbedTLS] Update to 3.6.1
2024-09-02 12:13:38 +02:00
Rémi Verschelde
7375f9b923
thorvg: Update to 0.14.8, and workaround Bezier precision regression
Fixes #96262 by backporting https://github.com/thorvg/thorvg/pull/2702.
2024-09-02 11:59:54 +02:00
Fabio Alessandrelli
4ac1f9c08a [mbedTLS] Update to 3.6.1 2024-08-31 15:35:37 +02:00
Alula
346cbc7f1f
Add support for compiling with VS clang-cl toolset 2024-08-28 13:30:44 -05:00
Rémi Verschelde
5a11abc899
Merge pull request #96198 from DeeJayLSP/qoa-leak
ResourceImporterWAV: Fix memory leak on QOA import
2024-08-28 13:14:27 +02:00
DeeJayLSP
e67cc73463 Fix memory leak on QOA import 2024-08-28 08:04:20 -03:00
Rémi Verschelde
f16d4af342
thorvg: Update to 0.14.7
Fixes #95861.
2024-08-27 15:54:10 +02:00
Rémi Verschelde
4b8946102b
Merge pull request #91535 from BlueCube3310/betsy-bc6h
Add Betsy to speed up BC6 compression
2024-08-21 06:38:03 +02:00
Stuart Carnie
2d0165574d
Add Metal support for macOS (arm64) and iOS 2024-08-20 12:11:06 +02:00
Jakub Marcowski
e3ffcb3289
ufbx: Update to 0.14.3 2024-08-20 02:30:45 +02:00
BlueCube3310
394ea653aa Add Betsy to speed up BC6 compression 2024-08-18 11:14:05 +02:00
Rémi Verschelde
5cb01a0e09
Merge pull request #95227 from BastiaanOlij/openxr_1_1_38
Update OpenXR thirdparty library to 1.1.38
2024-08-17 00:46:27 +02:00
Rémi Verschelde
55c8fd85ed
Merge pull request #94985 from RandomShaper/sc_sized_array
Report shader arrays sized after spec constants as zero-sized
2024-08-16 10:35:06 +02:00
Bastiaan Olij
1371b35b6e Update OpenXR thirdparty library to 1.1.38, changed OpenXR init to stay on 1.0.x 2024-08-07 13:58:05 +10:00
Fabio Alessandrelli
764b7abe82 [ENet] Better handle disconnected peers in DTLS server
The ENetDTLSServer socket implementation should avoid reporting errors
during send and receive operations, unless the socket is effectively no
longer usable (and thus ENet should close it).
2024-08-02 16:07:37 +02:00
Rémi Verschelde
3c7eb6a4a9
Merge pull request #94256 from alvinhochun/embree-include-order-dllexport-fix
embree: Fix include order causing unwanted dllexport symbols
2024-08-01 00:06:31 +02:00
Pedro J. Estébanez
90679f1dcf Report shader arrays sized after spec constants as zero-sized
This effectively disables validation of the size of the data provided.
2024-07-31 20:07:53 +02:00
bruvzg
52a2836861 Disable FP contraction. 2024-07-23 14:33:51 +03:00
Martin Capitanio
bf444545be ThorVG: Update to 0.14.2
+ Fixes SVG: Graphical objects stored in <defs> shouldn't be rendered directly.
2024-07-12 12:37:42 +02:00
Alvin Wong
54851f2333 embree: Fix include order causing unwanted dllexport symbols 2024-07-12 17:57:02 +08:00
Rémi Verschelde
79a24fa7e0
thorvg: Update to 0.14.1 2024-07-08 23:20:55 +02:00
Martin Capitanio
10406c8685 ThorVG: Update to 0.14.0
+ Fixes the v0.13.8 svg text error issue.
+ See https://github.com/thorvg/thorvg/releases/tag/v0.14.0
2024-06-27 11:26:44 +02:00
Rémi Verschelde
1f134f3865
Merge pull request #93378 from akien-mga/thorvg-0.13.8
thorvg: Update to 0.13.8
2024-06-21 10:14:32 +02:00