Commit Graph

15201 Commits

Author SHA1 Message Date
Juan Linietsky
ad4666f8e0
Merge pull request #19193 from tagcup/quat_norm
Fixed Basis -> Quat conversions, added a few safety checks.
2018-06-25 10:58:04 -03:00
Rémi Verschelde
682c2f2493
Merge pull request #19743 from Calinou/remove-appimage-structure
Remove the old AppImage structure
2018-06-25 15:27:32 +02:00
Rémi Verschelde
25f1833890
Merge pull request #19730 from BastiaanOlij/fix_y_shift
Fix typo in y shift
2018-06-25 10:12:45 +02:00
Rémi Verschelde
76369008c9
Merge pull request #19745 from BastiaanOlij/fix_frustum_msg
ARVR - Fight off some error spam in the editor
2018-06-25 10:11:45 +02:00
Nathan Warden
c2315e3291 Lerp now consistent with Godot API. InverseLerp fixed. 2018-06-24 17:52:17 -05:00
Paulb23
8a168637fe Fixed text drawing too high in TextEdit, issue 15688 2018-06-24 10:38:53 +01:00
Bastiaan Olij
c11735facf Fight off some error spam in the editor 2018-06-24 11:54:08 +10:00
Marcelo Fernandez
9634e3586c Add a Clear button to the profiler 2018-06-23 22:15:10 -03:00
Hugo Locurcio
8c08c4fe84
Remove the old AppImage structure
These files did not serve a real purpose since `icon.png` can be used
as the AppImage icon, and a .desktop file can be found at
`misc/dist/linux/godot.desktop` with the same contents.
2018-06-24 00:15:55 +02:00
Fabio Alessandrelli
267b3746c5 Sanitize protocol struct, def LWS T/RX buffer size 2018-06-23 20:17:15 +02:00
Chaosus
f29f7bf0e7 Changed themes presets to String format 2018-06-23 18:38:01 +03:00
Bastiaan Olij
ddc40e5115 Fix typo in y shift 2018-06-23 22:41:29 +10:00
Ignacio Etcheverry
25275de50e
Merge pull request #19016 from neikeq/w
Mono: Module build improvements
2018-06-22 19:18:15 +02:00
Ignacio Etcheverry
ec6416d2b6 Mono: Module build improvements
- Add (Csc/Vbc/Fsc)ToolExe environment variables when running Mono's MSBuild.
- Fix directory for the 'mono_assemblies_output_dir' argument being created with the '#' top level directory token as part of its name.
- Allow to build with 'mono_static=yes' on Unix without specifying a mono prefix. The build script will try to find the mono prefix using the output from pkg-config.
2018-06-22 19:14:58 +02:00
Duy-Nguyen Ta
25ad5f8a35 bugfix: correct #ifdef for TOUCH_ENABLED and OPENGL_ENABLED 2018-06-22 10:42:28 -04:00
Rémi Verschelde
80f7eacf88 i18n: Sync translations with Weblate
(cherry picked from commit d04cc2855a)
2018-06-22 11:42:21 +02:00
chanon
2bdac0a5d9 fix can't set AudioStreamPlayer stream to null 2018-06-22 15:00:57 +07:00
Rémi Verschelde
8bf5b50222
Merge pull request #19695 from rraallvv/nocache_gen_master
Add NoCache wrapper to Command (master)
2018-06-22 09:44:45 +02:00
volzhs
b4f60ae3ac Fix crash when assigning a node on editing animation key 2018-06-22 14:48:49 +09:00
Juan Linietsky
2365fe472b Added auto triangle generation in blend space, using Delaunay. 2018-06-21 22:48:47 -03:00
Juan Linietsky
b76143bfde Remove error messages 2018-06-21 18:46:17 -03:00
Juan Linietsky
b80946ee0d Fix crashes, ability to add blendpsace into blendtree, ability to delete with delete key 2018-06-21 18:08:11 -03:00
Juan Linietsky
a0719533bd Animation Blend Spaces 2018-06-21 15:46:11 -03:00
Chaosus
7a18b95906 Move Theme options to submenu 2018-06-21 12:10:43 +03:00
Rhody Lugo
920224a535 add NoCache wrapper to Command 2018-06-21 03:00:33 -04:00
Rémi Verschelde
0254616c37
Merge pull request #19690 from rodolforg/fix-gltf-import-parameters
fix default glTF metallic & roughness factor values
2018-06-21 08:35:28 +02:00
Rodolfo Ribeiro Gomes
01b01209a3 fix default glTF metallic & roughness factor values
The glTF 2.0 spec says that these pbrMetallicRoughness material
properties should be set as 1.0 by default.
In fact, KhronosGroup's official Blender Exporter does not even write
down those parameters if they are set as 1.0.

However, Godot import them as 0.0.

https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#pbrmetallicroughness

Fixes: #19613 https://github.com/godotengine/godot/issues/19613
2018-06-21 00:00:58 -03:00
JFonS
c8cf71753c Add render mode to ensure correct normals when using non-uniform scaling 2018-06-21 00:12:12 +02:00
Marcin Zawiejski
f6f7ada91b prevent redraws when an inactive Particles2D node is present 2018-06-20 22:44:11 +02:00
George Marques
5d61cdf5b5
Remove audio latency print 2018-06-20 14:00:19 -03:00
Rémi Verschelde
a9acdd84b7
Merge pull request #19662 from marcelofg55/profiler_update
Fix profiler not updating on realtime
2018-06-20 08:39:18 +02:00
Max Hilbrunner
d433310580
Merge pull request #19663 from marcelofg55/add_child_below_node
Add missing NULL checks for add_child_below_node
2018-06-20 05:01:31 +02:00
Marcelo Fernandez
8c1c7ff131 Add missing NULL checks for add_child_below_node 2018-06-19 22:47:34 -03:00
Marcelo Fernandez
34045051d2 Fix profiler not updating on realtime 2018-06-19 21:42:29 -03:00
Rémi Verschelde
fb5fc04230
Merge pull request #19654 from maksloboda/color-bug
Invalid color picker values fixed
2018-06-20 00:01:21 +02:00
Max
83b98785b3 Fixed float Color conversions to int types 2018-06-19 22:19:08 +03:00
Rémi Verschelde
ff01fd57bc
Merge pull request #19591 from BastiaanOlij/gdnative_android
Android platform dependent entry points for GDNative
2018-06-19 14:44:41 +02:00
JFonS
e9a3cf8feb Fix rotation of 2D lights 2018-06-19 11:24:51 +02:00
Bastiaan Olij
1697cbb4bb Add access for GDNative modules to some platform dependent internals on Android 2018-06-19 17:49:23 +10:00
Juan Linietsky
0a1c1c660f -Added AnimationGraphPlayer (still missing features)
-Added ability to edit resources from built-in inspector (wip, needs testing and feedback)
2018-06-18 22:12:08 -03:00
volzhs
9501acaee6 Re-scan only when actually moving file 2018-06-19 07:43:16 +09:00
George Marques
5c5aafabec
Merge pull request #19632 from vnen/fix-editor-autoload-register
Fix order to register autoloads in-editor
2018-06-18 18:52:09 -03:00
Marcin Zawiejski
317dcb084b Fix onready vars / vars accessing class members if _ready / _init not present 2018-06-18 23:31:48 +02:00
Rémi Verschelde
08c6cc668a
Merge pull request #19631 from guilhermefelipecgs/fix_animation_player_crash
Prevent animation player crash
2018-06-18 23:30:53 +02:00
Rémi Verschelde
41b962fc9c
Merge pull request #19612 from Zylann/get_ticks_usec
Expose OS.get_ticks_usec()
2018-06-18 21:35:55 +02:00
Bojidar Marinov
8ecef3496c
Add proper type information to array property
Part of #19158
2018-06-18 22:24:31 +03:00
Guilherme Felipe
7c52824504 Remove shortcut conflict 2018-06-18 16:24:01 -03:00
Marc Gilleron
4705dc4f00 Expose OS.get_ticks_usec() 2018-06-18 21:03:55 +02:00
Guilherme Felipe
b75ad7b6b0 Prevent animation player crash 2018-06-18 15:57:15 -03:00
George Marques
e1338ac0eb
Fix order to register autoloads in-editor 2018-06-18 15:52:46 -03:00