Yuri Sizov
5d9dce43bb
Merge pull request #84575 from rsburke4/fix-cpu-tangent-force
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Fix `CPUParticles2D` tangential force does not match `GPUParticles2D`
2023-12-19 13:01:05 +01:00
Yuri Sizov
8a9aa30348
Merge pull request #81243 from Sauermann/fix-window-events
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Fix internal events not being delivered to some Window types
2023-12-19 13:01:00 +01:00
Yuri Sizov
a4d789370f
Merge pull request #85966 from Kimau/claire/expose_mouseover
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Expose a method to get hovered Control in Viewport
2023-12-18 18:17:57 +01:00
Yuri Sizov
1125235c95
Merge pull request #85749 from bs-mwoerner/color_picker_quantize_fix
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Fix unnecessarily quantizing current color in color picker
2023-12-18 18:17:53 +01:00
Yuri Sizov
4600acfc41
Merge pull request #85311 from miv391/add-change-guards-to-sprite2d
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Add property change guards to Sprite2D, Sprite3D and AnimatedSprite2D
2023-12-18 18:17:49 +01:00
Yuri Sizov
644e236e5c
Merge pull request #83987 from bruvzg/macos_window_and_help
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[macOS] Add default Window and Help menus, allow special menu customization.
2023-12-18 18:17:41 +01:00
A Thousand Ships
0081a50e32
Prevent mapping areas with invalid IDs for Area2D/3D
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This occurs when areas are created directly from the servers, and no
instance is linked.
2023-12-18 16:02:46 +01:00
Claire Blackshaw
fe7725239e
Expose a method to get hovered Control in Viewport
2023-12-18 14:53:52 +01:00
Michael Wörner
21d778b0c3
Changed HTML input color_changed logic.
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Made the HTML field send change events based on whether the new color's string is different from the previous color's string (instead of whether the new string parses to the current color value).
Previously, updating the color value even when the corresponding string hadn't changed would unnecessarily quantize the color value to 8 bits just by opening/closing the Color Picker.
2023-12-17 15:36:57 +01:00
Mika Viskari
5b9e67e0a5
Add property change guards to Sprite2D and AnimatedSprite2D
2023-12-16 20:25:35 +02:00
Yuri Sizov
df9be54b2f
Merge pull request #86177 from KoBeWi/depren_never_forgets
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Fix file disappearing when renaming dependencies
2023-12-16 17:50:05 +01:00
Yuri Sizov
3fef8910c7
Merge pull request #85575 from TokageItLab/Make-unstore-library
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Make unstore AnimationLibrary if AnimationTree is assigned AnimationPlayer
2023-12-16 17:49:43 +01:00
Yuri Sizov
1e86ce0b40
Merge pull request #85317 from miv391/fix-breaking-frame-index-in-sprites
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Fix invalid `frame` index when Sprite2D's `hframes` or `vframes` has been changed
2023-12-16 17:49:38 +01:00
Yuri Sizov
486e3a82e8
Merge pull request #84583 from timothyqiu/path-to-ap
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Make AnimationTree reference AnimationPlayer instead of AnimationMixer
2023-12-16 17:49:30 +01:00
风青山
ea30aabfb1
Clear monitoring in Area*
when its space changes to invalid
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So that it can work properly when the space changes to valid again.
Change `space` in advance to prevent disabled areas from being queried again.
2023-12-15 20:54:54 +01:00
Mika Viskari
484c5b5aff
Fix invalid frame index when Sprite2D's hframes or vframes has been changed
2023-12-15 20:32:18 +02:00
Haoyu Qiu
7946e84187
Make AnimationTree reference AnimationPlayer instead of AnimationMixer
2023-12-16 00:40:44 +08:00
kobewi
397f0b31e4
Fix file disappearing when renaming dependencies
2023-12-14 22:28:48 +01:00
Yuri Sizov
a5529f759c
Merge pull request #86129 from TheSofox/color-picker-memory
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Remember last `color_mode` and `picker_shape` in `ColorPicker`s in the editor
2023-12-14 21:22:39 +01:00
Yuri Sizov
302e41c264
Merge pull request #82561 from ershn/fix_navigation_agents_is_target_reached_behavior
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Make `target_desired_distance` affect the navigation of `NavigationAgent2D/3D`
2023-12-14 21:22:35 +01:00
Sofox
7979412c75
Remember last 'color_mode' and 'picker_shape' in 'ColorPicker's in the editor
2023-12-14 18:57:57 +00:00
Yuri Sizov
f79f2ef801
Merge pull request #86065 from bruvzg/non_vis_no_draw
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[TextServer] Do not draw non-visual characters.
2023-12-14 17:38:53 +01:00
Yuri Sizov
203c8c31d3
Merge pull request #85071 from Rubonnek/remove-unnecessary-assignments
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Remove unnecessary assignments
2023-12-14 17:38:34 +01:00
Yuri Sizov
4cf6325aa1
Merge pull request #84660 from groud/better_tileset_polygons
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Move tile transforms handling cache to TileData
2023-12-14 17:38:14 +01:00
Yuri Sizov
16d1d85a56
Merge pull request #78206 from alula/node-count-in-group
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Add SceneTree.get_node_count_in_group()
2023-12-14 17:38:00 +01:00
bruvzg
0d44b50520
[macOS] Add default Window and Help menus, allow special menu customization.
2023-12-13 23:20:05 +02:00
Gilles Roudière
18fe0bd025
Move tile transforms handling cache to TileData
2023-12-13 17:44:59 +01:00
Wilson E. Alvarez
80fb8db31f
Remove unnecessary assignments
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-12-13 11:06:26 -05:00
Rémi Verschelde
7635530e11
Merge pull request #86046 from bs-mwoerner/linear_animation_typemix
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Fix linear interpolation not working with mixed (int/float) keyframes
2023-12-13 12:20:38 +01:00
Rémi Verschelde
2d5ceaab3e
Merge pull request #86028 from jsjtxietian/prevent-crash-when-notify-change-empty-tree
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Prevent crash when calling `set_text()` on a removed TreeItem
2023-12-13 10:32:48 +01:00
Michael Wörner
12ce2e33b2
Restored the ability for linear interpolation to work on a mix of integer and float keyframes.
2023-12-13 00:24:46 +01:00
bruvzg
575e1201cb
[TextServer] Do not draw non-visual characters.
2023-12-12 12:17:10 +02:00
Rémi Verschelde
63f3de3aad
Merge pull request #86056 from ShatReal/fix-skeletonmodification2dtwoboneik-meters
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Change suffix of SkeletonModification2DTwoBoneIK from m to px
2023-12-12 10:41:29 +01:00
Rémi Verschelde
5352490cc9
Merge pull request #84384 from zeux/meshopt-update
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meshoptimizer: Update to v0.20 (with a reduced patch)
2023-12-12 10:39:28 +01:00
jsjtxietian
7a2831db57
Prevent crash when call set_text() on a removed treeItem
2023-12-12 12:58:14 +08:00
Emily
b7d5f3e984
Change suffix from m to px
2023-12-11 16:52:03 -08:00
Rémi Verschelde
15a03ed98e
Merge pull request #86034 from kleonc/color_picker_alpha_slider_fix_arrow_offset
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Fix `ColorPicker`'s alpha slider arrow offset
2023-12-12 00:34:37 +01:00
Rémi Verschelde
e1d4b3cc07
Merge pull request #85794 from TokageItLab/stablemixer
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Remove differences of the code between old AnimationTree and AnimationMixer
2023-12-12 00:33:01 +01:00
Rémi Verschelde
1f3c16dd1c
Merge pull request #85001 from alesliehughes/anim_mixer_leak
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Replace memory allocation point of ValueTrack correctly in AnimationMixer
2023-12-12 00:18:31 +01:00
Rémi Verschelde
4450ae98b9
Merge pull request #84969 from alesliehughes/shader_refactor
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VisualShader: Refactor use of Connection
2023-12-12 00:18:07 +01:00
Rémi Verschelde
4943b6e6b3
Merge pull request #84451 from ShirenY/FixSkeletonMeshCulling
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Transform mesh's AABB to skeleton's space when calculating mesh's bounds
2023-12-12 00:16:51 +01:00
Rémi Verschelde
5529d32b56
Merge pull request #83938 from clayjohn/sky-exposure
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Expose `energy_multiplier` to remaining SkyMaterials
2023-12-12 00:16:25 +01:00
Rémi Verschelde
4e2350b1af
Merge pull request #82661 from bruvzg/custom_ellipsis
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[Text Overrun] Add option to set custom ellipsis character, add support for system font fallback.
2023-12-12 00:15:34 +01:00
Alistair Leslie-Hughes
bfd62d7cdf
Visual shader refacter use of connection
2023-12-12 07:36:28 +11:00
Alistair Leslie-Hughes
ea84effb84
Replace memory allocation point of ValueTrack correctly in AnimationMixer
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When a animation track doesn't have an keys, it's possible that we leak memory due the ERR_CONTINUE_MSG macro usage.
By checking the error condition first, we avoid a allocation and thus the leak.
2023-12-12 07:33:35 +11:00
kleonc
d76d8c5f29
Fix ColorPicker's alpha slider arrow offset
2023-12-11 16:17:45 +01:00
ShirenY
27f71c4e78
Transform mesh's AABB to skeleton's space when calculate mesh's bounds.
2023-12-09 11:41:15 +08:00
Yuri Sizov
b94eb58d35
Merge pull request #85893 from groud/fix_tilemap_occluders
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Fix TileMap occluders
2023-12-08 18:46:08 +01:00
Yuri Sizov
6269341461
Merge pull request #85054 from miv391/highlight-minimap-error-lines
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Highlight error lines in minimap
2023-12-08 18:45:54 +01:00
Yuri Sizov
07677f0f51
Merge pull request #85885 from YuriSizov/bench-pressing
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Improve engine startup/shutdown benchmarks
2023-12-08 17:12:26 +01:00