Thaddeus Crews
8fd98b69d2
Merge pull request #99135 from Meorge/fix-unresponsive-axis-value
...
Replace default deadzone magic number with named constant and fix `InputEventJoypadMotion::set_axis_value` unresponsiveness
2024-11-13 08:34:10 -06:00
Thaddeus Crews
64ce03f261
Merge pull request #93440 from Calinou/import-size-limit-downsample-if-necessary
...
Downsample textures on import if necessary for technical reasons
2024-11-13 08:33:40 -06:00
Thaddeus Crews
646cef2ca2
Merge pull request #98680 from jaydensipe/expose-toast-notification-methods
...
Expose `get_editor_toaster` method to `EditorInterface`
2024-11-12 12:13:22 -06:00
Thaddeus Crews
4cc8478d36
Merge pull request #99062 from KoBeWi/selectively_selecting_selectors
...
Cleanup EditorInterface selectors' code
2024-11-12 12:13:21 -06:00
Thaddeus Crews
3c3303e0a4
Merge pull request #98031 from MajorMcDoom/anim-curve-zoom-fix
...
Fix inverted vertical zoom interaction in animation curve editor
2024-11-12 12:13:18 -06:00
Thaddeus Crews
9309b37228
Merge pull request #97955 from RobProductions/fix-godot-nav-preset
...
Restore the original `Godot` preset zoom modifier
2024-11-12 12:13:05 -06:00
Thaddeus Crews
75dc6e19cd
Merge pull request #98826 from UnfavorableEnhancer/animation-editor-snap-fix
...
Fix animation editor snapping value not lowering as intended when holding shift
2024-11-12 12:13:03 -06:00
Thaddeus Crews
8e6e59eed8
Merge pull request #95107 from KoBeWi/stealth_file_system
...
Optimize FileSystem Dock filtering
2024-11-12 12:13:00 -06:00
Malcolm Anderson
829dade53b
Replace default deadzone magic number with named constant
2024-11-12 10:11:52 -08:00
Thaddeus Crews
d58ac7fc12
Merge pull request #98629 from timothyqiu/delete-delete
...
Fix duplicated Delete shortcut entries in Tiles Editor
2024-11-12 09:27:58 -06:00
Thaddeus Crews
847059503f
Merge pull request #98224 from timothyqiu/select-markers-dialog
...
Improve Select Markers dialog in AnimationTree editor
2024-11-12 09:27:53 -06:00
Thaddeus Crews
9374e8da32
Merge pull request #97946 from WhalesState/editor-spin-slider
...
Fix `EditorSpinSlider` grabber `TextureRect` doesn't follow parent when scrolling.
2024-11-12 09:27:42 -06:00
Thaddeus Crews
04f33894f5
Merge pull request #97041 from aXu-AP/script-highlight-scene
...
Highlight scripts used by current scene
2024-11-12 09:27:39 -06:00
Thaddeus Crews
9995c3eedd
Merge pull request #98446 from TokageItLab/look-at-modifier
...
Implement LookAtModifier3D
2024-11-12 09:27:35 -06:00
smix8
086bd1d82c
Improve NavigationObstacle3D editor tooling
...
Improves NavigationObstacle3D editing options inside the editor.
2024-11-12 12:44:12 +01:00
Jayden Sipe
722d932466
Expose toast notification methods
2024-11-11 19:39:33 -05:00
kobewi
49dc4e0dda
Cleanup EditorInterface selectors' code
2024-11-11 21:48:48 +01:00
Thaddeus Crews
ec6a1c0e79
Merge pull request #97912 from reduz/property-path-store-uid
...
🔗 GHA / 📊 Static checks (push) Waiting to run
🔗 GHA / 🤖 Android (push) Blocked by required conditions
🔗 GHA / 🍏 iOS (push) Blocked by required conditions
🔗 GHA / 🐧 Linux (push) Blocked by required conditions
🔗 GHA / 🍎 macOS (push) Blocked by required conditions
🔗 GHA / 🏁 Windows (push) Blocked by required conditions
🔗 GHA / 🌐 Web (push) Blocked by required conditions
🔗 GHA / 🪲 Godot CPP (push) Blocked by required conditions
Expose path properties save UID internally if referencing a resource
2024-11-11 14:18:41 -06:00
Thaddeus Crews
cea186af2a
Merge pull request #98797 from KoBeWi/toastkill_f
...
Close toasts instantly when Close button is pressed
2024-11-11 14:18:38 -06:00
Thaddeus Crews
848d90837e
Merge pull request #96730 from tracefree/properly_transforming_obstacles
...
Make use of NavigationObstacle3D's transform
2024-11-11 14:18:33 -06:00
Thaddeus Crews
2ed6d12652
Merge pull request #97363 from reduz/deterministic-gen-suberesources-id
...
Allow passing UID to importer
2024-11-11 14:18:30 -06:00
Thaddeus Crews
d76fbb7a40
Merge pull request #97356 from reduz/pck-file-removal
...
Add ability for PCK patches to remove files
2024-11-11 14:18:27 -06:00
Thaddeus Crews
2430b7f9b4
Merge pull request #97352 from reduz/uids-everywhere
...
Universalize UID support in all resource types
2024-11-11 14:18:25 -06:00
Thaddeus Crews
93815e7e97
Merge pull request #99013 from TokageItLab/fps-compat-toggle
...
Add FPS compatible option in second mode of the animation editor snapping
2024-11-11 14:18:24 -06:00
Thaddeus Crews
9be806aef1
Merge pull request #92986 from Repiteo/core/ref-instantiate-integration
...
Core: Integrate Ref `instantiate` where possible
2024-11-11 14:18:15 -06:00
Thaddeus Crews
563355637e
Merge pull request #97722 from dustdfg/fix_wrong_groups_tooltip
...
Fix tooltip message of button that opens groups/signals dock
2024-11-11 14:18:13 -06:00
Thaddeus Crews
489d4933ab
Merge pull request #97081 from aXu-AP/uv-editor-without-polygon
...
Open UV editor in point editing mode if no points
2024-11-11 14:18:12 -06:00
Thaddeus Crews
360f42c281
Merge pull request #98859 from ydeltastar/method-selector
...
Make the method selector dialog available via `EditorInterface`
2024-11-11 14:18:08 -06:00
Thaddeus Crews
869e059f07
Merge pull request #98074 from YeldhamDev/stop_moving_will_ya
...
Add a pin toggle to prevent involuntary bottom editor switching
2024-11-11 14:18:02 -06:00
Thaddeus Crews
204f589213
Merge pull request #97551 from lalitshankarchowdhury/resize-audio-waveform
...
AudioStreamImport: Allow waveform resize
2024-11-11 14:18:00 -06:00
Thaddeus Crews
ed3de25a9a
Merge pull request #97415 from YeldhamDev/i_love_all_my_properties_equally
...
Make possible to favorite properties in the inspector
2024-11-11 14:17:57 -06:00
Silc Lizard (Tokage) Renew
6fc061b4fe
Implement LookAtModifier3D
2024-11-12 05:03:35 +09:00
Silc Lizard (Tokage) Renew
64d04c375c
Add FPS compatible option in second mode of animation editor snapping
2024-11-12 04:39:13 +09:00
Juan
2ac562cdf8
Add ability for PCK patches to remove files
...
Co-authored-by: Mikael Hermansson <mikael@hermansson.io>
2024-11-11 16:34:37 +01:00
Michael Alexsander
bb07b2d619
Add a lock toggle to prevent involuntary bottom editor switching
2024-11-11 12:09:57 -03:00
Juan
d57846087b
Universalize UID support in all resource types
...
Ensures all resource types support UIDs in a project.
This is required to fix:
* Scripts and many other resource types can't be referenced by UID and when refactored the references are lost.
* Path export properties can't use UID for unsupported types.
* Refactoring problems when files are moved outside the editor (this PR effectively fixes it).
* Editor properly refreshing paths if they changed externally while opened (as example, git update).
This needs to be addressed in a subsequent PR, but this one effectively sets the prerequisites.
Resource types that do not support UID will get a .uid file appended to them (this includes .gd, .gdshader, .gdextension, etc. files).
2024-11-11 15:59:56 +01:00
Juan
fe34c45d2a
Allow passing UID to importer
...
This helps, for importers spitting out new resources to the res://
filesystem to actually hash them to generate deterministic UIDs.
This PR also fixes the determinism for translations.
2024-11-11 15:22:42 +01:00
yds
9db8b0e333
Make the method selector dialog available via EditorInterface
2024-11-11 08:36:02 -03:00
UnfavorableEnhancer
d9a1e65d50
fix holding shift not lowering animation snap
2024-11-11 13:12:09 +03:00
kobewi
cb7304662b
Close toasts instantly when Close button is pressed
2024-11-10 21:23:48 +01:00
Thaddeus Crews
925b690c98
Core: Integrate Ref::instantiate
where possible
2024-11-10 12:41:26 -06:00
Thaddeus Crews
0f5f3bc954
Merge pull request #98558 from jasonmorgado/add-track-filter
...
🔗 GHA / 📊 Static checks (push) Waiting to run
🔗 GHA / 🤖 Android (push) Blocked by required conditions
🔗 GHA / 🍏 iOS (push) Blocked by required conditions
🔗 GHA / 🐧 Linux (push) Blocked by required conditions
🔗 GHA / 🍎 macOS (push) Blocked by required conditions
🔗 GHA / 🏁 Windows (push) Blocked by required conditions
🔗 GHA / 🌐 Web (push) Blocked by required conditions
🔗 GHA / 🪲 Godot CPP (push) Blocked by required conditions
Add type filters to AnimationPlayer's "Add Track"
2024-11-10 12:13:10 -06:00
Thaddeus Crews
c4a52e1ade
Merge pull request #98809 from bruvzg/mac_gde_libs_non_uni
...
[GDExtension] Improve macOS library loading/export.
2024-11-10 12:13:06 -06:00
Thaddeus Crews
297ceda96d
Merge pull request #98794 from KoBeWi/programming_a_toaster_aka_internet_of_things
...
Improve EditorToaster code
2024-11-10 12:13:00 -06:00
Thaddeus Crews
63838c936c
Merge pull request #98278 from a-johnston/fuzzy-search-rebase
...
Add fuzzy string matching to quick open search
2024-11-10 12:12:56 -06:00
Thaddeus Crews
f3294e59e1
Merge pull request #98891 from Faless/debugger/game_view_settings
...
[Debugger] Better settings configuration for RuntimeNodeSelect and Window quit
2024-11-10 12:12:46 -06:00
Thaddeus Crews
68c35f498a
Merge pull request #98232 from dbnicholson/editor-dock-select-root
...
Fix selecting root node before button released
2024-11-10 12:12:39 -06:00
Thaddeus Crews
5d7a7c01b4
Merge pull request #98988 from AThousandShips/fix_game_feature
...
[Editor] Fix order of editor features
2024-11-10 12:12:35 -06:00
Thaddeus Crews
90ce26a27b
Merge pull request #94889 from rune-scape/no-const-list-erase
...
Remove const_cast in `List::erase`
2024-11-10 12:12:34 -06:00
Thaddeus Crews
560dfc738d
Merge pull request #98980 from Logharaa/remove-unnecessary-condition
...
Remove unnecessary condition in WAV importer
2024-11-10 12:12:33 -06:00