Thaddeus Crews
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52bbbd4338
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Merge pull request #98247 from TCROC/fix-headless-graphics-driver-and-shader-crash
Don't create rendering device or parse glsl shader in headless mode
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2024-10-24 13:22:53 -05:00 |
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Travis Lange
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2e1fc241f9
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fix headless import attempting to load graphics driver
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2024-10-22 16:17:09 -04:00 |
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BlueCube3310
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95fd45d9a5
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Betsy: Implement BC4 compression
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2024-09-22 10:16:37 +02:00 |
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clayjohn
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74a1c85ba3
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Add CommandQueue to Betsy
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2024-09-12 13:54:24 -07:00 |
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BlueCube3310
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606eedb0c9
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Betsy: Add caching and BC1 compression support
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2024-09-11 23:48:29 +02:00 |
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Rémi Verschelde
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9bcb9adad9
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Merge pull request #96444 from clayjohn/Betsy-print-error
Print shader compiler error when betsy shader fails to compile
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2024-09-04 18:55:39 +02:00 |
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clayjohn
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b8933a4d95
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Print shader compiler error when betsy shader fails to compile
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2024-09-01 13:39:00 -07:00 |
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Stuart Carnie
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a7a245de92
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Metal: enable for betsy and lightmapper modules
To support this, the rendering_context_driver_metal.h header was updated
to recognise when it is included in non-Objective-C source files.
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2024-08-31 08:29:07 +10:00 |
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BlueCube3310
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76c8211653
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Image: Add a method for detecting signed values
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2024-08-27 09:23:17 +02:00 |
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BlueCube3310
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394ea653aa
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Add Betsy to speed up BC6 compression
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2024-08-18 11:14:05 +02:00 |
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