Commit Graph

10 Commits

Author SHA1 Message Date
Thaddeus Crews
52bbbd4338
Merge pull request #98247 from TCROC/fix-headless-graphics-driver-and-shader-crash
Don't create rendering device or parse glsl shader in headless mode
2024-10-24 13:22:53 -05:00
Travis Lange
2e1fc241f9 fix headless import attempting to load graphics driver 2024-10-22 16:17:09 -04:00
BlueCube3310
95fd45d9a5 Betsy: Implement BC4 compression 2024-09-22 10:16:37 +02:00
clayjohn
74a1c85ba3 Add CommandQueue to Betsy 2024-09-12 13:54:24 -07:00
BlueCube3310
606eedb0c9 Betsy: Add caching and BC1 compression support 2024-09-11 23:48:29 +02:00
Rémi Verschelde
9bcb9adad9
Merge pull request #96444 from clayjohn/Betsy-print-error
Print shader compiler error when betsy shader fails to compile
2024-09-04 18:55:39 +02:00
clayjohn
b8933a4d95 Print shader compiler error when betsy shader fails to compile 2024-09-01 13:39:00 -07:00
Stuart Carnie
a7a245de92
Metal: enable for betsy and lightmapper modules
To support this, the rendering_context_driver_metal.h header was updated
to recognise when it is included in non-Objective-C source files.
2024-08-31 08:29:07 +10:00
BlueCube3310
76c8211653 Image: Add a method for detecting signed values 2024-08-27 09:23:17 +02:00
BlueCube3310
394ea653aa Add Betsy to speed up BC6 compression 2024-08-18 11:14:05 +02:00