Commit Graph

197 Commits

Author SHA1 Message Date
CowThing
3ba4e6b2ac Filling in documentation
VisibilityNotifier and VisibilityEnabler (2D and 3D).
2016-05-30 15:05:27 -04:00
Rémi Verschelde
da24bc8f3f VehicleBody: Cosmetic fixes to previous commit 2016-05-21 11:52:21 +02:00
Agustin Benavidez
97da9f14ab Add get_linear_velocity() method to VehicleBody class
Doc added also.
2016-05-21 11:35:55 +02:00
Geequlim
a92652d578 Document the FileDialog and partial OS methods 2016-05-20 21:39:31 +08:00
Bojidar Marinov
d208572906 Fix a XML error with the documentation 2016-05-20 14:54:33 +03:00
CowThing
0749db2cf8 Filling in documentation.
AABB, Color, Rect2, Transform, Vector2, and Vector3.
2016-05-15 19:01:21 -04:00
Rémi Verschelde
7913e792ac Merge pull request #4563 from djrm/classref-edit
Documented @GlobalScope singletons and some keys
2016-05-13 21:09:08 +02:00
Daniel J. Ramirez
70ec87ecd2 Fix some errors in some rotation functions, also clarify that certain parameters are expressed in radians 2016-05-12 18:44:32 -05:00
MattUV
91c85ff1f5 classref: Fixed return types in Area and Area2D (#4635) 2016-05-12 17:03:15 +02:00
Rémi Verschelde
22d1385caf classref: Directory and ConfigFile 2016-05-12 08:41:43 +02:00
Rémi Verschelde
2fbf4f563b classref: Sync with current source 2016-05-12 08:31:53 +02:00
Paulb23
997476777a Updated caret blink method documentation 2016-05-11 17:55:59 +01:00
Rémi Verschelde
bc31be9812 Sync classes.xml with current sources
Also fix a typo in the binding of Control::set_drag_forwarding.
2016-05-09 22:20:35 +02:00
Daniel J. Ramirez
cb0be4adaa Documented @GlobalScope singletons and some keys 2016-05-05 14:04:42 -05:00
Daniel J. Ramirez
ed7c0a6caf Partial documentation for OS methods 2016-05-05 12:46:31 -05:00
Daniel J. Ramirez
f558b4003b Documented LinkButton 2016-05-05 11:23:25 -05:00
CowThing
f6ae5e41de Input Documentation
Input Documentation
2016-05-03 14:44:58 -04:00
Rémi Verschelde
5b039245b9 Sync class reference 2016-05-03 19:35:01 +02:00
Daniel J. Ramirez
3ca1d0f1d5 Documented bool methods 2016-05-02 13:32:29 -05:00
Rémi Verschelde
1d9c4c559b Merge pull request #4529 from djrm/classref-float
Documented float
2016-05-02 20:14:28 +02:00
Daniel J. Ramirez
520e6f5b09 Documented float 2016-05-02 13:11:14 -05:00
Daniel J. Ramirez
4453284388 Documented int methods 2016-05-02 12:44:30 -05:00
CowThing
abf5f8c586 Finished AnimationPlayer Documentation
Finished AnimationPlayer Documentation
2016-05-02 12:16:59 -04:00
CowThing
bf13410626 Finished Timer Documentation
Finished Timer Documentation
2016-05-02 11:10:31 -04:00
CowThing
957c265f11 Documented YSort (#4515)
Documented YSort
2016-05-01 23:55:24 +02:00
Daniel J. Ramirez
c2bdb3727b Documented ColorRamp 2016-05-01 13:34:25 -05:00
Daniel J. Ramirez
3cd58fe0ba Partial documentation for Particles2D 2016-05-01 12:36:45 -05:00
Bojidar Marinov
5cdf4a6379 Document Popup, PopupDialog, PopupMenu, and PopupPanel 2016-05-01 17:52:42 +03:00
Rémi Verschelde
18c09acf9f classref: Run doctool and merge BitmapFont
BitmapFont was split from the Font class, so the relevant method
descriptions were readded manually.
2016-04-29 18:28:07 +02:00
Geequlim
a518792d89 Add more documentations for this classes:
* BoxContainer
* CenterContainer
* ScrollContainer
* SplitContainer
* Vector2
* StringArray
* FileDiloags
2016-04-29 22:27:16 +08:00
Rémi Verschelde
a0dce1e66f Merge pull request #4482 from Geequlim/master
Add more documentations and fix AcceptDialog::add_cancel
2016-04-29 10:43:50 +02:00
Geequlim
5c61e17c10 Add more documentations and fix AcceptDialog::add_cancel 2016-04-29 16:34:07 +08:00
Rémi Verschelde
c97cc362e3 Merge pull request #4387 from JoshuaGrams/rigidbody2d-torque
Hooked up RigidBody2D torque methods
2016-04-29 10:29:12 +02:00
Geequlim
4de3f8944e Fill in the blank in the Array, CenterContainer and Dictionary class reference (#4476) 2016-04-29 07:32:13 +02:00
Daniel J. Ramirez
faf21b81e8 Documentation for Canvas Modulate, ColorPicker, ColorPickerButton 2016-04-29 07:27:18 +02:00
Rémi Verschelde
0485c9eaba Merge pull request #4451 from JoshuaGrams/anim-tree-filter
Anim tree: add filters on Animation nodes
2016-04-28 20:48:38 +02:00
Daniel Ramirez
9f29b4b26a Partial documentation for Polygon2D and Raycast2D (#4467) 2016-04-28 10:14:55 +02:00
Rémi Verschelde
3a4ec88b37 Classref: Document Button and ButtonArray
Also bind relevant constants and define some object types and better
argument names for the docs.
2016-04-28 00:10:17 +02:00
Rémi Verschelde
e9a5471ee1 Merge pull request #4461 from djrm/classref-edit
Added GridContainer documentation
2016-04-27 23:49:52 +02:00
Daniel J. Ramirez
a5b4c1d64f GridContainer, CheckBox documentation, descriptions for Vector2 and CenterContainer.set_use_top_left 2016-04-27 16:09:48 -05:00
Jan Heemstra
e301ca3544 fixed some mistakes in WeakRef documentation 2016-04-27 17:27:01 +02:00
Jan Heemstra
edff81c214 Documented WeakRef and member functions 2016-04-27 16:10:10 +02:00
Jan Heemstra
f2a73816c2 Sync classes reference template with current code base 2016-04-27 15:19:12 +02:00
Julian Murgia - StraToN
87aa128228 Documented Node2D 2016-04-26 23:19:45 +02:00
Rémi Verschelde
034d6e811f Various improvements to doc_status.py
- Make comments opt-in (smaller table in width)
- Reduce length of Brief Description and Description (also smaller table as output)
- Make names cyan (blue is too dark on black terminal)
- Drop some redundant synonyms for the flags
2016-04-26 21:35:06 +02:00
Josh Grams
a7b4127481 RigidBody2D (add_force, set_inertia): new methods. 2016-04-26 08:15:15 -04:00
Josh Grams
bd95e18ae4 AnimationTree: add filters to Animation nodes. 2016-04-26 06:49:06 -04:00
Julian Murgia
81e405545b Edited classes.xml : GraphEdit finished (#4450) 2016-04-26 12:48:47 +02:00
Bojidar Marinov
c9340cdcc6 Add a python script to check the current doc status 2016-04-22 18:32:15 +03:00
Josh Grams
f7d31cec38 RigidBody2D: add and bind get_inertia() method.
You can't set this value very well, since it's automatically computed
from the mass and the collision shapes. But since the values are higher
than many people might suspect, so being able to read it helps estimate
the amount of torque you might need to apply.
2016-04-20 20:49:37 -04:00