Commit Graph

67274 Commits

Author SHA1 Message Date
Hilderin
27d1fb63e1 Fix Unable to use ResourceLoader in C# after threaded load in GDScript #92798 2024-09-11 19:03:55 -04:00
Rémi Verschelde
27552a2f26
Merge pull request #96758 from RandomShaper/fix_the_shift_must_go_on
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RenderingDevice: Fix uncapped mipmap sizes causing div-by-zero
2024-09-09 17:52:03 +02:00
Rémi Verschelde
dcc15aa4e2
Merge pull request #96757 from Giganzo/doc-default-font-size
Fix description of invalid values for `Theme.default_font_size`
2024-09-09 17:52:00 +02:00
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9fb54b7d1d
Merge pull request #96747 from bruvzg/fix_ar_det
[MinGW] Fix GCC ar detection.
2024-09-09 17:51:56 +02:00
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7cda7ced2b
Merge pull request #96745 from aaronfranke/optional-node-name-suffixes
Add "Use Node Type Suffixes" 3D scene import option
2024-09-09 17:51:53 +02:00
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07c395191c
Merge pull request #96697 from devloglogan/long-press-fix
Disable some android editor settings by default on XR devices
2024-09-09 17:51:49 +02:00
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a0823ce5fe
Merge pull request #96620 from ajreckof/fix-clear-button-on-Array-Node]
Fix clear button on `Array[Node]`.
2024-09-09 17:51:46 +02:00
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493f3edce7
Merge pull request #96572 from adamscott/fix-samples-leak
Fix leak when using audio samples instead of streams
2024-09-09 17:51:42 +02:00
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9fa3226737
Merge pull request #93822 from Chaosus/shader_constant_parsing
Add basic support to evaluate operator value in shader language
2024-09-09 17:51:35 +02:00
Pedro J. Estébanez
7f1989bac1 RenderingDevice: Fix uncapped mipmap sizes causing div-by-zero 2024-09-09 17:10:47 +02:00
devloglogan
16e1d8a81b Disable some editor settings by default in the XR Editor 2024-09-09 07:15:15 -05:00
Yuri Rubinsky
af92fdb0ac Add basic support to evaluate operator value in shader language 2024-09-09 15:12:11 +03:00
Giganzo
575a0b4dfb Fix below what value is invalid in default_font_size doc 2024-09-09 14:09:02 +02:00
Aaron Franke
b0f99099b4
Add "Use Node Type Suffixes" scene import option 2024-09-09 01:12:14 -07:00
bruvzg
b1f9271e49
[MinGW] Fix GCC ar detection. 2024-09-09 11:01:29 +03:00
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d0dc3896ad
Merge pull request #96714 from Riteo/dont-ask-me-why-they-are-different
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Wayland: Make primary selection logic consistent with main clipboard
2024-09-08 23:22:26 +02:00
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d0c9023b51
Merge pull request #96712 from Riteo/slightly-sconserned
SCons: Make ninja output file consistent
2024-09-08 23:22:23 +02:00
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20115dc36f
Merge pull request #96706 from bruvzg/rtl_process
[RTL] Fix internal process incorrectly disabled on appending text.
2024-09-08 23:22:19 +02:00
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c26545c5c0
Merge pull request #96702 from Harsche/fix_rotation_pivot_tool_tooltip
Change rotation pivot tooltip description to be more precise
2024-09-08 23:22:16 +02:00
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dba8c65fab
Merge pull request #96688 from matheusmdx/fix-environment-tree-error
Fix `is_inside_tree` error when inspecting an Environment resource
2024-09-08 23:22:12 +02:00
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c948541b14
Merge pull request #96669 from bruvzg/win_app
Reenable macOS .app export from Windows, add warnings about Unix permissions.
2024-09-08 23:22:08 +02:00
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4d42b2235e
Merge pull request #96651 from KoBeWi/path_sweeping
Cleanup Path3D editor
2024-09-08 23:22:05 +02:00
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81f99eac00
Merge pull request #96599 from jsjtxietian/compute-hint
Mention user should remove compute shader hint when use `set_stage_source`
2024-09-08 23:22:01 +02:00
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e3be605387
Merge pull request #96583 from Calinou/doc-node2d-skew
Improve documentation on Node2D transform properties such as Skew
2024-09-08 23:21:57 +02:00
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584e5bbf84
Merge pull request #96509 from Rudolph-B/Issue-92091
Fix OpenGL shadow textures not honoring texture type when reusing textures
2024-09-08 23:21:52 +02:00
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5a92e27bfd
Merge pull request #96343 from passivestar/dock-scale
Fix dock width not respecting editor scale
2024-09-08 23:21:48 +02:00
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325c1cffc4
Merge pull request #96232 from AThousandShips/tree_navigate_row
[Tree] Improve navigation with row select mode
2024-09-08 23:21:44 +02:00
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b4dc87db9d
Merge pull request #96189 from SaracenOne/disable_placeholder_toggle
Add Instance Placeholder validation check.
2024-09-08 23:21:41 +02:00
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466b4b9ff8
Merge pull request #96164 from Giganzo/signal-dialog-align-fix
Fix Connect Signal Dialog control alignment
2024-09-08 23:21:36 +02:00
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7a4c03418a
Merge pull request #96144 from SaracenOne/reimport_owner_instance
Make reimported models reimport their owner.
2024-09-08 23:21:32 +02:00
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82688e9e2e
Merge pull request #96094 from SaracenOne/add_3d_skeleton_to_advanced_importer
Add 3D Skeleton Preview to Advanced Importer
2024-09-08 23:21:28 +02:00
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0e307f8647
Merge pull request #96017 from DeeJayLSP/wav-vec
AudioStream(Playback)WAV: Use LocalVectors instead of pointers
2024-09-08 23:21:23 +02:00
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5216edeb14
Merge pull request #95500 from tetrapod00/zero-separation-focus-neighbor
Fix wrong focus neighbor for grid-aligned 0 separation controls
2024-09-08 23:21:18 +02:00
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f995dc1643
Merge pull request #95369 from apples/treeitem-docs-icon-improvements
Improve documentation on TreeItem's cell icons.
2024-09-08 23:21:13 +02:00
Rémi Verschelde
49b725ddcc
Merge pull request #93353 from AThousandShips/config_warning_fix
Fix super call in various `get_configuration_warnings` methods
2024-09-08 23:21:09 +02:00
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73a0f6e90f
Merge pull request #83536 from wareya/new_cubic
Optimize cubic hermite algorithm in AudioStreamPlaybackResampled
2024-09-08 23:21:02 +02:00
bruvzg
ccf837b75e
[RTL] Fix internal process incorrectly disabled on appending text. 2024-09-08 18:07:55 +03:00
Riteo
26d89bc8e9 Wayland: make primary selection logic consistent with main clipboard 2024-09-08 16:48:41 +02:00
Riteo
0d40efbe66 Build: make ninja output file consistent
After upgrading, I noticed that the SCons ninja output had a different
filename which messed up the "flaky file" logic.

This patch explicitly passes it to the tool and switches to
`build.ninja` (ninja's default).
2024-09-08 16:30:29 +02:00
DeeJayLSP
d5ad6dd699 AudioStream(Playback)WAV: Use LocalVectors instead of pointers 2024-09-08 02:32:59 -03:00
Harsche
7d8e8e7854 Fix tooltip description to be more precise 2024-09-08 00:48:04 -03:00
Saracen
86ce15fb7a Make reimported models reimport their owner.
Changes the behaviour of the scene hot-reload system
so that if the scene which needs to be reimported is
owned by another instance, reload that instance instead.
2024-09-08 03:12:47 +01:00
matheusmdx
1eacd1fd0e Fix is_inside_tree error when inspecting an Environment resource 2024-09-07 12:45:07 -03:00
Saracen
6532eff7a7 Various improvements to advanced importer skeleton preview.
Better size calculation in advanced importer preview.
Uses the skeleton mesh to calculate the scene's bounding box.
This improves some situations where a mesh instances' scale
does not match its visual representation when a skeleton
is applied.

Advanced importer skeletal preview UX improvement.
Make the visibility of the skeletal preview in the advanced importer
when selecting an animation dependent on a new dedicated toggle button
rather than carrying over whether a skeletal node was or was not previously
selected before selecting the animation.

Advanced importer skeletal preview fix.
Fixes the preview on scaled skeletons in the advanced importer by applying the node's scale
to the preview and generating a skin for it.
2024-09-07 02:09:47 +01:00
tetrapod00
c5ef2e2112 Add tie-breaking to find focus neighbor in Control 2024-09-06 18:07:48 -07:00
Apples
2c78284422 Updated TreeItem documentation 2024-09-06 19:38:53 -05:00
kobewi
a49dbdcbef Cleanup Path3D editor 2024-09-07 00:12:45 +02:00
bruvzg
1f0b1220d2
Reenable macOS .app export from Windows, add warnings about Unix permissions. 2024-09-07 01:12:10 +03:00
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5675c76461
Merge pull request #96658 from akien-mga/thorvg-0.14.9
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thorvg: Update to 0.14.9
2024-09-06 22:40:35 +02:00
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90801dff0c
Merge pull request #96646 from RedMser/reparent-internal
Fix "reparent to new node" when node has internal children
2024-09-06 22:39:02 +02:00