Yuri Rubinsky
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dc78ef1722
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Fix orphan StringName's in ShaderLanguage
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2024-07-02 09:27:40 +03:00 |
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Rémi Verschelde
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d4fdf16353
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Merge pull request #92806 from mihe/headless-input
Add input event callback to `DisplayServerHeadless`
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2024-07-01 18:28:41 +02:00 |
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Yuri Rubinsky
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4bf9f3eb58
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Prevent shader crash when doing invalid operation on boolean vector
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2024-06-30 22:24:25 +03:00 |
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Mark DiBarry
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6b17d51425
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Add alternative pixel rounding
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2024-06-29 10:33:39 -04:00 |
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Pedro J. Estébanez
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32d9c93af3
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Improve handling of rendering startup errors
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2024-06-28 19:31:50 +02:00 |
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Rémi Verschelde
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a365cf59c8
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Merge pull request #93635 from Chaosus/shader_fix_vec4_uniform
Use `PackedVector4Array` instead of float array for vec4 array uniform
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2024-06-28 14:42:57 +02:00 |
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Yuri Rubinsky
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72c7e51905
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Use PackedVector4Array instead of float array for vec4 array uniform
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2024-06-28 13:34:43 +03:00 |
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clayjohn
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27b040dc61
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Remove warning when project setting requests a larger global shader uniform buffer than the hardware supports.
Instead provide a better error message when the limit is exceeded and avoid crash with a small limit.
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2024-06-28 10:38:18 +02:00 |
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ze2j
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37479cfad5
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Remove useless instantiation in RDShaderFile::parse_versions_from_text
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2024-06-27 08:57:06 +02:00 |
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Rémi Verschelde
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ba3bb44194
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Merge pull request #93617 from jsjtxietian/protect-enum
Add safety check when setting several rendering effect quality
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2024-06-26 14:51:25 +02:00 |
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jsjtxietian
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a313fa13fd
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Add safety check when setting several rendering effect quality
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2024-06-26 17:06:21 +08:00 |
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ueshita
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e1d6ab4c80
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Fix userdata not copied when trails started
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2024-06-25 23:33:26 +09:00 |
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Rémi Verschelde
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2e8ebb4a5e
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Merge pull request #93469 from Chaosus/shader_fix_crash
Fix crash on shader constant initialization on MinGW compiler
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2024-06-25 10:01:46 +02:00 |
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Rémi Verschelde
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cc625a168d
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Merge pull request #93358 from Chaosus/shader_forbid_derivative_usage
Forbid calling of derivative functions in incorrect functions
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2024-06-25 09:19:42 +02:00 |
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Bastiaan Olij
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a660c592c9
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XR: Check for bad input in make_vrs_texture
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2024-06-24 17:45:27 +02:00 |
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Alex Drozd
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e7859e9a49
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Add stub method for mouse_get_position in headless display server
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2024-06-23 00:15:02 +02:00 |
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Yuri Rubinsky
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d5b393a268
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Fix crash on shader constant initialization on MinGW compiler
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2024-06-22 16:36:54 +03:00 |
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Yuri Rubinsky
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ae95531e64
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Forbid calling of derivative functions in incorrect functions
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2024-06-21 20:47:21 +03:00 |
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Rémi Verschelde
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a57c7208eb
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Merge pull request #93376 from stuartcarnie/sgc/canvasrd_dead_code
Remove unused flag and code from canvas renderer
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2024-06-20 16:18:53 +02:00 |
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Rémi Verschelde
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58d13b9790
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Merge pull request #93367 from Split82/typo_fix
Fix typo in preprocessor symbol
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2024-06-20 16:18:43 +02:00 |
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Stuart Carnie
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98e9578d66
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Remove unused flag and code
Related #48894
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2024-06-20 13:50:20 +10:00 |
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Jan Ilavsky
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800e5f0f11
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Fix typo in preprocessor symbol
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2024-06-19 22:04:29 +02:00 |
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ChristopheClaustre
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c46bb775e9
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Disable camera_effects on some debug draw mode
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2024-06-19 16:45:58 +02:00 |
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Rémi Verschelde
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19bf77f666
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Merge pull request #91382 from adamscott/sample-player
Add sample playback support
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2024-06-19 07:59:07 +02:00 |
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Adam Scott
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52fa4f05f3
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Add samples playback support
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2024-06-18 11:06:31 -04:00 |
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Rémi Verschelde
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76a8fa6fed
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Merge pull request #93292 from rune-scape/singleton-cleanup
Fix missing cleanup and null checks for various singletons
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2024-06-18 14:09:01 +02:00 |
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Rémi Verschelde
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29654bdc4f
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Merge pull request #93286 from rune-scape/fix-rare-physics-crash
GodotPhysics: Fix crash on null space
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2024-06-18 14:08:58 +02:00 |
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rune-scape
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ef9b82a076
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fix rare physics crash
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2024-06-18 02:18:11 -07:00 |
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rune-scape
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6adcb1373a
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fix missing cleanup and null checks for various singletons
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2024-06-18 01:05:30 -07:00 |
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Yuri Rubinsky
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3d2b70c1ec
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Prevent changing some built-ins in spatial shaders
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2024-06-17 19:18:14 +03:00 |
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Rémi Verschelde
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47d778e143
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Merge pull request #93182 from markdibarry/parallax2d-y-sort-fix
Add Parallax2D repeats in ysort child collection
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2024-06-17 10:58:54 +02:00 |
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markdibarry
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95813793b4
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Add repeats in ysort child collection
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2024-06-15 10:53:32 -04:00 |
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clayjohn
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ea4be9afa6
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Add more validation to UBO size and alignment in Compatibility renderer
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2024-06-14 12:56:29 -07:00 |
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bruvzg
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e651421905
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[TextServer, GDExtension] Fix building text servers as GDExtension, expose new/changed low-level methods to GDExtension API.
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2024-06-12 19:30:19 +03:00 |
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Rémi Verschelde
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756102828e
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Merge pull request #93055 from clayjohn/MV-debug
Ensure Motion Vectors are enabled by particles and skeletons when using the Motion Vector debug draw option
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2024-06-12 18:17:03 +02:00 |
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Rémi Verschelde
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7571f82bea
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Merge pull request #92763 from markdibarry/parallax2d_cull_fix
Fix incorrect cull boundary for scaled and repeated Parallax2D children
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2024-06-12 11:01:05 +02:00 |
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Bastiaan Olij
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1690ede988
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Track compositor effects that use motion vectors so we enable required logic
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2024-06-12 12:37:18 +10:00 |
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clayjohn
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fa3e00e2c4
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Ensure Motion Vectors are enabled by particles and skeletons when using the Motion Vector debug draw option
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2024-06-11 12:46:56 -07:00 |
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Rémi Verschelde
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ea7d988b72
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Merge pull request #92781 from bruvzg/menu_open_close_imp
[macOS] Improve native menu open/close callbacks.
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2024-06-07 23:30:15 +02:00 |
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Mikael Hermansson
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f92b196099
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Add input event callback to DisplayServerHeadless
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2024-06-05 20:34:35 +02:00 |
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bruvzg
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1f7bf27780
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[macOS] Improve native menu open/close callbacks.
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2024-06-05 20:22:41 +03:00 |
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kleonc
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91e995e704
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Fix creating cursor image from AtlasTexture
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2024-06-05 01:44:05 +02:00 |
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markdibarry
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f0983f1b1c
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Add cull fix for scale repeat
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2024-06-04 11:52:34 -04:00 |
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Rémi Verschelde
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705b7a0b0b
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Merge pull request #92587 from RandomShaper/validate_tex_usage
RenderingDevice: Reject creation of textures with no usage
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2024-05-31 14:16:55 +02:00 |
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Rémi Verschelde
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8b044da396
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Merge pull request #92474 from Rudolph-B/fix-collided-particles-jittering
Fix collided 3D GPU particles sometimes jittering
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2024-05-31 14:16:46 +02:00 |
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Rémi Verschelde
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138f334316
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Merge pull request #92444 from clayjohn/RD-srgb-uniform-buffer
Separate linear and sRGB uniform buffers in RD rendering backends
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2024-05-31 14:16:43 +02:00 |
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Rémi Verschelde
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f2796fa06d
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Merge pull request #91769 from DarioSamo/d3d12_enhanced_barriers
Add support for enhanced barriers in D3D12.
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2024-05-31 14:15:49 +02:00 |
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Pedro J. Estébanez
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3e5865660b
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RenderingDevice: Reject creation of textures with no usage
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2024-05-31 12:00:58 +02:00 |
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Rémi Verschelde
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17c98a5b08
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Merge pull request #92110 from mihe/physics-server-margin
Bind shape margin methods for `PhysicsServer3D`
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2024-05-30 22:38:26 +02:00 |
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Yuri Rubinsky
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aecc4cbc47
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Prevent using built-ins for func names in shaders
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2024-05-30 21:33:21 +03:00 |
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