Merge pull request #93182 from markdibarry/parallax2d-y-sort-fix

Add Parallax2D repeats in ysort child collection
This commit is contained in:
Rémi Verschelde 2024-06-17 10:58:54 +02:00
commit 47d778e143
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@ -79,7 +79,7 @@ void RendererCanvasCull::_render_canvas_item_tree(RID p_to_render_target, Canvas
}
}
void _collect_ysort_children(RendererCanvasCull::Item *p_canvas_item, Transform2D p_transform, RendererCanvasCull::Item *p_material_owner, const Color &p_modulate, RendererCanvasCull::Item **r_items, int &r_index, int p_z) {
void _collect_ysort_children(RendererCanvasCull::Item *p_canvas_item, const Transform2D &p_transform, RendererCanvasCull::Item *p_material_owner, const Color &p_modulate, RendererCanvasCull::Item **r_items, int &r_index, int p_z) {
int child_item_count = p_canvas_item->child_items.size();
RendererCanvasCull::Item **child_items = p_canvas_item->child_items.ptrw();
for (int i = 0; i < child_item_count; i++) {
@ -94,6 +94,11 @@ void _collect_ysort_children(RendererCanvasCull::Item *p_canvas_item, Transform2
child_items[i]->ysort_index = r_index;
child_items[i]->ysort_parent_abs_z_index = p_z;
if (!child_items[i]->repeat_source) {
child_items[i]->repeat_size = p_canvas_item->repeat_size;
child_items[i]->repeat_times = p_canvas_item->repeat_times;
}
// Y sorted canvas items are flattened into r_items. Calculate their absolute z index to use when rendering r_items.
if (child_items[i]->z_relative) {
abs_z = CLAMP(p_z + child_items[i]->z_index, RS::CANVAS_ITEM_Z_MIN, RS::CANVAS_ITEM_Z_MAX);
@ -270,12 +275,12 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2
} else {
ci->repeat_size = repeat_size;
ci->repeat_times = repeat_times;
}
if (repeat_size.x || repeat_size.y) {
Size2 scale = final_xform.get_scale();
rect.size += repeat_size * repeat_times / scale;
rect.position -= repeat_size / scale * (repeat_times / 2);
}
if (repeat_size.x || repeat_size.y) {
Size2 scale = final_xform.get_scale();
rect.size += repeat_size * repeat_times / scale;
rect.position -= repeat_size / scale * (repeat_times / 2);
}
if (snapping_2d_transforms_to_pixel) {
@ -352,7 +357,7 @@ void RendererCanvasCull::_cull_canvas_item(Item *p_canvas_item, const Transform2
sorter.sort(child_items, child_item_count);
for (i = 0; i < child_item_count; i++) {
_cull_canvas_item(child_items[i], final_xform * child_items[i]->ysort_xform, p_clip_rect, modulate * child_items[i]->ysort_modulate, child_items[i]->ysort_parent_abs_z_index, r_z_list, r_z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner, false, p_canvas_cull_mask, repeat_size, repeat_times);
_cull_canvas_item(child_items[i], final_xform * child_items[i]->ysort_xform, p_clip_rect, modulate * child_items[i]->ysort_modulate, child_items[i]->ysort_parent_abs_z_index, r_z_list, r_z_last_list, (Item *)ci->final_clip_owner, (Item *)child_items[i]->material_owner, false, p_canvas_cull_mask, child_items[i]->repeat_size, child_items[i]->repeat_times);
}
} else {
RendererCanvasRender::Item *canvas_group_from = nullptr;