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Merge pull request #41549 from godotengine/revert-40484-android-virtual-keyboard-adjustment
Revert "Disable virtual keyboard focus adjustment on Android"
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commit
f98b32ff51
@ -483,7 +483,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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final Activity activity = getActivity();
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final Activity activity = getActivity();
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Window window = activity.getWindow();
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Window window = activity.getWindow();
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window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON);
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window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON);
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window.setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_ADJUST_NOTHING);
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mClipboard = (ClipboardManager)activity.getSystemService(Context.CLIPBOARD_SERVICE);
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mClipboard = (ClipboardManager)activity.getSystemService(Context.CLIPBOARD_SERVICE);
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pluginRegistry = GodotPluginRegistry.initializePluginRegistry(this);
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pluginRegistry = GodotPluginRegistry.initializePluginRegistry(this);
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