From ffd0bb1d0243814e0438203ce7b8837974dc8ce0 Mon Sep 17 00:00:00 2001 From: Fredia Huya-Kouadio Date: Wed, 26 Aug 2020 13:27:25 -0700 Subject: [PATCH] Revert "Disable virtual keyboard focus adjustment on Android" --- platform/android/java/lib/src/org/godotengine/godot/Godot.java | 1 - 1 file changed, 1 deletion(-) diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java index 35852f31ef7..ac51ab6a855 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java @@ -448,7 +448,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC final Activity activity = getActivity(); Window window = activity.getWindow(); window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON); - window.setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_ADJUST_NOTHING); mClipboard = (ClipboardManager)activity.getSystemService(Context.CLIPBOARD_SERVICE); pluginRegistry = GodotPluginRegistry.initializePluginRegistry(this);