Merge pull request #99038 from Mickeon/documentation-truth-and-bold

Fix `true` being surrounded by `[b]` tags in documentation
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Thaddeus Crews 2024-11-11 14:18:35 -06:00
commit e964811682
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@ -61,7 +61,7 @@
<param index="1" name="msaa" type="bool" default="false" />
<description>
Returns the specified layer from the color texture we are rendering 3D content to.
If [param msaa] is [b]true[/b] and MSAA is enabled, this returns the MSAA variant of the buffer.
If [param msaa] is [code]true[/code] and MSAA is enabled, this returns the MSAA variant of the buffer.
</description>
</method>
<method name="get_color_texture">
@ -69,7 +69,7 @@
<param index="0" name="msaa" type="bool" default="false" />
<description>
Returns the color texture we are rendering 3D content to. If multiview is used this will be a texture array with all views.
If [param msaa] is [b]true[/b] and MSAA is enabled, this returns the MSAA variant of the buffer.
If [param msaa] is [code]true[/code] and MSAA is enabled, this returns the MSAA variant of the buffer.
</description>
</method>
<method name="get_depth_layer">
@ -78,7 +78,7 @@
<param index="1" name="msaa" type="bool" default="false" />
<description>
Returns the specified layer from the depth texture we are rendering 3D content to.
If [param msaa] is [b]true[/b] and MSAA is enabled, this returns the MSAA variant of the buffer.
If [param msaa] is [code]true[/code] and MSAA is enabled, this returns the MSAA variant of the buffer.
</description>
</method>
<method name="get_depth_texture">
@ -86,7 +86,7 @@
<param index="0" name="msaa" type="bool" default="false" />
<description>
Returns the depth texture we are rendering 3D content to. If multiview is used this will be a texture array with all views.
If [param msaa] is [b]true[/b] and MSAA is enabled, this returns the MSAA variant of the buffer.
If [param msaa] is [code]true[/code] and MSAA is enabled, this returns the MSAA variant of the buffer.
</description>
</method>
<method name="get_fsr_sharpness" qualifiers="const">