mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 20:23:53 +00:00
Merge pull request #7930 from tagcup/missing_fixme_comments
Added missing FIXMEs in PR #7878 [ci skip]
This commit is contained in:
commit
d7d4bcbf47
@ -2806,7 +2806,7 @@ void RasterizerSceneGLES3::_copy_to_front_buffer(Environment *env) {
|
||||
//no environment, simply convert from linear to srgb
|
||||
storage->shaders.copy.set_conditional(CopyShaderGLES3::LINEAR_TO_SRGB,true);
|
||||
} else {
|
||||
/* Why are both statements equal? */
|
||||
/* FIXME: Why are both statements equal? */
|
||||
storage->shaders.copy.set_conditional(CopyShaderGLES3::LINEAR_TO_SRGB,true);
|
||||
|
||||
}
|
||||
|
@ -329,7 +329,7 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const
|
||||
case LOGIC_CLAMP: {
|
||||
if (p_idx==0)
|
||||
return PropertyInfo(Variant::REAL,"a");
|
||||
else if (p_idx==0) // is it ok to test p_idx == 0 twice?
|
||||
else if (p_idx==0) // FIXME: is it ok to test p_idx == 0 twice?
|
||||
return PropertyInfo(Variant::REAL,"min");
|
||||
else
|
||||
return PropertyInfo(Variant::REAL,"max");
|
||||
|
Loading…
Reference in New Issue
Block a user