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Merge pull request #98261 from dustdfg/scu_additional_folders
Add some folders which would benefit from scu to scu pipeline
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commit
980df1f688
@ -290,11 +290,16 @@ def generate_scu_files(max_includes_per_scu):
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process_folder(["drivers/unix"])
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process_folder(["drivers/png"])
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process_folder(["drivers/gles3/effects"])
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process_folder(["drivers/gles3/storage"])
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process_folder(["editor"], ["file_system_dock", "editor_resource_preview"], 32)
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process_folder(["editor/debugger"])
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process_folder(["editor/debugger/debug_adapter"])
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process_folder(["editor/export"])
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process_folder(["editor/gui"])
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process_folder(["editor/themes"])
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process_folder(["editor/project_manager"])
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process_folder(["editor/import"])
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process_folder(["editor/import/3d"])
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process_folder(["editor/plugins"])
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@ -308,12 +313,15 @@ def generate_scu_files(max_includes_per_scu):
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process_folder(["platform/web/export"])
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process_folder(["platform/windows/export"])
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process_folder(["modules/lightmapper_rd"])
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process_folder(["modules/gltf"])
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process_folder(["modules/gltf/structures"])
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process_folder(["modules/gltf/editor"])
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process_folder(["modules/gltf/extensions"])
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process_folder(["modules/gltf/extensions/physics"])
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process_folder(["modules/navigation"])
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process_folder(["modules/navigation/2d"])
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process_folder(["modules/navigation/3d"])
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process_folder(["modules/webrtc"])
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process_folder(["modules/websocket"])
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process_folder(["modules/gridmap"])
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@ -322,6 +330,8 @@ def generate_scu_files(max_includes_per_scu):
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process_folder(["modules/openxr"], ["register_types"])
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process_folder(["modules/openxr/action_map"])
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process_folder(["modules/openxr/editor"])
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process_folder(["modules/openxr/extensions"])
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process_folder(["modules/openxr/scene"])
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process_folder(["modules/godot_physics_2d"])
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process_folder(["modules/godot_physics_3d"])
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process_folder(["modules/godot_physics_3d/joints"])
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@ -340,19 +350,26 @@ def generate_scu_files(max_includes_per_scu):
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process_folder(["scene/animation"])
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process_folder(["scene/gui"])
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process_folder(["scene/main"])
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process_folder(["scene/theme"])
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process_folder(["scene/resources"])
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process_folder(["scene/resources/2d"])
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process_folder(["scene/resources/2d/skeleton"])
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process_folder(["scene/resources/3d"])
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process_folder(["servers"])
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process_folder(["servers/rendering"])
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process_folder(["servers/rendering/dummy/storage"])
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process_folder(["servers/rendering/storage"])
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process_folder(["servers/rendering/renderer_rd"])
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process_folder(["servers/rendering/renderer_rd/effects"])
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process_folder(["servers/rendering/renderer_rd/environment"])
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process_folder(["servers/rendering/renderer_rd/storage_rd"])
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process_folder(["servers/rendering/renderer_rd/forward_clustered"])
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process_folder(["servers/rendering/renderer_rd/forward_mobile"])
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process_folder(["servers/audio"])
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process_folder(["servers/audio/effects"])
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process_folder(["servers/navigation"])
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process_folder(["servers/xr"])
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# Finally change back the path to the calling folder
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os.chdir(curr_folder)
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