diff --git a/scu_builders.py b/scu_builders.py index 3c04d666689..6bf87b91636 100644 --- a/scu_builders.py +++ b/scu_builders.py @@ -290,11 +290,16 @@ def generate_scu_files(max_includes_per_scu): process_folder(["drivers/unix"]) process_folder(["drivers/png"]) + process_folder(["drivers/gles3/effects"]) + process_folder(["drivers/gles3/storage"]) + process_folder(["editor"], ["file_system_dock", "editor_resource_preview"], 32) process_folder(["editor/debugger"]) process_folder(["editor/debugger/debug_adapter"]) process_folder(["editor/export"]) process_folder(["editor/gui"]) + process_folder(["editor/themes"]) + process_folder(["editor/project_manager"]) process_folder(["editor/import"]) process_folder(["editor/import/3d"]) process_folder(["editor/plugins"]) @@ -308,12 +313,15 @@ def generate_scu_files(max_includes_per_scu): process_folder(["platform/web/export"]) process_folder(["platform/windows/export"]) + process_folder(["modules/lightmapper_rd"]) process_folder(["modules/gltf"]) process_folder(["modules/gltf/structures"]) process_folder(["modules/gltf/editor"]) process_folder(["modules/gltf/extensions"]) process_folder(["modules/gltf/extensions/physics"]) process_folder(["modules/navigation"]) + process_folder(["modules/navigation/2d"]) + process_folder(["modules/navigation/3d"]) process_folder(["modules/webrtc"]) process_folder(["modules/websocket"]) process_folder(["modules/gridmap"]) @@ -322,6 +330,8 @@ def generate_scu_files(max_includes_per_scu): process_folder(["modules/openxr"], ["register_types"]) process_folder(["modules/openxr/action_map"]) process_folder(["modules/openxr/editor"]) + process_folder(["modules/openxr/extensions"]) + process_folder(["modules/openxr/scene"]) process_folder(["modules/godot_physics_2d"]) process_folder(["modules/godot_physics_3d"]) process_folder(["modules/godot_physics_3d/joints"]) @@ -340,19 +350,26 @@ def generate_scu_files(max_includes_per_scu): process_folder(["scene/animation"]) process_folder(["scene/gui"]) process_folder(["scene/main"]) + process_folder(["scene/theme"]) process_folder(["scene/resources"]) process_folder(["scene/resources/2d"]) + process_folder(["scene/resources/2d/skeleton"]) process_folder(["scene/resources/3d"]) process_folder(["servers"]) process_folder(["servers/rendering"]) + process_folder(["servers/rendering/dummy/storage"]) process_folder(["servers/rendering/storage"]) process_folder(["servers/rendering/renderer_rd"]) process_folder(["servers/rendering/renderer_rd/effects"]) process_folder(["servers/rendering/renderer_rd/environment"]) process_folder(["servers/rendering/renderer_rd/storage_rd"]) + process_folder(["servers/rendering/renderer_rd/forward_clustered"]) + process_folder(["servers/rendering/renderer_rd/forward_mobile"]) process_folder(["servers/audio"]) process_folder(["servers/audio/effects"]) + process_folder(["servers/navigation"]) + process_folder(["servers/xr"]) # Finally change back the path to the calling folder os.chdir(curr_folder)