Fix description of Viewport find_world_2d() method.

The doc now states that the method searches for a World2D among ancestor Viewports as well, differentiating it from the get_world_2d() getter.

and also find_world_3d()
This commit is contained in:
zacryol 2021-11-22 13:21:12 -07:00
parent dbef4bbd98
commit 81c1d5197e

View File

@ -25,13 +25,13 @@
<method name="find_world_2d" qualifiers="const">
<return type="World2D" />
<description>
Returns the 2D world of the viewport.
Returns the first valid [World2D] for this viewport, searching the [member world_2d] property of itself and any Viewport ancestor.
</description>
</method>
<method name="find_world_3d" qualifiers="const">
<return type="World3D" />
<description>
Returns the 3D world of the viewport, or if none the world of the parent viewport.
Returns the first valid [World3D] for this viewport, searching the [member world_3d] property of itself and any Viewport ancestor.
</description>
</method>
<method name="get_camera_2d" qualifiers="const">