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Merge pull request #93780 from AThousandShips/unit_test_release
[CI] Run unit tests on desktop release templates
This commit is contained in:
commit
4d238b37c6
11
.github/workflows/linux_builds.yml
vendored
11
.github/workflows/linux_builds.yml
vendored
@ -74,16 +74,18 @@ jobs:
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- name: Template w/ Mono (target=template_release)
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cache-name: linux-template-mono
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target: template_release
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sconsflags: module_mono_enabled=yes
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sconsflags: module_mono_enabled=yes tests=yes
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bin: "./bin/godot.linuxbsd.template_release.x86_64.mono"
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build-mono: false
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tests: false
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tests: true
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artifact: true
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- name: Minimal template (target=template_release, everything disabled)
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cache-name: linux-template-minimal
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target: template_release
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sconsflags: modules_enabled_by_default=no disable_3d=yes disable_advanced_gui=yes deprecated=no minizip=no
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tests: false
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sconsflags: modules_enabled_by_default=no disable_3d=yes disable_advanced_gui=yes deprecated=no minizip=no tests=yes
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bin: "./bin/godot.linuxbsd.template_release.x86_64"
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tests: true
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artifact: true
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steps:
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@ -174,7 +176,6 @@ jobs:
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with:
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bin: ${{ matrix.bin }}
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# Execute unit tests for the editor
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- name: Unit tests
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if: ${{ matrix.tests }}
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run: |
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6
.github/workflows/macos_builds.yml
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6
.github/workflows/macos_builds.yml
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@ -29,8 +29,9 @@ jobs:
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- name: Template (target=template_release)
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cache-name: macos-template
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target: template_release
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tests: false
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sconsflags: debug_symbols=no
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tests: true
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sconsflags: debug_symbols=no tests=yes
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bin: "./bin/godot.macos.template_release.universal"
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steps:
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- uses: actions/checkout@v4
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@ -84,7 +85,6 @@ jobs:
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with:
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name: ${{ matrix.cache-name }}
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# Execute unit tests for the editor
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- name: Unit tests
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if: ${{ matrix.tests }}
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run: |
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6
.github/workflows/windows_builds.yml
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6
.github/workflows/windows_builds.yml
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@ -34,8 +34,9 @@ jobs:
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- name: Template (target=template_release)
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cache-name: windows-template
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target: template_release
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tests: false
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sconsflags: debug_symbols=no
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tests: true
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sconsflags: debug_symbols=no tests=yes
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bin: "./bin/godot.windows.template_release.x86_64.console.exe"
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steps:
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- uses: actions/checkout@v4
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@ -91,7 +92,6 @@ jobs:
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with:
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name: ${{ matrix.cache-name }}
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# Execute unit tests for the editor
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- name: Unit tests
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if: ${{ matrix.tests }}
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run: |
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@ -2589,7 +2589,10 @@ void LineEdit::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_secret_character", "character"), &LineEdit::set_secret_character);
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ClassDB::bind_method(D_METHOD("get_secret_character"), &LineEdit::get_secret_character);
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ClassDB::bind_method(D_METHOD("menu_option", "option"), &LineEdit::menu_option);
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// TODO: Properly handle popups when advanced GUI is disabled.
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#ifndef ADVANCED_GUI_DISABLED
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ClassDB::bind_method(D_METHOD("get_menu"), &LineEdit::get_menu);
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#endif // ADVANCED_GUI_DISABLED
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ClassDB::bind_method(D_METHOD("is_menu_visible"), &LineEdit::is_menu_visible);
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ClassDB::bind_method(D_METHOD("set_context_menu_enabled", "enable"), &LineEdit::set_context_menu_enabled);
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ClassDB::bind_method(D_METHOD("is_context_menu_enabled"), &LineEdit::is_context_menu_enabled);
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@ -679,7 +679,10 @@ void MenuBar::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_menu_hidden", "menu", "hidden"), &MenuBar::set_menu_hidden);
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ClassDB::bind_method(D_METHOD("is_menu_hidden", "menu"), &MenuBar::is_menu_hidden);
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// TODO: Properly handle popups when advanced GUI is disabled.
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#ifndef ADVANCED_GUI_DISABLED
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ClassDB::bind_method(D_METHOD("get_menu_popup", "menu"), &MenuBar::get_menu_popup);
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#endif // ADVANCED_GUI_DISABLED
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flat"), "set_flat", "is_flat");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "start_index"), "set_start_index", "get_start_index");
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@ -173,7 +173,10 @@ bool MenuButton::_get(const StringName &p_name, Variant &r_ret) const {
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}
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void MenuButton::_bind_methods() {
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// TODO: Properly handle popups when advanced GUI is disabled.
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#ifndef ADVANCED_GUI_DISABLED
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ClassDB::bind_method(D_METHOD("get_popup"), &MenuButton::get_popup);
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#endif // ADVANCED_GUI_DISABLED
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ClassDB::bind_method(D_METHOD("show_popup"), &MenuButton::show_popup);
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ClassDB::bind_method(D_METHOD("set_switch_on_hover", "enable"), &MenuButton::set_switch_on_hover);
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ClassDB::bind_method(D_METHOD("is_switch_on_hover"), &MenuButton::is_switch_on_hover);
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@ -35,6 +35,8 @@
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#include "tests/test_macros.h"
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#include "modules/modules_enabled.gen.h"
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namespace TestHTTPClient {
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TEST_CASE("[HTTPClient] Instantiation") {
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@ -90,6 +92,7 @@ TEST_CASE("[HTTPClient] verify_headers") {
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ERR_PRINT_ON;
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}
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#if defined(MODULE_MBEDTLS_ENABLED) || defined(WEB_ENABLED)
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TEST_CASE("[HTTPClient] connect_to_host") {
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Ref<HTTPClient> client = HTTPClient::create();
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String host = "https://www.example.com";
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@ -100,6 +103,7 @@ TEST_CASE("[HTTPClient] connect_to_host") {
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Error err = client->connect_to_host(host, port, tls_options);
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CHECK_MESSAGE(err == OK, "Expected OK for successful connection");
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}
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#endif // MODULE_MBEDTLS_ENABLED || WEB_ENABLED
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} // namespace TestHTTPClient
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@ -37,6 +37,8 @@
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#include "tests/test_utils.h"
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#include "thirdparty/doctest/doctest.h"
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#include "modules/modules_enabled.gen.h"
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namespace TestImage {
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TEST_CASE("[Image] Instantiation") {
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@ -107,6 +109,7 @@ TEST_CASE("[Image] Saving and loading") {
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image->get_data() == image_load->get_data(),
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"The loaded image should have the same data as the one that got saved.");
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#ifdef MODULE_BMP_ENABLED
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// Load BMP
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Ref<Image> image_bmp = memnew(Image());
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Ref<FileAccess> f_bmp = FileAccess::open(TestUtils::get_data_path("images/icon.bmp"), FileAccess::READ, &err);
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@ -117,7 +120,9 @@ TEST_CASE("[Image] Saving and loading") {
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CHECK_MESSAGE(
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image_bmp->load_bmp_from_buffer(data_bmp) == OK,
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"The BMP image should load successfully.");
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#endif // MODULE_BMP_ENABLED
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#ifdef MODULE_JPG_ENABLED
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// Load JPG
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Ref<Image> image_jpg = memnew(Image());
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Ref<FileAccess> f_jpg = FileAccess::open(TestUtils::get_data_path("images/icon.jpg"), FileAccess::READ, &err);
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@ -128,7 +133,9 @@ TEST_CASE("[Image] Saving and loading") {
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CHECK_MESSAGE(
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image_jpg->load_jpg_from_buffer(data_jpg) == OK,
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"The JPG image should load successfully.");
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#endif // MODULE_JPG_ENABLED
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#ifdef MODULE_WEBP_ENABLED
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// Load WebP
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Ref<Image> image_webp = memnew(Image());
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Ref<FileAccess> f_webp = FileAccess::open(TestUtils::get_data_path("images/icon.webp"), FileAccess::READ, &err);
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@ -139,6 +146,7 @@ TEST_CASE("[Image] Saving and loading") {
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CHECK_MESSAGE(
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image_webp->load_webp_from_buffer(data_webp) == OK,
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"The WebP image should load successfully.");
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#endif // MODULE_WEBP_ENABLED
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// Load PNG
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Ref<Image> image_png = memnew(Image());
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@ -151,6 +159,7 @@ TEST_CASE("[Image] Saving and loading") {
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image_png->load_png_from_buffer(data_png) == OK,
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"The PNG image should load successfully.");
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#ifdef MODULE_TGA_ENABLED
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// Load TGA
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Ref<Image> image_tga = memnew(Image());
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Ref<FileAccess> f_tga = FileAccess::open(TestUtils::get_data_path("images/icon.tga"), FileAccess::READ, &err);
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@ -161,6 +170,7 @@ TEST_CASE("[Image] Saving and loading") {
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CHECK_MESSAGE(
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image_tga->load_tga_from_buffer(data_tga) == OK,
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"The TGA image should load successfully.");
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#endif // MODULE_TGA_ENABLED
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}
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TEST_CASE("[Image] Basic getters") {
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@ -42,7 +42,7 @@ TEST_CASE("[GraphNode][SceneTree]") {
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SUBCASE("[GraphNode] Graph Node only child on delete should not cause error.") {
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// Setup.
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GraphNode *test_node = memnew(GraphNode);
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test_child->set_name("Graph Node");
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test_node->set_name("Graph Node");
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Control *test_child = memnew(Control);
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test_child->set_name("child");
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test_node->add_child(test_child);
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@ -30,6 +30,8 @@
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#include "test_main.h"
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#include "modules/modules_enabled.gen.h"
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#ifdef TOOLS_ENABLED
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#include "editor/editor_paths.h"
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#include "editor/editor_settings.h"
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@ -103,8 +105,6 @@
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#include "tests/scene/test_audio_stream_wav.h"
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#include "tests/scene/test_bit_map.h"
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#include "tests/scene/test_camera_2d.h"
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#include "tests/scene/test_code_edit.h"
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#include "tests/scene/test_color_picker.h"
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#include "tests/scene/test_control.h"
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#include "tests/scene/test_curve.h"
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#include "tests/scene/test_curve_2d.h"
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@ -118,7 +118,6 @@
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#include "tests/scene/test_packed_scene.h"
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#include "tests/scene/test_path_2d.h"
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#include "tests/scene/test_sprite_frames.h"
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#include "tests/scene/test_text_edit.h"
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#include "tests/scene/test_theme.h"
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#include "tests/scene/test_timer.h"
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#include "tests/scene/test_viewport.h"
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@ -128,19 +127,29 @@
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#include "tests/servers/test_text_server.h"
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#include "tests/test_validate_testing.h"
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#ifndef ADVANCED_GUI_DISABLED
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#include "tests/scene/test_code_edit.h"
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#include "tests/scene/test_color_picker.h"
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#include "tests/scene/test_graph_node.h"
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#include "tests/scene/test_text_edit.h"
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#endif // ADVANCED_GUI_DISABLED
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#ifndef _3D_DISABLED
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#include "tests/scene/test_arraymesh.h"
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#include "tests/scene/test_camera_3d.h"
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#ifdef MODULE_NAVIGATION_ENABLED
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#include "tests/scene/test_navigation_agent_2d.h"
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#include "tests/scene/test_navigation_agent_3d.h"
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#include "tests/scene/test_navigation_obstacle_2d.h"
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#include "tests/scene/test_navigation_obstacle_3d.h"
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#include "tests/scene/test_navigation_region_2d.h"
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#include "tests/scene/test_navigation_region_3d.h"
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#include "tests/scene/test_path_3d.h"
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#include "tests/scene/test_primitives.h"
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#include "tests/servers/test_navigation_server_2d.h"
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#include "tests/servers/test_navigation_server_3d.h"
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#endif // MODULE_NAVIGATION_ENABLED
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#include "tests/scene/test_arraymesh.h"
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#include "tests/scene/test_camera_3d.h"
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#include "tests/scene/test_path_3d.h"
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#include "tests/scene/test_primitives.h"
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#endif // _3D_DISABLED
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#include "modules/modules_tests.gen.h"
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