mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 04:06:14 +00:00
Sync classref
This commit is contained in:
parent
2ca4995a6f
commit
45163b10be
@ -10552,6 +10552,40 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="add_fallback">
|
||||
<argument index="0" name="data" type="DynamicFontData">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_fallback">
|
||||
<argument index="0" name="idx" type="int">
|
||||
</argument>
|
||||
<argument index="1" name="data" type="DynamicFontData">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_fallback" qualifiers="const">
|
||||
<return type="DynamicFontData">
|
||||
</return>
|
||||
<argument index="0" name="idx" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="remove_fallback">
|
||||
<argument index="0" name="idx" type="int">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_fallback_count" qualifiers="const">
|
||||
<return type="int">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<constants>
|
||||
</constants>
|
||||
@ -14403,7 +14437,7 @@ This approximation makes straight segments between each point, then subdivides t
|
||||
</argument>
|
||||
<argument index="2" name="headers" type="StringArray">
|
||||
</argument>
|
||||
<argument index="3" name="body" type="RawArray" default="""">
|
||||
<argument index="3" name="body" type="RawArray">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
@ -30850,7 +30884,7 @@ This method controls whether the position between two cached points is interpola
|
||||
<return type="int">
|
||||
</return>
|
||||
<description>
|
||||
Return the current axis lock of the body. One of AXIS_LOCK_* enum.
|
||||
Return the current axis lock of the body. One of AXIS_LOCK_* enum.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_colliding_bodies" qualifiers="const">
|
||||
@ -30912,13 +30946,13 @@ This method controls whether the position between two cached points is interpola
|
||||
</signals>
|
||||
<constants>
|
||||
<constant name="MODE_STATIC" value="1">
|
||||
Static mode. The body behaves like a [StaticBody], and can only move by user code.
|
||||
Static mode. The body behaves like a [StaticBody], and can only move by user code.
|
||||
</constant>
|
||||
<constant name="MODE_KINEMATIC" value="3">
|
||||
Kinematic body. The body behaves like a [KinematicBody], and can only move by user code.
|
||||
Kinematic body. The body behaves like a [KinematicBody], and can only move by user code.
|
||||
</constant>
|
||||
<constant name="MODE_RIGID" value="0">
|
||||
Rigid body. This is the "natural" state of a rigid body. It is affected by forces, and can move, rotate, and be affected by user code.
|
||||
Rigid body. This is the "natural" state of a rigid body. It is affected by forces, and can move, rotate, and be affected by user code.
|
||||
</constant>
|
||||
<constant name="MODE_CHARACTER" value="2">
|
||||
</constant>
|
||||
@ -32717,8 +32751,9 @@ This method controls whether the position between two cached points is interpola
|
||||
<method name="reload">
|
||||
<return type="int">
|
||||
</return>
|
||||
<argument index="0" name="keep_state" type="bool" default="false">
|
||||
</argument>
|
||||
<description>
|
||||
Reload the script. This will fail if there are existing instances.
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
@ -42769,10 +42804,10 @@ This method controls whether the position between two cached points is interpola
|
||||
</methods>
|
||||
<constants>
|
||||
<constant name="ENABLER_FREEZE_BODIES" value="1">
|
||||
This enabler will freeze [RigidBody] nodes.
|
||||
This enabler will freeze [RigidBody] nodes.
|
||||
</constant>
|
||||
<constant name="ENABLER_PAUSE_ANIMATIONS" value="0">
|
||||
This enabler will pause [AnimationPlayer] nodes.
|
||||
This enabler will pause [AnimationPlayer] nodes.
|
||||
</constant>
|
||||
<constant name="ENABLER_MAX" value="2">
|
||||
</constant>
|
||||
@ -42807,21 +42842,21 @@ This method controls whether the position between two cached points is interpola
|
||||
</methods>
|
||||
<constants>
|
||||
<constant name="ENABLER_FREEZE_BODIES" value="1">
|
||||
This enabler will freeze [RigidBody2D] nodes.
|
||||
This enabler will freeze [RigidBody2D] nodes.
|
||||
</constant>
|
||||
<constant name="ENABLER_PAUSE_ANIMATIONS" value="0">
|
||||
This enabler will pause [AnimationPlayer] nodes.
|
||||
This enabler will pause [AnimationPlayer] nodes.
|
||||
</constant>
|
||||
<constant name="ENABLER_PAUSE_PARTICLES" value="2">
|
||||
This enabler will stop [Particles2D] nodes.
|
||||
This enabler will stop [Particles2D] nodes.
|
||||
</constant>
|
||||
<constant name="ENABLER_PAUSE_ANIMATED_SPRITES" value="5">
|
||||
</constant>
|
||||
<constant name="ENABLER_PARENT_PROCESS" value="3">
|
||||
This enabler will stop the parent's _process function.
|
||||
This enabler will stop the parent's _process function.
|
||||
</constant>
|
||||
<constant name="ENABLER_PARENT_FIXED_PROCESS" value="4">
|
||||
This enabler will stop the parent's _fixed_process function.
|
||||
This enabler will stop the parent's _fixed_process function.
|
||||
</constant>
|
||||
<constant name="ENABLER_MAX" value="6">
|
||||
</constant>
|
||||
|
Loading…
Reference in New Issue
Block a user