diff --git a/doc/base/classes.xml b/doc/base/classes.xml index c531482950e..e94da24fd54 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -10552,6 +10552,40 @@ This approximation makes straight segments between each point, then subdivides t + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -14403,7 +14437,7 @@ This approximation makes straight segments between each point, then subdivides t - + @@ -30850,7 +30884,7 @@ This method controls whether the position between two cached points is interpola - Return the current axis lock of the body. One of AXIS_LOCK_* enum. + Return the current axis lock of the body. One of AXIS_LOCK_* enum. @@ -30912,13 +30946,13 @@ This method controls whether the position between two cached points is interpola - Static mode. The body behaves like a [StaticBody], and can only move by user code. + Static mode. The body behaves like a [StaticBody], and can only move by user code. - Kinematic body. The body behaves like a [KinematicBody], and can only move by user code. + Kinematic body. The body behaves like a [KinematicBody], and can only move by user code. - Rigid body. This is the "natural" state of a rigid body. It is affected by forces, and can move, rotate, and be affected by user code. + Rigid body. This is the "natural" state of a rigid body. It is affected by forces, and can move, rotate, and be affected by user code. @@ -32717,8 +32751,9 @@ This method controls whether the position between two cached points is interpola + + - Reload the script. This will fail if there are existing instances. @@ -42769,10 +42804,10 @@ This method controls whether the position between two cached points is interpola - This enabler will freeze [RigidBody] nodes. + This enabler will freeze [RigidBody] nodes. - This enabler will pause [AnimationPlayer] nodes. + This enabler will pause [AnimationPlayer] nodes. @@ -42807,21 +42842,21 @@ This method controls whether the position between two cached points is interpola - This enabler will freeze [RigidBody2D] nodes. + This enabler will freeze [RigidBody2D] nodes. - This enabler will pause [AnimationPlayer] nodes. + This enabler will pause [AnimationPlayer] nodes. - This enabler will stop [Particles2D] nodes. + This enabler will stop [Particles2D] nodes. - This enabler will stop the parent's _process function. + This enabler will stop the parent's _process function. - This enabler will stop the parent's _fixed_process function. + This enabler will stop the parent's _fixed_process function.