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Merge pull request #98948 from Meorge/docs-clip-children
Add note to `CanvasItem.clip_children` about nesting
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3e7d68da46
@ -594,6 +594,7 @@
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<members>
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<member name="clip_children" type="int" setter="set_clip_children_mode" getter="get_clip_children_mode" enum="CanvasItem.ClipChildrenMode" default="0">
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Allows the current node to clip child nodes, essentially acting as a mask.
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[b]Note:[/b] Clipping nodes cannot be nested or placed within [CanvasGroup]s. If an ancestor of this node clips its children or is a [CanvasGroup], then this node's clip mode should be set to [constant CLIP_CHILDREN_DISABLED] to avoid unexpected behavior.
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</member>
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<member name="light_mask" type="int" setter="set_light_mask" getter="get_light_mask" default="1">
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The rendering layers in which this [CanvasItem] responds to [Light2D] nodes.
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