Merge pull request #66829 from Chaosus/vs_fix_boolean

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Yuri Rubinsky 2022-10-03 20:51:56 +03:00 committed by GitHub
commit 1371a97acf
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@ -955,7 +955,7 @@ bool VisualShader::can_connect_nodes(Type p_type, int p_from_node, int p_from_po
}
bool VisualShader::is_port_types_compatible(int p_a, int p_b) const {
return MAX(0, p_a - 4) == (MAX(0, p_b - 4));
return MAX(0, p_a - 5) == (MAX(0, p_b - 5));
}
void VisualShader::connect_nodes_forced(Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port) {