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/**************************************************************************/
/* texture_loader_dds.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
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# include "texture_loader_dds.h"
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# include "core/io/file_access.h"
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# include "scene/resources/image_texture.h"
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# define PF_FOURCC(s) ((uint32_t)(((s)[3] << 24U) | ((s)[2] << 16U) | ((s)[1] << 8U) | ((s)[0])))
// Reference: https://docs.microsoft.com/en-us/windows/win32/direct3ddds/dds-header
enum {
DDS_MAGIC = 0x20534444 ,
DDSD_PITCH = 0x00000008 ,
DDSD_LINEARSIZE = 0x00080000 ,
DDSD_MIPMAPCOUNT = 0x00020000 ,
DDPF_ALPHAPIXELS = 0x00000001 ,
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DDPF_ALPHAONLY = 0x00000002 ,
DDPF_FOURCC = 0x00000004 ,
DDPF_RGB = 0x00000040 ,
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DDPF_RG_SNORM = 0x00080000 ,
DDSC2_CUBEMAP = 0x200 ,
DDSC2_VOLUME = 0x200000 ,
DX10D_1D = 2 ,
DX10D_2D = 3 ,
DX10D_3D = 4 ,
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} ;
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enum DDSFourCC {
DDFCC_DXT1 = PF_FOURCC ( " DXT1 " ) ,
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DDFCC_DXT2 = PF_FOURCC ( " DXT2 " ) ,
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DDFCC_DXT3 = PF_FOURCC ( " DXT3 " ) ,
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DDFCC_DXT4 = PF_FOURCC ( " DXT4 " ) ,
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DDFCC_DXT5 = PF_FOURCC ( " DXT5 " ) ,
DDFCC_ATI1 = PF_FOURCC ( " ATI1 " ) ,
DDFCC_BC4U = PF_FOURCC ( " BC4U " ) ,
DDFCC_ATI2 = PF_FOURCC ( " ATI2 " ) ,
DDFCC_BC5U = PF_FOURCC ( " BC5U " ) ,
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DDFCC_A2XY = PF_FOURCC ( " A2XY " ) ,
DDFCC_DX10 = PF_FOURCC ( " DX10 " ) ,
DDFCC_R16F = 111 ,
DDFCC_RG16F = 112 ,
DDFCC_RGBA16F = 113 ,
DDFCC_R32F = 114 ,
DDFCC_RG32F = 115 ,
DDFCC_RGBA32F = 116
} ;
// Reference: https://learn.microsoft.com/en-us/windows/win32/api/dxgiformat/ne-dxgiformat-dxgi_format
enum DXGIFormat {
DXGI_R32G32B32A32_FLOAT = 2 ,
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DXGI_R32G32B32_FLOAT = 6 ,
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DXGI_R16G16B16A16_FLOAT = 10 ,
DXGI_R32G32_FLOAT = 16 ,
DXGI_R10G10B10A2_UNORM = 24 ,
DXGI_R8G8B8A8_UNORM = 28 ,
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DXGI_R8G8B8A8_UNORM_SRGB = 29 ,
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DXGI_R16G16_FLOAT = 34 ,
DXGI_R32_FLOAT = 41 ,
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DXGI_R8G8_UNORM = 49 ,
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DXGI_R16_FLOAT = 54 ,
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DXGI_R8_UNORM = 61 ,
DXGI_A8_UNORM = 65 ,
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DXGI_R9G9B9E5 = 67 ,
DXGI_BC1_UNORM = 71 ,
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DXGI_BC1_UNORM_SRGB = 72 ,
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DXGI_BC2_UNORM = 74 ,
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DXGI_BC2_UNORM_SRGB = 75 ,
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DXGI_BC3_UNORM = 77 ,
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DXGI_BC3_UNORM_SRGB = 78 ,
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DXGI_BC4_UNORM = 80 ,
DXGI_BC5_UNORM = 83 ,
DXGI_B5G6R5_UNORM = 85 ,
DXGI_B5G5R5A1_UNORM = 86 ,
DXGI_B8G8R8A8_UNORM = 87 ,
DXGI_BC6H_UF16 = 95 ,
DXGI_BC6H_SF16 = 96 ,
DXGI_BC7_UNORM = 98 ,
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DXGI_BC7_UNORM_SRGB = 99 ,
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DXGI_B4G4R4A4_UNORM = 115
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} ;
// The legacy bitmasked format names here represent the actual data layout in the files,
// while their official names are flipped (e.g. RGBA8 layout is officially called ABGR8).
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enum DDSFormat {
DDS_DXT1 ,
DDS_DXT3 ,
DDS_DXT5 ,
DDS_ATI1 ,
DDS_ATI2 ,
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DDS_BC6U ,
DDS_BC6S ,
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DDS_BC7 ,
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DDS_R16F ,
DDS_RG16F ,
DDS_RGBA16F ,
DDS_R32F ,
DDS_RG32F ,
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DDS_RGB32F ,
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DDS_RGBA32F ,
DDS_RGB9E5 ,
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DDS_RGB8 ,
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DDS_RGBA8 ,
DDS_BGR8 ,
DDS_BGRA8 ,
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DDS_BGR5A1 ,
DDS_BGR565 ,
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DDS_B2GR3 ,
DDS_B2GR3A8 ,
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DDS_BGR10A2 ,
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DDS_RGB10A2 ,
DDS_BGRA4 ,
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DDS_LUMINANCE ,
DDS_LUMINANCE_ALPHA ,
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DDS_LUMINANCE_ALPHA_4 ,
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DDS_MAX
} ;
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enum DDSType {
DDST_2D = 1 ,
DDST_CUBEMAP ,
DDST_3D ,
DDST_TYPE_MASK = 0x7F ,
DDST_ARRAY = 0x80 ,
} ;
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struct DDSFormatInfo {
const char * name = nullptr ;
bool compressed = false ;
uint32_t divisor = 0 ;
uint32_t block_size = 0 ;
Image : : Format format = Image : : Format : : FORMAT_BPTC_RGBA ;
} ;
static const DDSFormatInfo dds_format_info [ DDS_MAX ] = {
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{ " DXT1/BC1 " , true , 4 , 8 , Image : : FORMAT_DXT1 } ,
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{ " DXT2/DXT3/BC2 " , true , 4 , 16 , Image : : FORMAT_DXT3 } ,
{ " DXT4/DXT5/BC3 " , true , 4 , 16 , Image : : FORMAT_DXT5 } ,
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{ " ATI1/BC4 " , true , 4 , 8 , Image : : FORMAT_RGTC_R } ,
{ " ATI2/A2XY/BC5 " , true , 4 , 16 , Image : : FORMAT_RGTC_RG } ,
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{ " BC6UF " , true , 4 , 16 , Image : : FORMAT_BPTC_RGBFU } ,
{ " BC6SF " , true , 4 , 16 , Image : : FORMAT_BPTC_RGBF } ,
{ " BC7 " , true , 4 , 16 , Image : : FORMAT_BPTC_RGBA } ,
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{ " R16F " , false , 1 , 2 , Image : : FORMAT_RH } ,
{ " RG16F " , false , 1 , 4 , Image : : FORMAT_RGH } ,
{ " RGBA16F " , false , 1 , 8 , Image : : FORMAT_RGBAH } ,
{ " R32F " , false , 1 , 4 , Image : : FORMAT_RF } ,
{ " RG32F " , false , 1 , 8 , Image : : FORMAT_RGF } ,
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{ " RGB32F " , false , 1 , 12 , Image : : FORMAT_RGBF } ,
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{ " RGBA32F " , false , 1 , 16 , Image : : FORMAT_RGBAF } ,
{ " RGB9E5 " , false , 1 , 4 , Image : : FORMAT_RGBE9995 } ,
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{ " RGB8 " , false , 1 , 3 , Image : : FORMAT_RGB8 } ,
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{ " RGBA8 " , false , 1 , 4 , Image : : FORMAT_RGBA8 } ,
{ " BGR8 " , false , 1 , 3 , Image : : FORMAT_RGB8 } ,
{ " BGRA8 " , false , 1 , 4 , Image : : FORMAT_RGBA8 } ,
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{ " BGR5A1 " , false , 1 , 2 , Image : : FORMAT_RGBA8 } ,
{ " BGR565 " , false , 1 , 2 , Image : : FORMAT_RGB8 } ,
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{ " B2GR3 " , false , 1 , 1 , Image : : FORMAT_RGB8 } ,
{ " B2GR3A8 " , false , 1 , 2 , Image : : FORMAT_RGBA8 } ,
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{ " BGR10A2 " , false , 1 , 4 , Image : : FORMAT_RGBA8 } ,
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{ " RGB10A2 " , false , 1 , 4 , Image : : FORMAT_RGBA8 } ,
{ " BGRA4 " , false , 1 , 2 , Image : : FORMAT_RGBA8 } ,
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{ " GRAYSCALE " , false , 1 , 1 , Image : : FORMAT_L8 } ,
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{ " GRAYSCALE_ALPHA " , false , 1 , 2 , Image : : FORMAT_LA8 } ,
{ " GRAYSCALE_ALPHA_4 " , false , 1 , 1 , Image : : FORMAT_LA8 }
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} ;
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inline DDSFormat _dxgi_to_dds_format ( uint32_t p_dxgi_format ) {
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switch ( p_dxgi_format ) {
case DXGI_R32G32B32A32_FLOAT : {
return DDS_RGBA32F ;
}
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case DXGI_R32G32B32_FLOAT : {
return DDS_RGB32F ;
}
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case DXGI_R16G16B16A16_FLOAT : {
return DDS_RGBA16F ;
}
case DXGI_R32G32_FLOAT : {
return DDS_RG32F ;
}
case DXGI_R10G10B10A2_UNORM : {
return DDS_RGB10A2 ;
}
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case DXGI_R8G8B8A8_UNORM :
case DXGI_R8G8B8A8_UNORM_SRGB : {
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return DDS_RGBA8 ;
}
case DXGI_R16G16_FLOAT : {
return DDS_RG16F ;
}
case DXGI_R32_FLOAT : {
return DDS_R32F ;
}
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case DXGI_R8_UNORM :
case DXGI_A8_UNORM : {
return DDS_LUMINANCE ;
}
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case DXGI_R16_FLOAT : {
return DDS_R16F ;
}
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case DXGI_R8G8_UNORM : {
return DDS_LUMINANCE_ALPHA ;
}
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case DXGI_R9G9B9E5 : {
return DDS_RGB9E5 ;
}
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case DXGI_BC1_UNORM :
case DXGI_BC1_UNORM_SRGB : {
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return DDS_DXT1 ;
}
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case DXGI_BC2_UNORM :
case DXGI_BC2_UNORM_SRGB : {
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return DDS_DXT3 ;
}
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case DXGI_BC3_UNORM :
case DXGI_BC3_UNORM_SRGB : {
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return DDS_DXT5 ;
}
case DXGI_BC4_UNORM : {
return DDS_ATI1 ;
}
case DXGI_BC5_UNORM : {
return DDS_ATI2 ;
}
case DXGI_B5G6R5_UNORM : {
return DDS_BGR565 ;
}
case DXGI_B5G5R5A1_UNORM : {
return DDS_BGR5A1 ;
}
case DXGI_B8G8R8A8_UNORM : {
return DDS_BGRA8 ;
}
case DXGI_BC6H_UF16 : {
return DDS_BC6U ;
}
case DXGI_BC6H_SF16 : {
return DDS_BC6S ;
}
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case DXGI_BC7_UNORM :
case DXGI_BC7_UNORM_SRGB : {
return DDS_BC7 ;
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}
case DXGI_B4G4R4A4_UNORM : {
return DDS_BGRA4 ;
}
default : {
return DDS_MAX ;
}
}
}
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static Ref < Image > _dds_load_layer ( Ref < FileAccess > p_file , DDSFormat p_dds_format , uint32_t p_width , uint32_t p_height , uint32_t p_mipmaps , uint32_t p_pitch , uint32_t p_flags , Vector < uint8_t > & r_src_data ) {
const DDSFormatInfo & info = dds_format_info [ p_dds_format ] ;
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uint32_t w = p_width ;
uint32_t h = p_height ;
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if ( info . compressed ) {
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// BC compressed.
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uint32_t size = MAX ( info . divisor , w ) / info . divisor * MAX ( info . divisor , h ) / info . divisor * info . block_size ;
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if ( p_flags & DDSD_LINEARSIZE ) {
ERR_FAIL_COND_V_MSG ( size ! = p_pitch , Ref < Resource > ( ) , " DDS header flags specify that a linear size of the top-level image is present, but the specified size does not match the expected value. " ) ;
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} else {
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ERR_FAIL_COND_V_MSG ( p_pitch ! = 0 , Ref < Resource > ( ) , " DDS header flags specify that no linear size will given for the top-level image, but a non-zero linear size value is present in the header. " ) ;
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}
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for ( uint32_t i = 1 ; i < p_mipmaps ; i + + ) {
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w = MAX ( 1u , w > > 1 ) ;
h = MAX ( 1u , h > > 1 ) ;
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uint32_t bsize = MAX ( info . divisor , w ) / info . divisor * MAX ( info . divisor , h ) / info . divisor * info . block_size ;
size + = bsize ;
}
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r_src_data . resize ( size ) ;
uint8_t * wb = r_src_data . ptrw ( ) ;
p_file - > get_buffer ( wb , size ) ;
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} else {
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// Generic uncompressed.
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uint32_t size = p_width * p_height * info . block_size ;
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for ( uint32_t i = 1 ; i < p_mipmaps ; i + + ) {
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w = ( w + 1 ) > > 1 ;
h = ( h + 1 ) > > 1 ;
size + = w * h * info . block_size ;
}
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// Calculate the space these formats will take up after decoding.
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switch ( p_dds_format ) {
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case DDS_BGR565 :
size = size * 3 / 2 ;
break ;
case DDS_BGR5A1 :
case DDS_BGRA4 :
case DDS_B2GR3A8 :
case DDS_LUMINANCE_ALPHA_4 :
size = size * 2 ;
break ;
case DDS_B2GR3 :
size = size * 3 ;
break ;
default :
break ;
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}
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r_src_data . resize ( size ) ;
uint8_t * wb = r_src_data . ptrw ( ) ;
p_file - > get_buffer ( wb , size ) ;
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switch ( p_dds_format ) {
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case DDS_BGR5A1 : {
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// To RGBA8.
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int colcount = size / 4 ;
for ( int i = colcount - 1 ; i > = 0 ; i - - ) {
int src_ofs = i * 2 ;
int dst_ofs = i * 4 ;
uint8_t a = wb [ src_ofs + 1 ] & 0x80 ;
uint8_t b = wb [ src_ofs ] & 0x1F ;
uint8_t g = ( wb [ src_ofs ] > > 5 ) | ( ( wb [ src_ofs + 1 ] & 0x3 ) < < 3 ) ;
uint8_t r = ( wb [ src_ofs + 1 ] > > 2 ) & 0x1F ;
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wb [ dst_ofs + 0 ] = r < < 3 ;
wb [ dst_ofs + 1 ] = g < < 3 ;
wb [ dst_ofs + 2 ] = b < < 3 ;
wb [ dst_ofs + 3 ] = a ? 255 : 0 ;
}
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} break ;
case DDS_BGR565 : {
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// To RGB8.
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int colcount = size / 3 ;
for ( int i = colcount - 1 ; i > = 0 ; i - - ) {
int src_ofs = i * 2 ;
int dst_ofs = i * 3 ;
uint8_t b = wb [ src_ofs ] & 0x1F ;
uint8_t g = ( wb [ src_ofs ] > > 5 ) | ( ( wb [ src_ofs + 1 ] & 0x7 ) < < 3 ) ;
uint8_t r = wb [ src_ofs + 1 ] > > 3 ;
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wb [ dst_ofs + 0 ] = r < < 3 ;
wb [ dst_ofs + 1 ] = g < < 2 ;
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wb [ dst_ofs + 2 ] = b < < 3 ;
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}
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} break ;
case DDS_BGRA4 : {
// To RGBA8.
int colcount = size / 4 ;
for ( int i = colcount - 1 ; i > = 0 ; i - - ) {
int src_ofs = i * 2 ;
int dst_ofs = i * 4 ;
uint8_t b = wb [ src_ofs ] & 0x0F ;
uint8_t g = wb [ src_ofs ] & 0xF0 ;
uint8_t r = wb [ src_ofs + 1 ] & 0x0F ;
uint8_t a = wb [ src_ofs + 1 ] & 0xF0 ;
wb [ dst_ofs ] = ( r < < 4 ) | r ;
wb [ dst_ofs + 1 ] = g | ( g > > 4 ) ;
wb [ dst_ofs + 2 ] = ( b < < 4 ) | b ;
wb [ dst_ofs + 3 ] = a | ( a > > 4 ) ;
}
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} break ;
case DDS_B2GR3 : {
// To RGB8.
int colcount = size / 3 ;
for ( int i = colcount - 1 ; i > = 0 ; i - - ) {
int src_ofs = i ;
int dst_ofs = i * 3 ;
uint8_t b = ( wb [ src_ofs ] & 0x3 ) < < 6 ;
uint8_t g = ( wb [ src_ofs ] & 0x1C ) < < 3 ;
uint8_t r = ( wb [ src_ofs ] & 0xE0 ) ;
wb [ dst_ofs ] = r ;
wb [ dst_ofs + 1 ] = g ;
wb [ dst_ofs + 2 ] = b ;
}
} break ;
case DDS_B2GR3A8 : {
// To RGBA8.
int colcount = size / 4 ;
for ( int i = colcount - 1 ; i > = 0 ; i - - ) {
int src_ofs = i * 2 ;
int dst_ofs = i * 4 ;
uint8_t b = ( wb [ src_ofs ] & 0x3 ) < < 6 ;
uint8_t g = ( wb [ src_ofs ] & 0x1C ) < < 3 ;
uint8_t r = ( wb [ src_ofs ] & 0xE0 ) ;
uint8_t a = wb [ src_ofs + 1 ] ;
wb [ dst_ofs ] = r ;
wb [ dst_ofs + 1 ] = g ;
wb [ dst_ofs + 2 ] = b ;
wb [ dst_ofs + 3 ] = a ;
}
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} break ;
case DDS_RGB10A2 : {
// To RGBA8.
int colcount = size / 4 ;
for ( int i = 0 ; i < colcount ; i + + ) {
int ofs = i * 4 ;
uint32_t w32 = uint32_t ( wb [ ofs + 0 ] ) | ( uint32_t ( wb [ ofs + 1 ] ) < < 8 ) | ( uint32_t ( wb [ ofs + 2 ] ) < < 16 ) | ( uint32_t ( wb [ ofs + 3 ] ) < < 24 ) ;
// This method follows the 'standard' way of decoding 10-bit dds files,
// which means the ones created with DirectXTex will be loaded incorrectly.
uint8_t a = ( w32 & 0xc0000000 ) > > 24 ;
uint8_t r = ( w32 & 0x3ff ) > > 2 ;
uint8_t g = ( w32 & 0xffc00 ) > > 12 ;
uint8_t b = ( w32 & 0x3ff00000 ) > > 22 ;
wb [ ofs + 0 ] = r ;
wb [ ofs + 1 ] = g ;
wb [ ofs + 2 ] = b ;
wb [ ofs + 3 ] = a = = 0xc0 ? 255 : a ; // 0xc0 should be opaque.
}
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} break ;
case DDS_BGR10A2 : {
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// To RGBA8.
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int colcount = size / 4 ;
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for ( int i = 0 ; i < colcount ; i + + ) {
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int ofs = i * 4 ;
uint32_t w32 = uint32_t ( wb [ ofs + 0 ] ) | ( uint32_t ( wb [ ofs + 1 ] ) < < 8 ) | ( uint32_t ( wb [ ofs + 2 ] ) < < 16 ) | ( uint32_t ( wb [ ofs + 3 ] ) < < 24 ) ;
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// This method follows the 'standard' way of decoding 10-bit dds files,
// which means the ones created with DirectXTex will be loaded incorrectly.
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uint8_t a = ( w32 & 0xc0000000 ) > > 24 ;
uint8_t r = ( w32 & 0x3ff00000 ) > > 22 ;
uint8_t g = ( w32 & 0xffc00 ) > > 12 ;
uint8_t b = ( w32 & 0x3ff ) > > 2 ;
wb [ ofs + 0 ] = r ;
wb [ ofs + 1 ] = g ;
wb [ ofs + 2 ] = b ;
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wb [ ofs + 3 ] = a = = 0xc0 ? 255 : a ; // 0xc0 should be opaque.
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}
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} break ;
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// Channel-swapped.
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case DDS_BGRA8 : {
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// To RGBA8.
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int colcount = size / 4 ;
for ( int i = 0 ; i < colcount ; i + + ) {
SWAP ( wb [ i * 4 + 0 ] , wb [ i * 4 + 2 ] ) ;
}
} break ;
case DDS_BGR8 : {
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// To RGB8.
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int colcount = size / 3 ;
for ( int i = 0 ; i < colcount ; i + + ) {
SWAP ( wb [ i * 3 + 0 ] , wb [ i * 3 + 2 ] ) ;
}
} break ;
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// Grayscale.
case DDS_LUMINANCE_ALPHA_4 : {
// To LA8.
int colcount = size / 2 ;
for ( int i = colcount - 1 ; i > = 0 ; i - - ) {
int src_ofs = i ;
int dst_ofs = i * 2 ;
uint8_t l = wb [ src_ofs ] & 0x0F ;
uint8_t a = wb [ src_ofs ] & 0xF0 ;
wb [ dst_ofs ] = ( l < < 4 ) | l ;
wb [ dst_ofs + 1 ] = a | ( a > > 4 ) ;
}
} break ;
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default : {
}
}
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}
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return memnew ( Image ( p_width , p_height , p_mipmaps > 1 , info . format , r_src_data ) ) ;
}
Ref < Resource > ResourceFormatDDS : : load ( const String & p_path , const String & p_original_path , Error * r_error , bool p_use_sub_threads , float * r_progress , CacheMode p_cache_mode ) {
if ( r_error ) {
* r_error = ERR_CANT_OPEN ;
}
Error err ;
Ref < FileAccess > f = FileAccess : : open ( p_path , FileAccess : : READ , & err ) ;
if ( f . is_null ( ) ) {
return Ref < Resource > ( ) ;
}
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Ref < FileAccess > fref ( f ) ;
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if ( r_error ) {
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* r_error = ERR_FILE_CORRUPT ;
}
ERR_FAIL_COND_V_MSG ( err ! = OK , Ref < Resource > ( ) , vformat ( " Unable to open DDS texture file '%s'. " , p_path ) ) ;
uint32_t magic = f - > get_32 ( ) ;
uint32_t hsize = f - > get_32 ( ) ;
uint32_t flags = f - > get_32 ( ) ;
uint32_t height = f - > get_32 ( ) ;
uint32_t width = f - > get_32 ( ) ;
uint32_t pitch = f - > get_32 ( ) ;
uint32_t depth = f - > get_32 ( ) ;
uint32_t mipmaps = f - > get_32 ( ) ;
// Skip reserved.
for ( int i = 0 ; i < 11 ; i + + ) {
f - > get_32 ( ) ;
}
// Validate.
// We don't check DDSD_CAPS or DDSD_PIXELFORMAT, as they're mandatory when writing,
// but non-mandatory when reading (as some writers don't set them).
if ( magic ! = DDS_MAGIC | | hsize ! = 124 ) {
ERR_FAIL_V_MSG ( Ref < Resource > ( ) , vformat ( " Invalid or unsupported DDS texture file '%s'. " , p_path ) ) ;
}
/* uint32_t format_size = */ f - > get_32 ( ) ;
uint32_t format_flags = f - > get_32 ( ) ;
uint32_t format_fourcc = f - > get_32 ( ) ;
uint32_t format_rgb_bits = f - > get_32 ( ) ;
uint32_t format_red_mask = f - > get_32 ( ) ;
uint32_t format_green_mask = f - > get_32 ( ) ;
uint32_t format_blue_mask = f - > get_32 ( ) ;
uint32_t format_alpha_mask = f - > get_32 ( ) ;
/* uint32_t caps_1 = */ f - > get_32 ( ) ;
uint32_t caps_2 = f - > get_32 ( ) ;
/* uint32_t caps_3 = */ f - > get_32 ( ) ;
/* uint32_t caps_4 = */ f - > get_32 ( ) ;
// Skip reserved.
f - > get_32 ( ) ;
if ( f - > get_position ( ) < 128 ) {
f - > seek ( 128 ) ;
}
uint32_t layer_count = 1 ;
uint32_t dds_type = DDST_2D ;
if ( caps_2 & DDSC2_CUBEMAP ) {
dds_type = DDST_CUBEMAP ;
layer_count * = 6 ;
} else if ( caps_2 & DDSC2_VOLUME ) {
dds_type = DDST_3D ;
layer_count = depth ;
}
DDSFormat dds_format = DDS_MAX ;
if ( format_flags & DDPF_FOURCC ) {
// FourCC formats.
switch ( format_fourcc ) {
case DDFCC_DXT1 : {
dds_format = DDS_DXT1 ;
} break ;
case DDFCC_DXT2 :
case DDFCC_DXT3 : {
dds_format = DDS_DXT3 ;
} break ;
case DDFCC_DXT4 :
case DDFCC_DXT5 : {
dds_format = DDS_DXT5 ;
} break ;
case DDFCC_ATI1 :
case DDFCC_BC4U : {
dds_format = DDS_ATI1 ;
} break ;
case DDFCC_ATI2 :
case DDFCC_BC5U :
case DDFCC_A2XY : {
dds_format = DDS_ATI2 ;
} break ;
case DDFCC_R16F : {
dds_format = DDS_R16F ;
} break ;
case DDFCC_RG16F : {
dds_format = DDS_RG16F ;
} break ;
case DDFCC_RGBA16F : {
dds_format = DDS_RGBA16F ;
} break ;
case DDFCC_R32F : {
dds_format = DDS_R32F ;
} break ;
case DDFCC_RG32F : {
dds_format = DDS_RG32F ;
} break ;
case DDFCC_RGBA32F : {
dds_format = DDS_RGBA32F ;
} break ;
case DDFCC_DX10 : {
uint32_t dxgi_format = f - > get_32 ( ) ;
uint32_t dimension = f - > get_32 ( ) ;
/* uint32_t misc_flags_1 = */ f - > get_32 ( ) ;
uint32_t array_size = f - > get_32 ( ) ;
/* uint32_t misc_flags_2 = */ f - > get_32 ( ) ;
if ( dimension = = DX10D_3D ) {
dds_type = DDST_3D ;
layer_count = depth ;
}
if ( array_size > 1 ) {
layer_count * = array_size ;
dds_type | = DDST_ARRAY ;
}
dds_format = _dxgi_to_dds_format ( dxgi_format ) ;
} break ;
default : {
ERR_FAIL_V_MSG ( Ref < Resource > ( ) , vformat ( " Unrecognized or unsupported FourCC in DDS '%s'. " , p_path ) ) ;
}
}
} else if ( format_flags & DDPF_RGB ) {
// Channel-bitmasked formats.
if ( format_flags & DDPF_ALPHAPIXELS ) {
// With alpha.
if ( format_rgb_bits = = 32 & & format_red_mask = = 0xff0000 & & format_green_mask = = 0xff00 & & format_blue_mask = = 0xff & & format_alpha_mask = = 0xff000000 ) {
dds_format = DDS_BGRA8 ;
} else if ( format_rgb_bits = = 32 & & format_red_mask = = 0xff & & format_green_mask = = 0xff00 & & format_blue_mask = = 0xff0000 & & format_alpha_mask = = 0xff000000 ) {
dds_format = DDS_RGBA8 ;
} else if ( format_rgb_bits = = 16 & & format_red_mask = = 0x00007c00 & & format_green_mask = = 0x000003e0 & & format_blue_mask = = 0x0000001f & & format_alpha_mask = = 0x00008000 ) {
dds_format = DDS_BGR5A1 ;
} else if ( format_rgb_bits = = 32 & & format_red_mask = = 0x3ff00000 & & format_green_mask = = 0xffc00 & & format_blue_mask = = 0x3ff & & format_alpha_mask = = 0xc0000000 ) {
dds_format = DDS_BGR10A2 ;
} else if ( format_rgb_bits = = 32 & & format_red_mask = = 0x3ff & & format_green_mask = = 0xffc00 & & format_blue_mask = = 0x3ff00000 & & format_alpha_mask = = 0xc0000000 ) {
dds_format = DDS_RGB10A2 ;
} else if ( format_rgb_bits = = 16 & & format_red_mask = = 0xf00 & & format_green_mask = = 0xf0 & & format_blue_mask = = 0xf & & format_alpha_mask = = 0xf000 ) {
dds_format = DDS_BGRA4 ;
} else if ( format_rgb_bits = = 16 & & format_red_mask = = 0xe0 & & format_green_mask = = 0x1c & & format_blue_mask = = 0x3 & & format_alpha_mask = = 0xff00 ) {
dds_format = DDS_B2GR3A8 ;
}
} else {
// Without alpha.
if ( format_rgb_bits = = 24 & & format_red_mask = = 0xff0000 & & format_green_mask = = 0xff00 & & format_blue_mask = = 0xff ) {
dds_format = DDS_BGR8 ;
} else if ( format_rgb_bits = = 24 & & format_red_mask = = 0xff & & format_green_mask = = 0xff00 & & format_blue_mask = = 0xff0000 ) {
dds_format = DDS_RGB8 ;
} else if ( format_rgb_bits = = 16 & & format_red_mask = = 0x0000f800 & & format_green_mask = = 0x000007e0 & & format_blue_mask = = 0x0000001f ) {
dds_format = DDS_BGR565 ;
} else if ( format_rgb_bits = = 8 & & format_red_mask = = 0xe0 & & format_green_mask = = 0x1c & & format_blue_mask = = 0x3 ) {
dds_format = DDS_B2GR3 ;
}
}
} else {
// Other formats.
if ( format_flags & DDPF_ALPHAONLY & & format_rgb_bits = = 8 & & format_alpha_mask = = 0xff ) {
// Alpha only.
dds_format = DDS_LUMINANCE ;
}
}
// Depending on the writer, luminance formats may or may not have the DDPF_RGB or DDPF_LUMINANCE flags defined,
// so we check for these formats after everything else failed.
if ( dds_format = = DDS_MAX ) {
if ( format_flags & DDPF_ALPHAPIXELS ) {
// With alpha.
if ( format_rgb_bits = = 16 & & format_red_mask = = 0xff & & format_alpha_mask = = 0xff00 ) {
dds_format = DDS_LUMINANCE_ALPHA ;
} else if ( format_rgb_bits = = 8 & & format_red_mask = = 0xf & & format_alpha_mask = = 0xf0 ) {
dds_format = DDS_LUMINANCE_ALPHA_4 ;
}
} else {
// Without alpha.
if ( format_rgb_bits = = 8 & & format_red_mask = = 0xff ) {
dds_format = DDS_LUMINANCE ;
}
}
}
// No format detected, error.
if ( dds_format = = DDS_MAX ) {
ERR_FAIL_V_MSG ( Ref < Resource > ( ) , vformat ( " Unrecognized or unsupported color layout in DDS '%s'. " , p_path ) ) ;
}
if ( ! ( flags & DDSD_MIPMAPCOUNT ) ) {
mipmaps = 1 ;
}
Vector < uint8_t > src_data ;
Vector < Ref < Image > > images ;
images . resize ( layer_count ) ;
for ( uint32_t i = 0 ; i < layer_count ; i + + ) {
images . write [ i ] = _dds_load_layer ( f , dds_format , width , height , mipmaps , pitch , flags , src_data ) ;
}
if ( ( dds_type & DDST_TYPE_MASK ) = = DDST_2D ) {
if ( dds_type & DDST_ARRAY ) {
Ref < Texture2DArray > texture = memnew ( Texture2DArray ( ) ) ;
texture - > create_from_images ( images ) ;
if ( r_error ) {
* r_error = OK ;
}
return texture ;
} else {
if ( r_error ) {
* r_error = OK ;
}
return ImageTexture : : create_from_image ( images [ 0 ] ) ;
}
} else if ( ( dds_type & DDST_TYPE_MASK ) = = DDST_CUBEMAP ) {
ERR_FAIL_COND_V ( layer_count % 6 ! = 0 , Ref < Resource > ( ) ) ;
if ( dds_type & DDST_ARRAY ) {
Ref < CubemapArray > texture = memnew ( CubemapArray ( ) ) ;
texture - > create_from_images ( images ) ;
if ( r_error ) {
* r_error = OK ;
}
return texture ;
} else {
Ref < Cubemap > texture = memnew ( Cubemap ( ) ) ;
texture - > create_from_images ( images ) ;
if ( r_error ) {
* r_error = OK ;
}
return texture ;
}
} else if ( ( dds_type & DDST_TYPE_MASK ) = = DDST_3D ) {
Ref < ImageTexture3D > texture = memnew ( ImageTexture3D ( ) ) ;
texture - > create ( images [ 0 ] - > get_format ( ) , width , height , layer_count , mipmaps > 1 , images ) ;
if ( r_error ) {
* r_error = OK ;
}
return texture ;
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}
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return Ref < Resource > ( ) ;
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}
void ResourceFormatDDS : : get_recognized_extensions ( List < String > * p_extensions ) const {
p_extensions - > push_back ( " dds " ) ;
}
bool ResourceFormatDDS : : handles_type ( const String & p_type ) const {
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return ClassDB : : is_parent_class ( p_type , " Texture " ) ;
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}
String ResourceFormatDDS : : get_resource_type ( const String & p_path ) const {
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if ( p_path . get_extension ( ) . to_lower ( ) = = " dds " ) {
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return " Texture " ;
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}
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return " " ;
}