GFP_TEMPORARY was introduced by commit e12ba74d8f ("Group short-lived
and reclaimable kernel allocations") along with __GFP_RECLAIMABLE. It's
primary motivation was to allow users to tell that an allocation is
short lived and so the allocator can try to place such allocations close
together and prevent long term fragmentation. As much as this sounds
like a reasonable semantic it becomes much less clear when to use the
highlevel GFP_TEMPORARY allocation flag. How long is temporary? Can the
context holding that memory sleep? Can it take locks? It seems there is
no good answer for those questions.
The current implementation of GFP_TEMPORARY is basically GFP_KERNEL |
__GFP_RECLAIMABLE which in itself is tricky because basically none of
the existing caller provide a way to reclaim the allocated memory. So
this is rather misleading and hard to evaluate for any benefits.
I have checked some random users and none of them has added the flag
with a specific justification. I suspect most of them just copied from
other existing users and others just thought it might be a good idea to
use without any measuring. This suggests that GFP_TEMPORARY just
motivates for cargo cult usage without any reasoning.
I believe that our gfp flags are quite complex already and especially
those with highlevel semantic should be clearly defined to prevent from
confusion and abuse. Therefore I propose dropping GFP_TEMPORARY and
replace all existing users to simply use GFP_KERNEL. Please note that
SLAB users with shrinkers will still get __GFP_RECLAIMABLE heuristic and
so they will be placed properly for memory fragmentation prevention.
I can see reasons we might want some gfp flag to reflect shorterm
allocations but I propose starting from a clear semantic definition and
only then add users with proper justification.
This was been brought up before LSF this year by Matthew [1] and it
turned out that GFP_TEMPORARY really doesn't have a clear semantic. It
seems to be a heuristic without any measured advantage for most (if not
all) its current users. The follow up discussion has revealed that
opinions on what might be temporary allocation differ a lot between
developers. So rather than trying to tweak existing users into a
semantic which they haven't expected I propose to simply remove the flag
and start from scratch if we really need a semantic for short term
allocations.
[1] http://lkml.kernel.org/r/20170118054945.GD18349@bombadil.infradead.org
[akpm@linux-foundation.org: fix typo]
[akpm@linux-foundation.org: coding-style fixes]
[sfr@canb.auug.org.au: drm/i915: fix up]
Link: http://lkml.kernel.org/r/20170816144703.378d4f4d@canb.auug.org.au
Link: http://lkml.kernel.org/r/20170728091904.14627-1-mhocko@kernel.org
Signed-off-by: Michal Hocko <mhocko@suse.com>
Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au>
Acked-by: Mel Gorman <mgorman@suse.de>
Acked-by: Vlastimil Babka <vbabka@suse.cz>
Cc: Matthew Wilcox <willy@infradead.org>
Cc: Neil Brown <neilb@suse.de>
Cc: "Theodore Ts'o" <tytso@mit.edu>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Fix a typo in msm_ioctl_gem_submit - check args->flags for the
MSM_SUBMIT_NO_IMPLICIT flag instead of args->fence.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
We recently added an integer overflow check but it needs an additional
tweak to work properly on 32 bit systems.
The problem is that we're doing the right hand side of the assignment as
type unsigned long so the max it will have an integer overflow instead
of being larger than SIZE_MAX. That means the "sz > SIZE_MAX" condition
is never true even on 32 bit systems. We need to first cast it to u64
and then do the math.
Fixes: 4a630fadbb ("drm/msm: Fix potential buffer overflow issue")
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Acked-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
In function submit_create, if nr_cmds or nr_bos is assigned with
negative value, the allocated buffer may be small than intended.
Using this buffer will lead to buffer overflow issue.
Signed-off-by: Kasin Li <donglil@codeaurora.org>
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Buffer object specific resources like pages, domains, sg list
need not be protected with struct_mutex. They can be protected
with a buffer object level lock. This simplifies locking and
makes it easier to avoid potential recursive locking scenarios
for SVM involving mmap_sem and struct_mutex. This also removes
unnecessary serialization when creating buffer objects, and also
between buffer object creation and GPU command submission.
Signed-off-by: Sushmita Susheelendra <ssusheel@codeaurora.org>
[robclark: squash in handling new locking for shrinker]
Signed-off-by: Rob Clark <robdclark@gmail.com>
No functional change, that will come later. But this will make it
easier to deal with dynamically created address spaces (ie. per-
process pagetables for gpu).
Signed-off-by: Rob Clark <robdclark@gmail.com>
The overrun check for the size of submitted commands is off by one.
It should allow the offset plus the size to be equal to the
size of the memory object when the command stream is very tightly
constructed.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Use the dma_fence_match_context helper to check if all backing fences
are from our own context, in which case we don't have to wait.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Cc: Rob Clark <robdclark@gmail.com>
Cc: Gustavo Padovan <gustavo.padovan@collabora.com>
[rebased on code-motion]
Signed-off-by: Rob Clark <robdclark@gmail.com>
Probably a symptom of needing finer grained locking, but if we wait on
the incoming fence-fd (which could come from a different context) while
holding struct_mutex, that blocks retire_worker so gpu fences cannot get
signalled.
This causes a problem if userspace manages to get more than a frame
ahead, leaving the atomic-commit worker blocked waiting on fences that
cannot be signaled because submit is blocked waiting for a fence
signalled from vblank (after the atomic commit which is blocked).
If we start having multiple fence ctxs for the gpu, submit_fence_sync()
would probably need to move outside of struct_mutex as well.
Signed-off-by: Rob Clark <robdclark@gmail.com>
copy_from_user_inatomic() is actually a local function that returns
-EFAULT or positive values on error. Otherwise copy_from_user() returns
the number of bytes remaining to be copied. We want to return -EFAULT
here.
I removed an unlikely() because we just did a copy_from_user()
so I don't think it can possibly make a difference.
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Rob Clark <robdclark@gmail.com>
For every submission buffer object one of MSM_SUBMIT_BO_WRITE
and MSM_SUBMIT_BO_READ must be set (and nothing else). If we
allowed zero then the buffer object would never get queued to
be unreferenced.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
The error cases in submit_reloc() need to put back the virtual
address of the bo before failling. Add a single failure path
for the function.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
For a5xx the gpu is 64b so we need to change iova to 64b everywhere. On
the display side, iova is still 32b so it can ignore the upper bits.
(Although all the armv8 devices have an iommu that can map 64b pa to 32b
iova.)
Signed-off-by: Rob Clark <robdclark@gmail.com>
-----BEGIN PGP SIGNATURE-----
iQEcBAABAgAGBQJX6H4uAAoJEHm+PkMAQRiG5sMH/3yzrMiUCSokdS+cvY+jgKAG
JS58JmRvBPz2mRaU3MRPBGRDeCz/Nc9LggL2ZcgM+E1ZYirlYyQfIED3lkqk5R07
kIN1wmb+kQhXyU4IY3fEX7joqyKC6zOy4DUChPkBQU0/0+VUmdVmcJvsuPlnMZtf
g95m0BdYTui+eDezASRqOEp3Lb5ONL4c3ao4yBP0LHF033ctj3VJQiyi5uERPZJ0
5e6Mo7Wxn78t9WqJLQAiEH46kTwT2plNlxf3XXqTenfIdbWhqE873HPGeSMa3VQV
VywXTpCpSPQsA8BYg66qIbebdKOhs9MOviHVfqDtwQlvwhjlBDya0gNHfI5fSy4=
=Y/L5
-----END PGP SIGNATURE-----
Merge tag 'v4.8-rc8' into drm-next
Linux 4.8-rc8
There was a lot of fallout in the imx/amdgpu/i915 drivers, so backmerge
it now to avoid troubles.
* tag 'v4.8-rc8': (1442 commits)
Linux 4.8-rc8
fault_in_multipages_readable() throws set-but-unused error
mm: check VMA flags to avoid invalid PROT_NONE NUMA balancing
radix tree: fix sibling entry handling in radix_tree_descend()
radix tree test suite: Test radix_tree_replace_slot() for multiorder entries
fix memory leaks in tracing_buffers_splice_read()
tracing: Move mutex to protect against resetting of seq data
MIPS: Fix delay slot emulation count in debugfs
MIPS: SMP: Fix possibility of deadlock when bringing CPUs online
mm: delete unnecessary and unsafe init_tlb_ubc()
huge tmpfs: fix Committed_AS leak
shmem: fix tmpfs to handle the huge= option properly
blk-mq: skip unmapped queues in blk_mq_alloc_request_hctx
MIPS: Fix pre-r6 emulation FPU initialisation
arm64: kgdb: handle read-only text / modules
arm64: Call numa_store_cpu_info() earlier.
locking/hung_task: Fix typo in CONFIG_DETECT_HUNG_TASK help text
nvme-rdma: only clear queue flags after successful connect
i2c: qup: skip qup_i2c_suspend if the device is already runtime suspended
perf/core: Limit matching exclusive events to one PMU
...
We'll want to be able to pass in flags, such as asking for explicit
fencing, and possibly other things down the road. Fortunately we
don't need a full 32b for the pipe-id. So use the upper 16 bits
for flags (which could be extended or reduced later if needed, so
start adding flags from the high bits).
Since anything with the upper bits set would not be a valid pipe-id,
an old userspace would not set any of the upper bits, and an old
kernel would reject it as an invalid pipe-id.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Use instead __copy_from_user_inatomic() and fallback to slow-path where
we drop and re-aquire the lock in case of fault.
Cc: stable@vger.kernel.org
Reported-by: Vaishali Thakkar <vaishali.thakkar@oracle.com>
Signed-off-by: Rob Clark <robdclark@gmail.com>
For some optimizations coming on the userspace side, splitting larger
draw or gmem cmds into multiple cmdstream buffers, we need to support
much more than the previous small/arbitrary limit.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Before we can add vmap shrinking, we really need to know which vmap'ings
are currently being used. So switch to get/put interface. Stubbed put
fxns for now.
Signed-off-by: Rob Clark <robdclark@gmail.com>
If submit fails, before fence is created or before submit is added to
submit-list, then unitialized fields cause problems in the clean-up
path.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Pull drm updates from Dave Airlie:
"Here's the main drm pull request for 4.7, it's been a busy one, and
I've been a bit more distracted in real life this merge window. Lots
more ARM drivers, not sure if it'll ever end. I think I've at least
one more coming the next merge window.
But changes are all over the place, support for AMD Polaris GPUs is in
here, some missing GM108 support for nouveau (found in some Lenovos),
a bunch of MST and skylake fixes.
I've also noticed a few fixes from Arnd in my inbox, that I'll try and
get in asap, but I didn't think they should hold this up.
New drivers:
- Hisilicon kirin display driver
- Mediatek MT8173 display driver
- ARC PGU - bitstreamer on Synopsys ARC SDP boards
- Allwinner A13 initial RGB output driver
- Analogix driver for DisplayPort IP found in exynos and rockchip
DRM Core:
- UAPI headers fixes and C++ safety
- DRM connector reference counting
- DisplayID mode parsing for Dell 5K monitors
- Removal of struct_mutex from drivers
- Connector registration cleanups
- MST robustness fixes
- MAINTAINERS updates
- Lockless GEM object freeing
- Generic fbdev deferred IO support
panel:
- Support for a bunch of new panels
i915:
- VBT refactoring
- PLL computation cleanups
- DSI support for BXT
- Color manager support
- More atomic patches
- GEM improvements
- GuC fw loading fixes
- DP detection fixes
- SKL GPU hang fixes
- Lots of BXT fixes
radeon/amdgpu:
- Initial Polaris support
- GPUVM/Scheduler/Clock/Power improvements
- ASYNC pageflip support
- New mesa feature support
nouveau:
- GM108 support
- Power sensor support improvements
- GR init + ucode fixes.
- Use GPU provided topology information
vmwgfx:
- Add host messaging support
gma500:
- Some cleanups and fixes
atmel:
- Bridge support
- Async atomic commit support
fsl-dcu:
- Timing controller for LCD support
- Pixel clock polarity support
rcar-du:
- Misc fixes
exynos:
- Pipeline clock support
- Exynoss4533 SoC support
- HW trigger mode support
- export HDMI_PHY clock
- DECON5433 fixes
- Use generic prime functions
- use DMA mapping APIs
rockchip:
- Lots of little fixes
vc4:
- Render node support
- Gamma ramp support
- DPI output support
msm:
- Mostly cleanups and fixes
- Conversion to generic struct fence
etnaviv:
- Fix for prime buffer handling
- Allow hangcheck to be coalesced with other wakeups
tegra:
- Gamme table size fix"
* 'drm-next' of git://people.freedesktop.org/~airlied/linux: (1050 commits)
drm/edid: add displayid detailed 1 timings to the modelist. (v1.1)
drm/edid: move displayid validation to it's own function.
drm/displayid: Iterate over all DisplayID blocks
drm/edid: move displayid tiled block parsing into separate function.
drm: Nuke ->vblank_disable_allowed
drm/vmwgfx: Report vmwgfx version to vmware.log
drm/vmwgfx: Add VMWare host messaging capability
drm/vmwgfx: Kill some lockdep warnings
drm/nouveau/gr/gf100-: fix race condition in fecs/gpccs ucode
drm/nouveau/core: recognise GM108 chipsets
drm/nouveau/gr/gm107-: fix touching non-existent ppcs in attrib cb setup
drm/nouveau/gr/gk104-: share implementation of ppc exception init
drm/nouveau/gr/gk104-: move rop_active_fbps init to nonctx
drm/nouveau/bios/pll: check BIT table version before trying to parse it
drm/nouveau/bios/pll: prevent oops when limits table can't be parsed
drm/nouveau/volt/gk104: round up in gk104_volt_set
drm/nouveau/fb/gm200: setup mmu debug buffer registers at init()
drm/nouveau/fb/gk20a,gm20b: setup mmu debug buffer registers at init()
drm/nouveau/fb/gf100-: allocate mmu debug buffers
drm/nouveau/fb: allow chipset-specific actions for oneinit()
...
Track the pid per submit, so we can print the name of the task which
submitted the batch that caused the gpu to hang.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Split up locking and pinning buffers in the submit path. This is needed
because we'll want to insert fencing in between the two steps.
This makes things end up looking more similar to etnaviv submit code
(which was originally modelled on the msm code but has already added
'struct fence' support).
Signed-off-by: Rob Clark <robdclark@gmail.com>
This function had copies in 3 different files. Unify them in kernel.h.
Cc: Joe Perches <joe@perches.com>
Cc: Andrew Morton <akpm@linux-foundation.org>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel.vetter@intel.com>
Cc: Rob Clark <robdclark@gmail.com>
Signed-off-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk>
Acked-by: Daniel Vetter <daniel.vetter@intel.com> [drm/i915/]
Acked-by: Rob Clark <robdclark@gmail.com> [drm/msm/]
Acked-by: Lucas Stach <l.stach@pengutronix.de> [drm/etinav/]
Acked-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Existing userspace wouldn't get this far, since getparam ioctl would
have failed and it would have bailed out creating a screen/context.
But all the same, we shouldn't let evil or confused userspace cause a
null ptr deref.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Track the list of in-flight submits. If the gpu hangs, retire up to an
including the offending submit, and then re-submit the remainder. This
way, for concurrently running piglit tests (for example), one failing
test doesn't cause unrelated tests to fail simply because it's submit
was queued up after one that triggered a hang.
Signed-off-by: Rob Clark <robdclark@gmail.com>
To ease debugging, add debugfs file which can be cat/tail'd to log
submits, along with fence #. If GPU hangs, you can look at 'gpu'
debugfs file to find last completed fence and current register state,
and compare with logged rd file to narrow down the DRAW_INDX which
triggered the GPU hang.
Signed-off-by: Rob Clark <robdclark@gmail.com>
After reading a nice article on LWN[1], I went back and double checked
my handling of invalid-input checking. Turns out there were a couple
places I had missed.
Since the driver is fairly young, and the devices it supports are really
only just barely usable for basic stuff (serial console) with an
upstream kernel, I think we should fix this now and revert specific
parts of this patch later in the unlikely event that a regression is
reported.
[1] https://lwn.net/Articles/588444/
Signed-off-by: Rob Clark <robdclark@gmail.com>
Because we use a list_head in the bo to track it's position in a submit,
we need to serialize at a higher layer. Otherwise there are problems
when multiple contexts are SUBMIT'ing in parallel cmdstreams referencing
a shared bo.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Need to check size+offset against bo size (duh!).. now we have a test
case to make sure I've done it right:
https://github.com/freedreno/msmtest/blob/master/submittest.c
Also, use DRM_ERROR() for error case traces, which makes debugging
userspace easier when enabling debug traces is too much.
Signed-off-by: Rob Clark <robdclark@gmail.com>
Add initial support for a3xx 3d core.
So far, with hardware that I've seen to date, we can have:
+ zero, one, or two z180 2d cores
+ a3xx or a2xx 3d core, which share a common CP (the firmware
for the CP seems to implement some different PM4 packet types
but the basics of cmdstream submission are the same)
Which means that the eventual complete "class" hierarchy, once
support for all past and present hw is in place, becomes:
+ msm_gpu
+ adreno_gpu
+ a3xx_gpu
+ a2xx_gpu
+ z180_gpu
This commit splits out the parts that will eventually be common
between a2xx/a3xx into adreno_gpu, and the parts that are even
common to z180 into msm_gpu.
Note that there is no cmdstream validation required. All memory access
from the GPU is via IOMMU/MMU. So as long as you don't map silly things
to the GPU, there isn't much damage that the GPU can do.
Signed-off-by: Rob Clark <robdclark@gmail.com>