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drm/msm: move submit fence wait out of struct_mutex
Probably a symptom of needing finer grained locking, but if we wait on the incoming fence-fd (which could come from a different context) while holding struct_mutex, that blocks retire_worker so gpu fences cannot get signalled. This causes a problem if userspace manages to get more than a frame ahead, leaving the atomic-commit worker blocked waiting on fences that cannot be signaled because submit is blocked waiting for a fence signalled from vblank (after the atomic commit which is blocked). If we start having multiple fence ctxs for the gpu, submit_fence_sync() would probably need to move outside of struct_mutex as well. Signed-off-by: Rob Clark <robdclark@gmail.com>
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cc69272673
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@ -404,6 +404,24 @@ int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
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if (MSM_PIPE_FLAGS(args->flags) & ~MSM_SUBMIT_FLAGS)
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return -EINVAL;
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if (args->flags & MSM_SUBMIT_FENCE_FD_IN) {
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in_fence = sync_file_get_fence(args->fence_fd);
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if (!in_fence)
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return -EINVAL;
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/* TODO if we get an array-fence due to userspace merging multiple
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* fences, we need a way to determine if all the backing fences
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* are from our own context..
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*/
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if (in_fence->context != gpu->fctx->context) {
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ret = dma_fence_wait(in_fence, true);
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if (ret)
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return ret;
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}
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}
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ret = mutex_lock_interruptible(&dev->struct_mutex);
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if (ret)
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return ret;
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@ -431,27 +449,6 @@ int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
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if (ret)
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goto out;
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if (args->flags & MSM_SUBMIT_FENCE_FD_IN) {
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in_fence = sync_file_get_fence(args->fence_fd);
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if (!in_fence) {
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ret = -EINVAL;
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goto out;
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}
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/* TODO if we get an array-fence due to userspace merging multiple
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* fences, we need a way to determine if all the backing fences
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* are from our own context..
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*/
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if (in_fence->context != gpu->fctx->context) {
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ret = dma_fence_wait(in_fence, true);
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if (ret)
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goto out;
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}
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}
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if (!(args->fence & MSM_SUBMIT_NO_IMPLICIT)) {
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ret = submit_fence_sync(submit);
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if (ret)
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