The intention of nfs4_session_set_rwsize() was to cap the r/wsize to the
buffer sizes negotiated by the CREATE_SESSION. The initial code had a
bug whereby we would not check the values negotiated by nfs_probe_fsinfo()
(the assumption being that CREATE_SESSION will always negotiate buffer values
that are sane w.r.t. the server's preferred r/wsizes) but would only check
values set by the user in the 'mount' command.
The code was changed in 4.11 to _always_ set the r/wsize, meaning that we
now never use the server preferred r/wsizes. This is the regression that
this patch fixes.
Also rename the function to nfs4_session_limit_rwsize() in order to avoid
future confusion.
Fixes: 033853325f (NFSv4.1 respect server's max size in CREATE_SESSION")
Cc: stable@vger.kernel.org # v4.11+
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
Reduce contention on the inode->i_lock by ensuring that we use RCU
when looking up the NFS open context.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
Speed up lookups of an existing lock context by avoiding the inode->i_lock,
and using RCU instead.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
For the 'files' and 'flexfiles' layout types, we do not expect the reply
to be any larger than 4k. The block and scsi layout types are a little more
greedy, so we keep allocating the maximum response size for now.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
Add a bvec array to struct xdr_buf, and have the client allocate it
when we need to receive data into pages.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
If the RPC call relies on the receive call allocating pages as buffers,
then let's label it so that we
a) Don't leak memory by allocating pages for requests that do not expect
this behaviour
b) Can optimise for the common case where calls do not require allocation.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
We no longer need priority semantics on the xprt->sending queue, because
the order in which tasks are sent is now dictated by their position in
the send queue.
Note that the backlog queue remains a priority queue, meaning that
slot resources are still managed in order of task priority.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
Fix up the priority queue to not batch by owner, but by queue, so that
we allow '1 << priority' elements to be dequeued before switching to
the next priority queue.
The owner field is still used to wake up requests in round robin order
by owner to avoid single processes hogging the RPC layer by loading the
queues.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
If the server is slow, we can find ourselves with quite a lot of entries
on the receive queue. Converting the search from an O(n) to O(log(n))
can make a significant difference, particularly since we have to hold
a number of locks while searching.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
Treat socket write space handling in the same way we now treat transport
congestion: by denying the XPRT_LOCK until the transport signals that it
has free buffer space.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
The theory was that we would need to grab the socket lock anyway, so we
might as well use it to gate the allocation of RPC slots for a TCP
socket.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
Rather than forcing each and every RPC task to grab the socket write
lock in order to send itself, we allow whichever task is holding the
write lock to attempt to drain the entire transmit queue.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
Avoid memory starvation by giving RPCs that are tagged with the
RPC_TASK_SWAPPER flag the highest priority.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
Both RDMA and UDP transports require the request to get a "congestion control"
credit before they can be transmitted. Right now, this is done when
the request locks the socket. We'd like it to happen when a request attempts
to be transmitted for the first time.
In order to support retransmission of requests that already hold such
credits, we also want to ensure that they get queued first, so that we
don't deadlock with requests that have yet to obtain a credit.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
One of the intentions with the priority queues was to ensure that no
single process can hog the transport. The field task->tk_owner therefore
identifies the RPC call's origin, and is intended to allow the RPC layer
to organise queues for fairness.
This commit therefore modifies the transmit queue to group requests
by task->tk_owner, and ensures that we round robin among those groups.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
Remove the checks for whether or not we need to transmit, and whether
or not a reply has been received. Those are already handled in
call_transmit() itself.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
When we shift to using the transmit queue, then the task that holds the
write lock will not necessarily be the same as the one being transmitted.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
Fix up the back channel code to recognise that it has already been
transmitted, so does not need to be called again.
Also ensure that we set req->rq_task.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
When storing a struct rpc_rqst on the slot allocation list, we currently
use the same field 'rq_list' as we use to store the request on the
receive queue. Since the structure is never on both lists at the same
time, this is OK.
However, for clarity, let's make that a union with different names for
the different lists so that we can more easily distinguish between
the two states.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
Allow the caller in clnt.c to call into the code to wait for a reply
after calling xprt_transmit(). Again, the reason is that the backchannel
code does not need this functionality.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
Separate out the action of adding a request to the reply queue so that the
backchannel code can simply skip calling it altogether.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
Rather than waking up the entire queue of RPC messages a second time,
just wake up the task that was put to sleep.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
When asked to wake up an RPC task, it makes sense to test whether or not
the task is still queued.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
Add a helper that will wake up a task that is sleeping on a specific
queue, and will set the value of task->tk_status. This is mainly
intended for use by the transport layer to notify the task of an
error condition.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
If the previous message was only partially transmitted, we need to close
the socket in order to avoid corruption of the message stream. To do so,
we currently hijack the unlocking of the socket in order to schedule
the close.
Now that we track the message offset in the socket state, we can move
that kind of checking out of the socket lock code, which is needed to
allow messages to remain queued after dropping the socket lock.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
Rather than resetting state variables in socket state_change() callback,
do it in the sunrpc TCP connect function itself.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
Since we will want to introduce similar TCP state variables for the
transmission of requests, let's rename the existing ones to label
that they are for the receive side.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
Currently, we grab the socket bit lock before we allow the message
to be XDR encoded. That significantly slows down the transmission
rate, since we serialise on a potentially blocking operation.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>
If a message has been encoded using RPCSEC_GSS, the server is
maintaining a window of sequence numbers that it considers valid.
The client should normally be tracking that window, and needs to
verify that the sequence number used by the message being transmitted
still lies inside the window of validity.
So far, we've been able to assume this condition would be realised
automatically, since the client has been encoding the message only
after taking the socket lock. Once we change that condition, we
will need the explicit check.
Signed-off-by: Trond Myklebust <trond.myklebust@hammerspace.com>