The enable functions grabbed dev->struct_mutex themselves, whereas
the disable functions expected dev->struct_mutex to be held by the
caller. Move the locking out to the (currently only) callsite of
intel_enable_gt_powersave to make this more consistent.
Originally this was prep work for future patches, but I've chased down
a totally wrong alley. Still, I think this is a sensible
clarification.
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
... instead of calling each one for each generation indiviudally.
Notice that we've already managed to be inconsistent, the resume path
is missing an IS_VLV check. As a nice benefit we can mark all the
platform specific enable/disable functions as static and hide them in
intel_pm.c
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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Merge tag 'v3.5-rc4' into drm-intel-next-queued
I want to merge the "no more fake agp on gen6+" patches into
drm-intel-next (well, the last pieces). But a patch in 3.5-rc4 also
adds a new use of dev->agp. Hence the backmarge to sort this out, for
otherwise drm-intel-next merged into Linus' tree would conflict in the
relevant code, things would compile but nicely OOPS at driver load :(
Conflicts in this merge are just simple cases of "both branches
changed/added lines at the same place". The only tricky part is to
keep the order correct wrt the unwind code in case of errors in
intel_ringbuffer.c (and the MI_DISPLAY_FLIP #defines in i915_reg.h
together, obviously).
Conflicts:
drivers/gpu/drm/i915/i915_reg.h
drivers/gpu/drm/i915/intel_ringbuffer.c
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This box claims to have an LVDS interface but doesn't
actually have one.
Signed-off-by: Sjoerd Simons <sjoerd.simons@collabora.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We need to initialize this to false, because the is_rb callback only
ever sets it to true.
Noticed while reading through the code.
Cc: stable@vger.kernel.org
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
With the code in place, we can bind the driver, should make bisect possible.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Enable the on-chip messaging between the display engine and the GT.
v2: use bit definitions for DPFLIPSTAT reg
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
And restructure the IRQ handling a little. We can use pipestat for most
things, and make sure we don't affect pipe events when enabling and
disabling vblank interupts.
We can leave vblank interrupts masked but enabled so we're not dependent
on the first client to toggle the disable timer. We can also mask all
render based interrupts, since the ring code will handle unmasking them
for us.
v2: roll in vblank masking, remove unneeded variable (Daniel)
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Since the offsets have all moved around.
v2: switch IS_DISPLAYREG and IS_VALLEYVIEW checks around since the latter is
cheaper (Daniel)
bail out early in IS_DISPLAYREG if the reg is in the new range (Daniel)
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
[danvet: Fixup if cascading fail that broke HAS_FORCEWAKE machines.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
- Use the correct union for getting the tiling info
- Properly init the PIPE_CONFIG field for SI
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
ValleyView is similar to IbexPeak here, but with different register
offsets.
v2: use SDVOB instead ov VLV_HDMIB (Daniel)
drop unnecessary eDP check in DP_C init (Daniel)
eDP support will be coming later from Shobit.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Might be able to merge this back in at some point, but we're seeing bugs
with ADPA based detection, so keep it separate for now with explicit
hotplug trigger usage.
v2: drop superfluous debug message
v3: comment forced detection, need to debug (Eugeni)
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
VLV supports two dp panels, there are two set of panel power sequence
registers which needed to be programmed based on the configured
pipe. This patch add supports for the same
Acked-by: Acked-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Beeresh G <beeresh.g@intel.com>
Reviewed-by: Vijay Purushothaman <vijay.a.purushothaman@intel.com>
Reviewed-by: Jesse Barnes <jesse.barnes@intel.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
[danvet: Drop the lone hunk and only keep the register definitions - I
loathe incomplete bandaids. Also add a comment that this is for vlv.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Add some VLV limit structures and update the PLL code.
v2: resolve conflicts, Vijay to re-post with PLL valid checks and fixed limits
v3: re-add dpio write function
v4: squash in Vijay's fixes for the PLL limits and clean up the m/n finder
Signed-off-by: Shobhit Kumar <shobhit.kumar@intel.com>
Signed-off-by: Vijay Purushothaman <vijay.a.purushothaman@intel.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This is just the minimal patch to disable all this code so that we can
do decent amounts of QA before we rip it all out.
The complicating thing is that we need to flush the gpu caches after
the batchbuffer is emitted. Which is past the point of no return where
execbuffer can't fail any more (otherwise we risk submitting the same
batch multiple times).
Hence we need to add a flag to track whether any caches associated
with that ring are dirty. And emit the flush in add_request if that's
the case.
Note that this has a quite a few behaviour changes:
- Caches get flushed/invalidated unconditionally.
- Invalidation now happens after potential inter-ring sync.
I've bantered around a bit with Chris on irc whether this fixes
anything, and it might or might not. The only thing clear is that with
these changes it's much easier to reason about correctness.
Also rip out a lone get_next_request_seqno in the execbuffer
retire_commands function. I've dug around and I couldn't figure out
why that is still there, with the outstanding lazy request stuff it
shouldn't be necessary.
v2: Chris Wilson complained that I also invalidate the read caches
when flushing after a batchbuffer. Now optimized.
v3: Added some comments to explain the new flushing behaviour.
Cc: Eric Anholt <eric@anholt.net>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
It seems to blow up my ilk in all kinds of strange ways. And now that
we're no longer resetting the entire modeset state, it shouldn't be
necessary any longer.
This essentially reverts
commit f817586ceb
Author: Daniel Vetter <daniel.vetter@ffwll.ch>
Date: Tue Apr 10 15:50:11 2012 +0200
drm/i915: re-init modeset hw state after gpu reset
safe for the introduction of modeset_init_hw, that one is nice to
prevent code duplication between driver load and resume.
v2: Add a comment to the code to warn future travellers of the dragon
dungeon ahead, suggested by Chris Wilson.
Acked-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The idr code already passes us the pointer associated with that id, so
no need to look it up again. Also, we'll kill the idr right away, so
there's no issue with leaving these dangling pointers behind - the
current code does the same.
v2: Also drop the file argument, spotted by Ben Widawsky.
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This is our customary "no such object" errno, not -EINVAL.
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
It doesn't hurt and it at least prevents us from OOPSing left and
right at quite a few places. This also allows us to simplify the code
a bit by folding the only line of context_open into the callsite.
We obviuosly also need to run the cleanup code unconditionally, too.
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
commit 8e96d9c4d9
Author: Ben Widawsky <ben@bwidawsk.net>
Date: Mon Jun 4 14:42:56 2012 -0700
drm/i915: reset the GPU on context fini
broke module unload because it reset the gpu before we've stopped
touching it. Later on in the unload sequence the ringbuffer code
complained that the gpu would idle properly (because intel_gpu_reset
only resets the hw and not our sw state).
v2: Reorder things so that we reset the gpu _before_ we release the
backing storage of the default context.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=51183
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Prevents a possible hang: WaDisableL3Bank2xClockGate.
v2: only apply to VLV, IVB doesn't need this anymore
References: https://bugs.freedesktop.org/show_bug.cgi?id=50245
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Another required workaround for a potential hang:
WaDisableTDLUnitClockGating.
v2: only apply this to VLV, IVB doesn't need it anymore (Eugeni)
References: https://bugs.freedesktop.org/show_bug.cgi?id=50245
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
According to the bspec for MBCTL:
Driver must set bit in the following scenarios:
- to realod teh h/w boot context every time it gets loaded through OS
- after an FLR clears the register (BIOS won't run afterwards)
References: https://bugs.freedesktop.org/show_bug.cgi?id=50237
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The RCBP workaround still applies on these chips, and we need VDS as well.
v2: remove MB boot fetch that snuck in (Daniel)
add workaround tags to comments for easier internal tracking (Daniel)
v3: only apply RCPB and VDS on SNB and VLV, IVB doesn't need them (Eugeni)
References: https://bugs.freedesktop.org/show_bug.cgi?id=50251
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Reviewed-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
I've added a bit of logic such that running the hangman test on chips
without any hw reset support at all doesn't wedge the gpu because the
reset failed. This relied on checking for non-null stop_rings.
Unfortunately I've botched a rebase somewhere and stop_rings is still
cleared at the old place before the reset code.
Fix this up so that running the i-g-t tests on gen2/3 doesn't result
in a wedged gpu.
v2: Actually remove the lines instead of adding them twice ... my git
license should be revoked immediately.
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
I'm seeing about a 5% FPS improvement across various benchmarks on my
IVB i3. Rumor has it that the higher end parts show even more benefit.
This derives from a patch originally given to me by Bernard. The docs
are confusing about the definition names (ie. medium really seems like
max), but it would seem it gives more cache to the GT at the expense of
uncore. This configuration makes the split most in favor of the GT. I've
not tried the other IDICOS values.
Cc: "Kilarski, Bernard R" <bernard.r.kilarski@intel.com>
Acked-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This got dropped as a result of the last round of comments. I didn't
test it on unsupported HW (which this is likely the case).
Note that this prevents hw context from blowing up on any pre-gen6 hw.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=51142
[danvet: Added note and buglink.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Somehow this went unnoticed in the past reviews, but the condition would
never timeout properly.
This was initially introduced in the v2 of original SBI enabling patch.
Highly embarrassing.
Note that we now actually time out for the read, which resulted in gcc
complaining that we can now return unitialized garbage if that
happens. There's not much we can do here because there's not much
point in thread -EIO all the way down through these functions. Hence
simply shut up the compiler.
Reported-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Eugeni Dodonov <eugeni.dodonov@intel.com>
[danvet: Added note and squashed uninitialized value shut-up into this
patch.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
* 'drm-intel-fixes' of git://people.freedesktop.org/~danvet/drm-intel:
drm/i915: cache the EDID for eDP panels
Revert "drm/i915/dp: Use auxch precharge value of 5 everywhere"
drm/i915: eDP aux needs vdd
drm/i915: don't enumerate HDMID if an eDP panel is already active on the port
They aren't going anywhere, and probing on DDC can cause the panel to
blank briefly, so read them up front and cache them for later queries.
v2: fix potential NULL derefs in intel_dp_get_edid_modes and
intel_dp_get_edid (Jani)
copy full EDID length, including extension blocks (Takashi)
free EDID on teardown (Takashi)
v3: malloc a new EDID buffer that's big enough for the memcpy (Chris)
v4: change handling of NULL EDIDs, just preserve the NULL behavior
across detects and mode list fetches rather than trying to re-fetch
the EDID (Chris)
v5: be glad that Chris is around to remind me to hit C-x C-s before
committing.
References: https://bugs.freedesktop.org/show_bug.cgi?id=46856
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This reverts commit 092945e11c.
This commit prevents a DP screen from properly training the link.
Oddly enough it works, once the machine has been warm-booted with an
older kernel.
According to DP docs this _should_ have been the right precharge time.
Also, the commit that originally introduces this was just general snb
DP enabling and didn't mention any specific reason for this special
value. Whatever, trust the reporter that this makes things worse and
let's just revert it.
v2: Less spelling fail.
Cc: Adam Jackson <ajax@redhat.com>
Cc: Jesse Barnes <jbarnes@virtuousgeek.org>
Reported-by: "Wouter M. Koolen" <W.M.Koolen-Wijkstra@cwi.nl>
Buglink: https://lkml.org/lkml/2012/6/14/301
Cc: stable@vger.kernel.org (only for 3.4)
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The new oui probe has been missing these.
This issue has been introduce in
commit 0d19832853
Author: Adam Jackson <ajax@redhat.com>
Date: Mon May 14 16:05:47 2012 -0400
drm/i915/dp: Probe branch/sink OUIs
v2: Do the eDP vdd dance of simply not probing the OUI on eDP panels
as suggested by Chris Wilson.
v3: Fix up the error path fail - I suck.
Cc: Adam Jackson <ajax@redhat.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=50808
Reported-by: Linus Torvalds <torvalds@linux-foundation.org>
Bugreport: http://permalink.gmane.org/gmane.comp.video.dri.devel/69695
Tested-by: Yang Guang <guang.a.yang@intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This prevents the HDMI detect functions from poking at an eDP
connected panel, which can lead to trouble.
[danvet: Note that we have some other reports of DP vs. HDMI fighting,
but the general case is a much bigger fish to fry.]
References: https://bugs.freedesktop.org/show_bug.cgi?id=42278
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Required for streamout. Bump drm minor.
Marek v2: fix pkt->count check
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
- SMX_SAR_CTL0 needs to be programmed correctly to prevent
problems with memory exports in certain cases.
- VC_ENHANCE needs to be initialized on 6xx/7xx.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
VGA hotplug detection "works" by measuring the resistance across
certain pins. A lot of kvm switches fumble this and wire up cheap
resistors with the wrong resistance or don't bother at all.
To accomodate these, also try to detect a connected monitor by trying
to grab the edid. Contrary to !HAS_HOTPLUG platforms we don't bother
with an actual load-detection cycle when the output is life - that
would be actual work to implement because things moved around. This is
the big difference to Chris Wilson's original approach:
commit 9e612a008f
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date: Thu May 31 13:08:53 2012 +0100
drm/i915/crt: Do not rely upon the HPD presence pin
This blew up on Linus' machine because it errornously detected a vga
screen (without and edid and hence only the default modes), leading to
it's prompt removal:
commit 8f53369b75
Author: Linus Torvalds <torvalds@linux-foundation.org>
Date: Fri Jun 8 14:53:06 2012 -0700
Revert "drm/i915/crt: Do not rely upon the HPD presence pin"
Some digging around in Bspec shows the reason why load detect doesn't work on
newer chips - the legacy VGA load detect bit isn't wired up any longer:
Public Snb Bspec, Vol3 Part1, 1.1.1 ST00 Input Status 0, bit4:
"RGB Comparator / Sense. This bit is here for compatibility and will
always return one. Monitor detection must be done be done through the
programming of registers in the MMIO space.
0 = Below threshold
1 = Above threshold"
v2: Add a comment in the code that load detect on hotplug capable
machines is broken and pimp the commit message with a quote of Bspec
to show why.
Reported-and-tested-by: Matthieu LAVIE <boiteamadmax@hotmail.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=50501
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
After recent changes HDMI code is ready to be enabled on DCE5. This
patch just changes conditions to execute already present code on DCE5.
Signed-off-by: Rafał Miłecki <zajec5@gmail.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Tested-by: Christian König <christian.koenig@amd.com>
Tested-by: Andre Heider <a.heider@gmail.com>
Tested-by: Zoltán Böszörményi <zboszor@pr.hu>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The filed object_idr of struct drm_sis_private was introduced with
commit http://git.kernel.org/?p=linux/kernel/git/torvalds/linux.git;a=commitdiff;h=6de8a748881f1cd9d795454da2b6db616d5ca3d7 .
The idr_init(&dev->object_name_idr) is called instead of
idr_init(&dev_priv->object_idr) by mistake, leaving object_idr
uninitialized. Correct this.
This patch was not tested because of lack of hardware.
Signed-off-by: Márton Németh <nm127@freemail.hu>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: stable@vger.kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
The field obejct_idr of struct drm_via_private was introduced with the
commit http://git.kernel.org/?p=linux/kernel/git/torvalds/linux.git;a=commitdiff;h=77ee8f3825054f23b17e9c8f728f061defd86cdc .
In that patch idr_init(&dev->object_name_idr) was called instead of
idr_init(&dev_priv->object_idr) by mistake, leaving the dev_priv->object_idr
uninitialized. To be more exact, the object_idr buffer is filled with zeros
because of kzalloc(), but the dev_priv->object_idr.lock spinlock can cause
system freeze at lib/idr.c:move_to_free_list() when spin_lock_irqsave()
is called on this spinlock.
The patch was tested on Clevo D4J, model D410J laptop, on the following
hardware, without AGP kernel module loaded:
# lspci -s 01:00.0 -n
01:00.0 0300: 1106:3108 (rev 01)
# lspci -s 01:00.0 -v
01:00.0 VGA compatible controller: VIA Technologies, Inc. K8M800/K8N800/K8N800A [S3 UniChrome Pro] (rev 01) (prog-if 00 [VGA controller])
Subsystem: CLEVO/KAPOK Computer Device 4702
Flags: bus master, 66MHz, medium devsel, latency 64, IRQ 16
Memory at f0000000 (32-bit, prefetchable) [size=64M]
Memory at d1000000 (32-bit, non-prefetchable) [size=16M]
Expansion ROM at <unassigned> [disabled]
Capabilities: [60] Power Management version 2
Capabilities: [70] AGP version 3.0
Signed-off-by: Márton Németh <nm127@freemail.hu>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: stable@vger.kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
I finally got to test this code a bit more and hit the ttm
no reserved assert, so add the reservations around the pinning.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Not all asics have all rings, so make sure the ring is ready
before attempting to check it in the dynpm work handler.
Fixes:
https://bugzilla.kernel.org/show_bug.cgi?id=43367
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Use the rsvd1 field in execbuf2 to specify the context ID associated
with the workload. This will allow the driver to do the proper context
switch when/if needed.
v2: Add checks for context switches on rings not supporting contexts.
Before the code would silently ignore such requests.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Add the interfaces to allow user space to create and destroy contexts.
Contexts are destroyed automatically if the file descriptor for the dri
device is closed.
Following convention as usual here causes checkpatch warnings.
v2: with is_initialized, no longer need to init at create
drop the context switch on create (daniel)
v3: Use interruptible lock (Chris)
return -ENODEV in !GEM case (Chris)
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
To keep things as sane as possible, switch to the default context before
idling. This should help free context objects, as well as put things in
a more well defined state before suspending.
v2: remove seqno from context switch call (daniel)
return error on failed context switch instead of WARN+continue (daniel)
v3: move idling to i915_gpu idle (from i915_gem_idle) (Chris)
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>