Adapt the dl->body0 object to use an object from the body pool. This
greatly reduces the pressure on the TLB for IPMMU use cases, as all of
the lists use a single allocation for the main body.
The CLU and LUT objects pre-allocate a pool containing three bodies,
allowing a userspace update before the hardware has committed a previous
set of tables.
Bodies are no longer 'freed' in interrupt context, but instead released
back to their respective pools. This allows us to remove the garbage
collector in the DLM.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Each display list allocates a body to store register values in a dma
accessible buffer from a dma_alloc_wc() allocation. Each of these
results in an entry in the IOMMU TLB, and a large number of display list
allocations adds pressure to this resource.
Reduce TLB pressure on the IPMMUs by allocating multiple display list
bodies in a single allocation, and providing these to the display list
through a 'body pool'. A pool can be allocated by the display list
manager or entities which require their own body allocations.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Throughout the codebase, the term 'fragment' is used to represent a
display list body. This term duplicates the 'body' which is already in
use.
The datasheet references these objects as a body, therefore replace all
mentions of a fragment with a body, along with the corresponding
pluralised terms.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Adopt the SPDX license identifier headers to ease license compliance
management. All files in the driver are licensed under the GPLv2+ except
for the vsp1_regs.h file which is licensed under the GPLv2. This is
likely an oversight, but fixing this requires contacting the copyright
owners and is out of scope for this patch.
While at it fix the file descriptions to match file names where copy and
paste error occurred.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Display list completion is already reported to the frame end handler,
but that mechanism is global to all display lists. In order to implement
BRU and BRS reassignment in DRM pipelines we will need to commit a
display list and wait for its completion internally, without reporting
it to the DRM driver. Extend the display list API to support such an
internal use of the display list.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
We will soon need to return more than a boolean completion status from
the vsp1_dlm_irq_frame_end() IRQ handler. Turn the return value into a
bitfield to prepare for that. No functional change is introduced here.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
When the display start interrupt occurs, we know that the hardware has
finished loading the active display list. The driver then proceeds to
recycle the list, assuming it won't be needed anymore.
This assumption holds true for headerless display lists, as the VSP
doesn't reload the list for the next frame if it hasn't changed.
However, this isn't true anymore for header display lists, as they are
loaded at every frame start regardless of whether they have been
updated.
To prepare for header display lists usage in display pipelines, we need
to postpone recycling the list until it gets replaced by a new one
through a page flip. The driver already does so in the frame end
interrupt handler, so all we need is to skip list recycling in the
display start interrupt handler.
While the active list can be recycled at display start for headerless
display lists, there's no real harm in postponing that to the frame end
interrupt handler in all cases. This simplifies interrupt handling as we
don't need to process the display start interrupt anymore.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
If we try to commit the display list while an update is pending, we have
missed our opportunity. The display list manager will hold the commit
until the next interrupt.
In this event, we skip the pipeline completion callback handler so that
the pipeline will not mistakenly report frame completion to the user.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Acked-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
When display lists are linked in a chain, they will be processed
automatically by the hardware, with each list linking to the next. Only
on the last display list will the frame end interrupt be fired to mark
the completion event.
Upon frame-end, the chain will be iterated to release each display list
back to the free list.
The chained lists use case (image partitioning) can require up to 64
lists per frame in the worst case scenario, bump up the number of
preallocated lists.
Signed-off-by: Kieran Bingham <kieran+renesas@bingham.xyz>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
Display lists support up to 8 bodies but we currently use a single one.
To support preparing display lists for large look-up tables, add support
for multi-body display lists.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
Display lists can operate in header or headerless mode. The headerless
mode is only available on WPF0, to be used with the display engine. All
other WPF instances can only use display lists in header mode.
Implement support for header mode to prepare for display list usage on
WPFs other than 0.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
Each WPF can process display lists independently, move the manager to
the WPF to reflect that and prepare for display list support for non-DRM
pipelines.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
This clarifies the API and prepares display list support for being used
to implement the request API.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
Display lists contain lists of registers and associated values to be
applied atomically by the hardware. They lower the pressure on interrupt
processing delays when reprogramming the device as settings can be
prepared well in advance and queued to the hardware without waiting for
the end of the current frame.
Display list support is currently limited to the DRM pipeline.
Signed-off-by: Koji Matsuoka <koji.matsuoka.xm@renesas.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>