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media: vsp1: Reword uses of 'fragment' as 'body'
Throughout the codebase, the term 'fragment' is used to represent a display list body. This term duplicates the 'body' which is already in use. The datasheet references these objects as a body, therefore replace all mentions of a fragment with a body, along with the corresponding pluralised terms. Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
This commit is contained in:
parent
fce34e49e4
commit
764dfee1a1
@ -43,19 +43,19 @@ static int clu_set_table(struct vsp1_clu *clu, struct v4l2_ctrl *ctrl)
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struct vsp1_dl_body *dlb;
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unsigned int i;
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dlb = vsp1_dl_fragment_alloc(clu->entity.vsp1, 1 + 17 * 17 * 17);
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dlb = vsp1_dl_body_alloc(clu->entity.vsp1, 1 + 17 * 17 * 17);
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if (!dlb)
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return -ENOMEM;
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vsp1_dl_fragment_write(dlb, VI6_CLU_ADDR, 0);
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vsp1_dl_body_write(dlb, VI6_CLU_ADDR, 0);
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for (i = 0; i < 17 * 17 * 17; ++i)
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vsp1_dl_fragment_write(dlb, VI6_CLU_DATA, ctrl->p_new.p_u32[i]);
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vsp1_dl_body_write(dlb, VI6_CLU_DATA, ctrl->p_new.p_u32[i]);
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spin_lock_irq(&clu->lock);
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swap(clu->clu, dlb);
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spin_unlock_irq(&clu->lock);
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vsp1_dl_fragment_free(dlb);
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vsp1_dl_body_free(dlb);
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return 0;
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}
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@ -211,7 +211,7 @@ static void clu_configure(struct vsp1_entity *entity,
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spin_unlock_irqrestore(&clu->lock, flags);
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if (dlb)
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vsp1_dl_list_add_fragment(dl, dlb);
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vsp1_dl_list_add_body(dl, dlb);
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break;
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}
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}
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@ -65,7 +65,7 @@ struct vsp1_dl_body {
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* @header: display list header, NULL for headerless lists
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* @dma: DMA address for the header
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* @body0: first display list body
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* @fragments: list of extra display list bodies
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* @bodies: list of extra display list bodies
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* @has_chain: if true, indicates that there's a partition chain
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* @chain: entry in the display list partition chain
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* @internal: whether the display list is used for internal purpose
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@ -78,7 +78,7 @@ struct vsp1_dl_list {
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dma_addr_t dma;
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struct vsp1_dl_body body0;
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struct list_head fragments;
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struct list_head bodies;
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bool has_chain;
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struct list_head chain;
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@ -97,13 +97,13 @@ enum vsp1_dl_mode {
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* @mode: display list operation mode (header or headerless)
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* @singleshot: execute the display list in single-shot mode
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* @vsp1: the VSP1 device
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* @lock: protects the free, active, queued, pending and gc_fragments lists
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* @lock: protects the free, active, queued, pending and gc_bodies lists
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* @free: array of all free display lists
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* @active: list currently being processed (loaded) by hardware
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* @queued: list queued to the hardware (written to the DL registers)
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* @pending: list waiting to be queued to the hardware
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* @gc_work: fragments garbage collector work struct
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* @gc_fragments: array of display list fragments waiting to be freed
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* @gc_work: bodies garbage collector work struct
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* @gc_bodies: array of display list bodies waiting to be freed
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*/
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struct vsp1_dl_manager {
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unsigned int index;
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@ -118,7 +118,7 @@ struct vsp1_dl_manager {
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struct vsp1_dl_list *pending;
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struct work_struct gc_work;
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struct list_head gc_fragments;
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struct list_head gc_bodies;
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};
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/* -----------------------------------------------------------------------------
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@ -156,18 +156,17 @@ static void vsp1_dl_body_cleanup(struct vsp1_dl_body *dlb)
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}
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/**
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* vsp1_dl_fragment_alloc - Allocate a display list fragment
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* vsp1_dl_body_alloc - Allocate a display list body
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* @vsp1: The VSP1 device
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* @num_entries: The maximum number of entries that the fragment can contain
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* @num_entries: The maximum number of entries that the body can contain
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*
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* Allocate a display list fragment with enough memory to contain the requested
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* Allocate a display list body with enough memory to contain the requested
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* number of entries.
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*
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* Return a pointer to a fragment on success or NULL if memory can't be
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* allocated.
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* Return a pointer to a body on success or NULL if memory can't be allocated.
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*/
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struct vsp1_dl_body *vsp1_dl_fragment_alloc(struct vsp1_device *vsp1,
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unsigned int num_entries)
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struct vsp1_dl_body *vsp1_dl_body_alloc(struct vsp1_device *vsp1,
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unsigned int num_entries)
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{
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struct vsp1_dl_body *dlb;
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int ret;
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@ -186,20 +185,20 @@ struct vsp1_dl_body *vsp1_dl_fragment_alloc(struct vsp1_device *vsp1,
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}
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/**
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* vsp1_dl_fragment_free - Free a display list fragment
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* @dlb: The fragment
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* vsp1_dl_body_free - Free a display list body
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* @dlb: The body
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*
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* Free the given display list fragment and the associated DMA memory.
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* Free the given display list body and the associated DMA memory.
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*
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* Fragments must only be freed explicitly if they are not added to a display
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* Bodies must only be freed explicitly if they are not added to a display
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* list, as the display list will take ownership of them and free them
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* otherwise. Manual free typically happens at cleanup time for fragments that
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* otherwise. Manual free typically happens at cleanup time for bodies that
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* have been allocated but not used.
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*
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* Passing a NULL pointer to this function is safe, in that case no operation
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* will be performed.
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*/
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void vsp1_dl_fragment_free(struct vsp1_dl_body *dlb)
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void vsp1_dl_body_free(struct vsp1_dl_body *dlb)
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{
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if (!dlb)
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return;
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@ -209,16 +208,16 @@ void vsp1_dl_fragment_free(struct vsp1_dl_body *dlb)
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}
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/**
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* vsp1_dl_fragment_write - Write a register to a display list fragment
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* @dlb: The fragment
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* vsp1_dl_body_write - Write a register to a display list body
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* @dlb: The body
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* @reg: The register address
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* @data: The register value
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*
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* Write the given register and value to the display list fragment. The maximum
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* number of entries that can be written in a fragment is specified when the
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* fragment is allocated by vsp1_dl_fragment_alloc().
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* Write the given register and value to the display list body. The maximum
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* number of entries that can be written in a body is specified when the body is
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* allocated by vsp1_dl_body_alloc().
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*/
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void vsp1_dl_fragment_write(struct vsp1_dl_body *dlb, u32 reg, u32 data)
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void vsp1_dl_body_write(struct vsp1_dl_body *dlb, u32 reg, u32 data)
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{
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dlb->entries[dlb->num_entries].addr = reg;
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dlb->entries[dlb->num_entries].data = data;
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@ -239,7 +238,7 @@ static struct vsp1_dl_list *vsp1_dl_list_alloc(struct vsp1_dl_manager *dlm)
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if (!dl)
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return NULL;
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INIT_LIST_HEAD(&dl->fragments);
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INIT_LIST_HEAD(&dl->bodies);
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dl->dlm = dlm;
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/*
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@ -276,7 +275,7 @@ static struct vsp1_dl_list *vsp1_dl_list_alloc(struct vsp1_dl_manager *dlm)
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static void vsp1_dl_list_free(struct vsp1_dl_list *dl)
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{
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vsp1_dl_body_cleanup(&dl->body0);
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list_splice_init(&dl->fragments, &dl->dlm->gc_fragments);
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list_splice_init(&dl->bodies, &dl->dlm->gc_bodies);
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kfree(dl);
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}
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@ -331,13 +330,13 @@ static void __vsp1_dl_list_put(struct vsp1_dl_list *dl)
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dl->has_chain = false;
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/*
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* We can't free fragments here as DMA memory can only be freed in
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* interruptible context. Move all fragments to the display list
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* manager's list of fragments to be freed, they will be
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* garbage-collected by the work queue.
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* We can't free bodies here as DMA memory can only be freed in
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* interruptible context. Move all bodies to the display list manager's
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* list of bodies to be freed, they will be garbage-collected by the
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* work queue.
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*/
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if (!list_empty(&dl->fragments)) {
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list_splice_init(&dl->fragments, &dl->dlm->gc_fragments);
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if (!list_empty(&dl->bodies)) {
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list_splice_init(&dl->bodies, &dl->dlm->gc_bodies);
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schedule_work(&dl->dlm->gc_work);
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}
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@ -378,33 +377,33 @@ void vsp1_dl_list_put(struct vsp1_dl_list *dl)
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*/
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void vsp1_dl_list_write(struct vsp1_dl_list *dl, u32 reg, u32 data)
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{
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vsp1_dl_fragment_write(&dl->body0, reg, data);
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vsp1_dl_body_write(&dl->body0, reg, data);
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}
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/**
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* vsp1_dl_list_add_fragment - Add a fragment to the display list
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* vsp1_dl_list_add_body - Add a body to the display list
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* @dl: The display list
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* @dlb: The fragment
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* @dlb: The body
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*
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* Add a display list body as a fragment to a display list. Registers contained
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* in fragments are processed after registers contained in the main display
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* list, in the order in which fragments are added.
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* Add a display list body to a display list. Registers contained in bodies are
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* processed after registers contained in the main display list, in the order in
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* which bodies are added.
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*
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* Adding a fragment to a display list passes ownership of the fragment to the
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* list. The caller must not touch the fragment after this call, and must not
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* free it explicitly with vsp1_dl_fragment_free().
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* Adding a body to a display list passes ownership of the body to the list. The
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* caller must not touch the body after this call, and must not free it
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* explicitly with vsp1_dl_body_free().
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*
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* Fragments are only usable for display lists in header mode. Attempt to
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* add a fragment to a header-less display list will return an error.
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* Additional bodies are only usable for display lists in header mode.
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* Attempting to add a body to a header-less display list will return an error.
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*/
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int vsp1_dl_list_add_fragment(struct vsp1_dl_list *dl,
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struct vsp1_dl_body *dlb)
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int vsp1_dl_list_add_body(struct vsp1_dl_list *dl, struct vsp1_dl_body *dlb)
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{
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/* Multi-body lists are only available in header mode. */
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if (dl->dlm->mode != VSP1_DL_MODE_HEADER)
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return -EINVAL;
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list_add_tail(&dlb->list, &dl->fragments);
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list_add_tail(&dlb->list, &dl->bodies);
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return 0;
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}
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@ -453,7 +452,7 @@ static void vsp1_dl_list_fill_header(struct vsp1_dl_list *dl, bool is_last)
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hdr->num_bytes = dl->body0.num_entries
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* sizeof(*dl->header->lists);
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list_for_each_entry(dlb, &dl->fragments, list) {
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list_for_each_entry(dlb, &dl->bodies, list) {
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num_lists++;
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hdr++;
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@ -732,25 +731,25 @@ void vsp1_dlm_reset(struct vsp1_dl_manager *dlm)
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}
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/*
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* Free all fragments awaiting to be garbage-collected.
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* Free all bodies awaiting to be garbage-collected.
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*
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* This function must be called without the display list manager lock held.
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*/
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static void vsp1_dlm_fragments_free(struct vsp1_dl_manager *dlm)
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static void vsp1_dlm_bodies_free(struct vsp1_dl_manager *dlm)
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{
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unsigned long flags;
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spin_lock_irqsave(&dlm->lock, flags);
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while (!list_empty(&dlm->gc_fragments)) {
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while (!list_empty(&dlm->gc_bodies)) {
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struct vsp1_dl_body *dlb;
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dlb = list_first_entry(&dlm->gc_fragments, struct vsp1_dl_body,
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dlb = list_first_entry(&dlm->gc_bodies, struct vsp1_dl_body,
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list);
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list_del(&dlb->list);
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spin_unlock_irqrestore(&dlm->lock, flags);
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vsp1_dl_fragment_free(dlb);
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vsp1_dl_body_free(dlb);
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spin_lock_irqsave(&dlm->lock, flags);
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}
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@ -762,7 +761,7 @@ static void vsp1_dlm_garbage_collect(struct work_struct *work)
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struct vsp1_dl_manager *dlm =
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container_of(work, struct vsp1_dl_manager, gc_work);
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vsp1_dlm_fragments_free(dlm);
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vsp1_dlm_bodies_free(dlm);
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}
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struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1,
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@ -784,7 +783,7 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1,
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spin_lock_init(&dlm->lock);
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INIT_LIST_HEAD(&dlm->free);
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INIT_LIST_HEAD(&dlm->gc_fragments);
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INIT_LIST_HEAD(&dlm->gc_bodies);
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INIT_WORK(&dlm->gc_work, vsp1_dlm_garbage_collect);
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for (i = 0; i < prealloc; ++i) {
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@ -814,5 +813,5 @@ void vsp1_dlm_destroy(struct vsp1_dl_manager *dlm)
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vsp1_dl_list_free(dl);
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}
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vsp1_dlm_fragments_free(dlm);
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vsp1_dlm_bodies_free(dlm);
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}
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@ -12,7 +12,7 @@
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#include <linux/types.h>
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struct vsp1_device;
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struct vsp1_dl_fragment;
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struct vsp1_dl_body;
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struct vsp1_dl_list;
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struct vsp1_dl_manager;
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@ -33,12 +33,11 @@ void vsp1_dl_list_put(struct vsp1_dl_list *dl);
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void vsp1_dl_list_write(struct vsp1_dl_list *dl, u32 reg, u32 data);
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void vsp1_dl_list_commit(struct vsp1_dl_list *dl, bool internal);
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struct vsp1_dl_body *vsp1_dl_fragment_alloc(struct vsp1_device *vsp1,
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unsigned int num_entries);
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void vsp1_dl_fragment_free(struct vsp1_dl_body *dlb);
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void vsp1_dl_fragment_write(struct vsp1_dl_body *dlb, u32 reg, u32 data);
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int vsp1_dl_list_add_fragment(struct vsp1_dl_list *dl,
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struct vsp1_dl_body *dlb);
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struct vsp1_dl_body *vsp1_dl_body_alloc(struct vsp1_device *vsp1,
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unsigned int num_entries);
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void vsp1_dl_body_free(struct vsp1_dl_body *dlb);
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void vsp1_dl_body_write(struct vsp1_dl_body *dlb, u32 reg, u32 data);
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int vsp1_dl_list_add_body(struct vsp1_dl_list *dl, struct vsp1_dl_body *dlb);
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int vsp1_dl_list_add_chain(struct vsp1_dl_list *head, struct vsp1_dl_list *dl);
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#endif /* __VSP1_DL_H__ */
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@ -40,19 +40,19 @@ static int lut_set_table(struct vsp1_lut *lut, struct v4l2_ctrl *ctrl)
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struct vsp1_dl_body *dlb;
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unsigned int i;
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dlb = vsp1_dl_fragment_alloc(lut->entity.vsp1, 256);
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dlb = vsp1_dl_body_alloc(lut->entity.vsp1, 256);
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if (!dlb)
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return -ENOMEM;
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for (i = 0; i < 256; ++i)
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vsp1_dl_fragment_write(dlb, VI6_LUT_TABLE + 4 * i,
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vsp1_dl_body_write(dlb, VI6_LUT_TABLE + 4 * i,
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ctrl->p_new.p_u32[i]);
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spin_lock_irq(&lut->lock);
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swap(lut->lut, dlb);
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spin_unlock_irq(&lut->lock);
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vsp1_dl_fragment_free(dlb);
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vsp1_dl_body_free(dlb);
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return 0;
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}
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@ -167,7 +167,7 @@ static void lut_configure(struct vsp1_entity *entity,
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spin_unlock_irqrestore(&lut->lock, flags);
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if (dlb)
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vsp1_dl_list_add_fragment(dl, dlb);
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vsp1_dl_list_add_body(dl, dlb);
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break;
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}
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}
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