To properly support the various plane formats supported by different
hardware, the kernel must know the pixel format of a framebuffer object.
So add a new ioctl taking a format argument corresponding to a fourcc
name from the new drm_fourcc.h header file. Implement the fb creation
hooks in terms of the new mode_fb_cmd2 using helpers where the old
bpp/depth values are needed.
v2: create DRM specific fourcc header file for sharing with libdrm etc
v3: fix rebase failure and use DRM fourcc codes in intel_display.c and
update commit message
v4: make fb_cmd2 handle field into an array for multi-object formats
pull in Ville's fix for the memcpy in drm_plane_init
apply Ville's cleanup to zero out fb_cmd2 arg in drm_mode_addfb
v5: add 'flags' field for interlaced support (from Ville)
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Acked-by: Alan Cox <alan@lxorguk.ukuu.org.uk>
Reviewed-by: Rob Clark <rob.clark@linaro.org>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
From fdf1fdebaa00f81de18c227f32f8074c8b352d50 Mon Sep 17 00:00:00 2001
From: Arjan van de Ven <arjan@linux.intel.com>
Date: Sun, 30 Oct 2011 19:06:07 -0700
Subject: [PATCH] drm: Make the per-driver file_operations struct const
The DRM layer keeps a copy of struct file_operations inside its
big driver struct... which prevents it from being consistent and static.
For consistency (and the general security objective of having such things
static), it's desirable to get this fixed.
This patch splits out the file_operations field to its own struct,
which is then "static const", and just stick a pointer to this into
the driver struct, making it more consistent with how the rest of the
kernel does this.
Signed-off-by: Arjan van de Ven <arjan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
* 'drm-fixes' of git://people.freedesktop.org/~airlied/linux: (40 commits)
vmwgfx: Snoop DMA transfers with non-covering sizes
vmwgfx: Move the prefered mode first in the list
vmwgfx: Unreference surface on cursor error path
vmwgfx: Free prefered mode on error path
vmwgfx: Use pointer return error codes
vmwgfx: Fix hw cursor position
vmwgfx: Infrastructure for explicit placement
vmwgfx: Make the preferred autofit mode have a 60Hz vrefresh
vmwgfx: Remove screen object active list
vmwgfx: Screen object cleanups
drm/radeon/kms: consolidate GART code, fix segfault after GPU lockup V2
drm/radeon/kms: don't poll forever if MC GDDR link training fails
drm/radeon/kms: fix DP setup on TRAVIS bridges
drm/radeon/kms: set HPD polarity in hpd_init()
drm/radeon/kms: add MSI module parameter
drm/radeon/kms: Add MSI quirk for Dell RS690
drm/radeon/kms: Add MSI quirk for HP RS690
drm/radeon/kms: split MSI check into a separate function
vmwgfx: Reinstate the update_layout ioctl
drm/radeon/kms: always do extended edid probe
...
Enough to get cursors working under Wayland.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Make it possible to use explicit placement
(although not hooked up with a user-space interface yet)
and relax the single framebuffer limit to only apply to implicit placement.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
It isn't used for anything. Replace with an active bool.
Also make a couple of functions return void instead of int
since their return value wasn't checked anyway.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakbo Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Remove unused member.
No need to pin / unpin fb.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
We need to redefine a connector as "connected" if it matches a window
in the host preferred GUI layout.
Otherwise "smart" window managers would turn on Xorg outputs that we don't
want to be on.
This reinstates the update_layout and adds the following information to
the modesetting system.
a) Connection status <-> Equivalent to real hardware connection status
b) Preferred mode <-> Equivalent to real hardware reading EDID
c) Host window position <-> Equivalent to a real hardware scanout address
dynamic register.
It should be noted that there is no assumption here about what should be
displayed and where. Only how to access the host windows.
This also bumps minor to signal availability of the new IOCTL.
Based on code originally written by Jakob Bornecrantz
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This reverts commit dfadbbdb57.
Further upstream discussion between Marek and Thomas decided this wasn't
fully baked and needed further work, so revert it before it hits mainline.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
If ret is non-zero then we don't initialize the struct which leaks
stack information to user space.
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Vasiliy Kulikov <segoon@openwall.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
These variables get allocated twice so the first allocation is a
memory leak.
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The intent here was to return an error code, but instead the code
returns the number of bytes remaining (that weren't copied).
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This fixes kernel panics when running the vbltest from the drm repo. We
can't just skip initializing the vblank system since it sets up certain
state for us, see: "vmwgfx: Enable use of the vblank system."
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Make sure we null the display private, make sure we catch and
handle vblank failing to init and don't call vblank_cleanup if
we haven't initialized the display system.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Also improve a bit on the Kconfig help.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Make sure the device is processing the fifo when these functions are
called in case they might sleep waiting for an event.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Add a way to send DRM events down the gpu fifo by attaching them to
fence objects. This may be useful for Xserver swapbuffer throttling and
page-flip done notifications.
Bump version to 2.2 to signal the availability of the FENCE_EVENT ioctl.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This function will be used also by the upcoming fence event code,
so break it out and add a comment about the functionality.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Contexts, surfaces and streams allocate persistent kernel memory as the
direct result of user-space requests. Make sure this memory is
accounted as graphics memory, to avoid DOS vulnerabilities.
Also take the TTM read lock around resource creation to block
switched-out dri clients from allocating resources.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Make surfaces swappable. Make sure we honor the maximum amount of surface
memory the device accepts. This is done by potentially reading back surface
contents not used by the current command submission and storing it
locally in buffer objects.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Use a list for resources referenced during command submission, instead of
an array.
As long as we don't implement parallell command submission this works fine
and simplifies things a bit.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Previously, query results could be placed in any buffer object, but since
we didn't allow pinned buffer objects, query results could be written when
that buffer was evicted, corrupting data in other buffers.
Now, require that buffers holding query results are no more than two pages
large, and allow one single pinned such buffer. When the command submission
code encounters query result structures in other buffers, the queries in the
pinned buffer will be finished using a query barrier for the last hardware
context using the buffer. Also if the command submission code detects
that a new hardware context is used for queries, all queries of the previous
hardware context is also flushed. Currently we use waiting for a no-op
occlusion query as a query barrier for a specific context.
The query buffer is also flushed and unpinned on context destructions,
master drops and before scanout bo placement.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The execbuf utils may call reference on NULL fence objects.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Add / fix some function comments.
Don't move out an fbdev framebuffer when unused. Just unpin.
Only have a single function that computes a SVGAGuestPtr from the buffer's
current placement, and make it more versatile by accepting a
struct ttm_buffer_object
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
When we hae screen objects we are allowed to place the overlay source
in the GMR area, do this as this will save precious VRAM.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Since 3D requires HWv8 and screen objects is always available on those
hosts we only need the screen objects path for surfaces.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
On lower versions, the way we mix 2D and 3D may be too slow.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
More preparation for Screen Object support.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>