It may not be necessary to fail in certain cases (such as failing to idle)
on module unload, whereas on suspend it's important to ensure a consistent
state can be restored on resume.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Many (all?) of the coefficients related to calculating the
correct temperature are signed integers
This patch correcly parses and stores those values
It also ensures that the default offset is 0 (previously 1)
Affected cards - the original nv50 and the nv40 family
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Commit "drm/nouveau: add some debug output if nouveau_mm busy at destroy time"
revealed an issue where vram mm takedown would actually fail due to there
still being nodes present, causing nouveau to leak a small amount of memory
on module unload.
This splits TTM/nouveau_mm a bit more cleanly and ensures nouveau_mm fini
isn't done until all gpuobjs are also destroyed.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Greatly simplifies a number of things, particularly once per-client GPU
address spaces are involved.
May add this back later once I know what things'll look like.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Was previously assuming a page size of 4KiB unless a VMA was present to
override it. Eventually, a buffer won't necessarily have a VMA at all at
some stages of its life, so we need to store this info elsewhere.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Abuses existing gpuobj_new() chan argument for this, which in turn forces
all NVOBJ_FLAG_VM allocations to be done from the global heap, not
suballocated from the channel's private heap. Not a problem though in
practise.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Userspace hasn't passed us a channel_hint for a long long time now, and
there isn't actually a need to do so anymore anyway.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The ability to use NVIDIA's fuc has been retained *temporarily* in order
to better debug any issues that may be lingering in our initial attempt
at writing this ucode. Once I'm fairly confident we're okay, it'll be
removed.
There's a number of things not implemented by this fuc currently, but
most of it is sets of state that our context setup would not have used
anyway. No doubt we'll find out what they're for at some point, and
implement it if required.
This has been tested on 0xc0/0xc4 thus far, and from what I could tell
it worked as well as NVIDIA's. It's also been tested on 0xc1, but even
with NVIDIA's fuc that chipset doesn't work correctly with nouveau yet.
0xc3/0xc8/0xce should in theory be supported too, but I don't have the
hardware to check that.
There's no doubt numerous bugs to squash yet, please report any!
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
We need the physical VRAM address in vinst, even for objects mapped into
a vm, as the gpuobj suspend/resume code uses PMEM to access the object.
Previously, vinst was overloaded to mean "VRAM address" for !VM objects,
and "VM address" for VM objects, causing the wrong data to be accessed
during suspend/resume.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Until we know these should work properly, would much rather default to
noaccel than risk giving people corruption/hangs out of the box..
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The core/mem/shader clocks don't support the fractional feedback divider,
causing our calculated clocks to be off by quite a lot in some cases. To
solve this we will switch to a search-based algorithm when fN is NULL.
For my NVA8 at PL3, this actually generates identical cooefficients to
the binary driver. Hopefully that's a good sign, and that does not
break VPLL calculation for someone..
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
v2 (Ben Skeggs): fix ramcfg strap, and remove bogus handling of perf 0x40
Signed-off-by: Martin Peres <martin.peres@ensi-bourges.fr>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
In the very least VPE (PMPEG and friends) also has this style of tile
region regs, lets make them just work if/when they get added.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This needs a massive cleanup, but to catch bugs from the interface changes
vs the engine code cleanup, this will be done later.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
There's lots of more-or-less independant engines present on NVIDIA GPUs
these days, and we generally want to perform the same operations on them.
Implementing new ones requires hooking into lots of different places,
the aim of this work is to make this simpler and cleaner.
NV84:NV98 PCRYPT moved over as a test.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Improves the parsing of the memory timing table on NV50-NV98revA1 chipsets.
Added stepping to drm_nouveau_private to make sure newer NV98 (105M) is
zero rather than incorrect.
Signed-off-by: Roy Spliet <r.spliet@student.tudelft.nl>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This patch fixes messages such as
ERROR: space required after that ','
ERROR: spaces required around that '='
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
Fix 'ERROR: code indent should use tabs where possible'
Fix 'ERROR: space required before the open parenthesis ('
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
Fixes a possible lock ordering reversal between context_switch_lock
and ramin_lock.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
* 'nouveau/drm-nouveau-fixes' of /ssd/git/drm-nouveau-next:
drm/nvc0: improve vm flush function
drm/nv50-nvc0: remove some code that doesn't belong here
drm/nv50: use "nv86" tlb flush method on everything except 0x50/0xac
drm/nouveau: quirk for XFX GT-240X-YA
drm/nv50-nvc0: work around an evo channel hang that some people see
drm/nouveau: implement init table opcode 0x5c
drm/nouveau: fix oops on unload with disabled LVDS panel
nv30: Fix parsing of perf table
drm/nouveau: correct memtiming table parsing for nv4x
It has been reported that this greatly improves (and possibly fixes
completely) the stability of NVA3+ chipsets. In traces of my NVA8,
NVIDIA now appear to be doing this too.
The most recent traces of 0x50 and 0xac I could find don't show NVIDIA
checking PGRAPH status on these flushes, so for now, we won't either.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>