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staging: sm750fb: Refine the code and remove unused code.
Every call to the function waitNextVerticalSync() used the macro primaryWaitVerticalSync(), so the macro was removed and the function waitNextVerticalSync() renamed to primary_wait_vertical_sync(). With this change, an unnecessary 'if' statement was removed together with the lines within the 'else' statement, because it was never satisfied. The modified function was refined to better match the Kernel coding style. Signed-off-by: Elise Lennion <elise.lennion@gmail.com> Reviewed-by: Dan Carpenter <dan.carpenter@oracle.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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@ -4,8 +4,6 @@
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#include "ddk750_power.h"
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#include "ddk750_dvi.h"
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#define primaryWaitVerticalSync(delay) waitNextVerticalSync(0, delay)
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static void setDisplayControl(int ctrl, int disp_state)
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{
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/* state != 0 means turn on both timing & plane en_bit */
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@ -61,55 +59,28 @@ static void setDisplayControl(int ctrl, int disp_state)
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}
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}
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static void waitNextVerticalSync(int ctrl, int delay)
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static void primary_wait_vertical_sync(int delay)
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{
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unsigned int status;
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if (!ctrl) {
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/* primary controller */
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/*
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* Do not wait when the Primary PLL is off or display control is
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* already off. This will prevent the software to wait forever.
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*/
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if (!(PEEK32(PANEL_PLL_CTRL) & PLL_CTRL_POWER) ||
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!(PEEK32(PANEL_DISPLAY_CTRL) & DISPLAY_CTRL_TIMING))
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return;
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/*
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* Do not wait when the Primary PLL is off or display control is
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* already off. This will prevent the software to wait forever.
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*/
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if (!(PEEK32(PANEL_PLL_CTRL) & PLL_CTRL_POWER) ||
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!(PEEK32(PANEL_DISPLAY_CTRL) & DISPLAY_CTRL_TIMING)) {
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return;
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}
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while (delay-- > 0) {
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/* Wait for end of vsync. */
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do {
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status = PEEK32(SYSTEM_CTRL);
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} while (status & SYSTEM_CTRL_PANEL_VSYNC_ACTIVE);
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while (delay-- > 0) {
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/* Wait for end of vsync. */
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do {
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status = PEEK32(SYSTEM_CTRL);
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} while (status & SYSTEM_CTRL_PANEL_VSYNC_ACTIVE);
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/* Wait for start of vsync. */
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do {
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status = PEEK32(SYSTEM_CTRL);
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} while (!(status & SYSTEM_CTRL_PANEL_VSYNC_ACTIVE));
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}
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} else {
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/*
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* Do not wait when the Primary PLL is off or display control is
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* already off. This will prevent the software to wait forever.
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*/
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if (!(PEEK32(CRT_PLL_CTRL) & PLL_CTRL_POWER) ||
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!(PEEK32(CRT_DISPLAY_CTRL) & DISPLAY_CTRL_TIMING)) {
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return;
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}
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while (delay-- > 0) {
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/* Wait for end of vsync. */
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do {
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status = PEEK32(SYSTEM_CTRL);
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} while (status & SYSTEM_CTRL_PANEL_VSYNC_ACTIVE);
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/* Wait for start of vsync. */
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do {
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status = PEEK32(SYSTEM_CTRL);
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} while (!(status & SYSTEM_CTRL_PANEL_VSYNC_ACTIVE));
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}
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/* Wait for start of vsync. */
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do {
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status = PEEK32(SYSTEM_CTRL);
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} while (!(status & SYSTEM_CTRL_PANEL_VSYNC_ACTIVE));
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}
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}
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@ -121,22 +92,22 @@ static void swPanelPowerSequence(int disp, int delay)
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reg = PEEK32(PANEL_DISPLAY_CTRL);
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reg |= (disp ? PANEL_DISPLAY_CTRL_FPEN : 0);
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POKE32(PANEL_DISPLAY_CTRL, reg);
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primaryWaitVerticalSync(delay);
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primary_wait_vertical_sync(delay);
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reg = PEEK32(PANEL_DISPLAY_CTRL);
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reg |= (disp ? PANEL_DISPLAY_CTRL_DATA : 0);
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POKE32(PANEL_DISPLAY_CTRL, reg);
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primaryWaitVerticalSync(delay);
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primary_wait_vertical_sync(delay);
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reg = PEEK32(PANEL_DISPLAY_CTRL);
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reg |= (disp ? PANEL_DISPLAY_CTRL_VBIASEN : 0);
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POKE32(PANEL_DISPLAY_CTRL, reg);
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primaryWaitVerticalSync(delay);
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primary_wait_vertical_sync(delay);
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reg = PEEK32(PANEL_DISPLAY_CTRL);
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reg |= (disp ? PANEL_DISPLAY_CTRL_FPEN : 0);
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POKE32(PANEL_DISPLAY_CTRL, reg);
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primaryWaitVerticalSync(delay);
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primary_wait_vertical_sync(delay);
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}
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void ddk750_setLogicalDispOut(disp_output_t output)
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