dont override expansion state because of active channel

This commit is contained in:
ouwou
2022-08-06 02:23:08 -04:00
parent a61a630ee6
commit d99d8443ee

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@@ -543,7 +543,7 @@ void Abaddon::LoadState() {
#ifdef WITH_LIBHANDY
m_main_window->GetChatWindow()->UseTabsState(state.Tabs);
#endif
ActionChannelOpened(state.ActiveChannel);
ActionChannelOpened(state.ActiveChannel, false);
} catch (const std::exception &e) {
printf("failed to load application state: %s\n", e.what());
}