forked from OpenGamers/abaddon
fix some gtk errors w/ tree models
This commit is contained in:
@@ -114,7 +114,7 @@ void GuildSettingsEmojisPane::on_switched_to() {
|
||||
void GuildSettingsEmojisPane::AddEmojiRow(const EmojiData &emoji) {
|
||||
auto &img = Abaddon::Get().GetImageManager();
|
||||
|
||||
auto &row = *m_model->append();
|
||||
auto row = *m_model->append();
|
||||
|
||||
row[m_columns.m_col_id] = emoji.ID;
|
||||
row[m_columns.m_col_pixbuf] = img.GetPlaceholder(32);
|
||||
|
||||
Reference in New Issue
Block a user