forked from OpenGamers/abaddon
dont call StopDiscord in destructor
since the destructor is run during static destruction it can cause issues it's redundant anyways as StopDiscord is slotted into Gtk::Application::signal_shutdown
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@@ -56,7 +56,6 @@ Abaddon::Abaddon()
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Abaddon::~Abaddon() {
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m_settings.Close();
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StopDiscord();
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}
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Abaddon &Abaddon::Get() {
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