forked from OpenGamers/abaddon
fix setting status to invisible
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@@ -102,7 +102,7 @@ void to_json(nlohmann::json &j, const UpdateStatusMessage &m) {
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j["d"]["status"] = "online";
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break;
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case PresenceStatus::Offline:
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j["d"]["status"] = "offline";
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j["d"]["status"] = "invisible";
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break;
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case PresenceStatus::Idle:
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j["d"]["status"] = "idle";
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