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lib: simplefb: simplify cleaning framebuffer
Pretty self-explanatory, it's faster as well. Suggested-by: Umer Uddin <umer.uddin@mentallysanemainliners.org> Signed-off-by: Ivaylo Ivanov <ivo.ivanov.ivanov1@gmail.com>
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@ -10,8 +10,7 @@
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#include <string.h>
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void clean_fb(volatile char *fb, int width, int height, int stride) {
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for (volatile char *addr = fb; addr < fb + (width * height * stride); addr += stride)
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*(int*)(addr) = 0x0;
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memset(fb, 0x0, (width * height * stride));
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}
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/* RGB888 format */
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