We know the exact property names that the code wants to process. Look these up directly with fdt_get_property(), rather than iterating over all properties within the node, and checking each property's name, in a convoluted fashion, against the expected name. Signed-off-by: Stephen Warren <swarren@nvidia.com> |
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.. | ||
i8042.c | ||
input.c | ||
key_matrix.c | ||
keyboard.c | ||
Makefile | ||
pc_keyb.c | ||
ps2mult.c | ||
ps2ser.c | ||
tegra-kbc.c |