u-boot/include/wdt.h
Rasmus Villemoes 90555dc83e watchdog: wdt-uclass.c: add wdt_stop_all() helper
Since the watchdog_dev member of struct global_data is going away in
favor of the wdt-uclass handling all watchdog devices, prepare for
that by adding a helper to call wdt_stop() on all known devices.

If an error is encountered, still do wdt_stop() on remaining devices,
but remember and return the first error seen.

Initially, this will only be used in one single
place (board/alliedtelesis/x530/x530.c).

Signed-off-by: Rasmus Villemoes <rasmus.villemoes@prevas.dk>
2021-08-31 12:04:03 +02:00

119 lines
3.2 KiB
C

/* SPDX-License-Identifier: GPL-2.0+ */
/*
* Copyright 2017 Google, Inc
*/
#ifndef _WDT_H_
#define _WDT_H_
struct udevice;
/*
* Implement a simple watchdog uclass. Watchdog is basically a timer that
* is used to detect or recover from malfunction. During normal operation
* the watchdog would be regularly reset to prevent it from timing out.
* If, due to a hardware fault or program error, the computer fails to reset
* the watchdog, the timer will elapse and generate a timeout signal.
* The timeout signal is used to initiate corrective action or actions,
* which typically include placing the system in a safe, known state.
*/
/*
* Start the timer
*
* @dev: WDT Device
* @timeout_ms: Number of ticks (milliseconds) before timer expires
* @flags: Driver specific flags. This might be used to specify
* which action needs to be executed when the timer expires
* @return: 0 if OK, -ve on error
*/
int wdt_start(struct udevice *dev, u64 timeout_ms, ulong flags);
/*
* Stop the timer, thus disabling the Watchdog. Use wdt_start to start it again.
*
* @dev: WDT Device
* @return: 0 if OK, -ve on error
*/
int wdt_stop(struct udevice *dev);
/*
* Stop all registered watchdog devices.
*
* @return: 0 if ok, first error encountered otherwise (but wdt_stop()
* is still called on following devices)
*/
int wdt_stop_all(void);
/*
* Reset the timer, typically restoring the counter to
* the value configured by start()
*
* @dev: WDT Device
* @return: 0 if OK, -ve on error
*/
int wdt_reset(struct udevice *dev);
/*
* Expire the timer, thus executing its action immediately.
* This is typically used to reset the board or peripherals.
*
* @dev: WDT Device
* @flags: Driver specific flags
* @return 0 if OK -ve on error. If wdt action is system reset,
* this function may never return.
*/
int wdt_expire_now(struct udevice *dev, ulong flags);
/*
* struct wdt_ops - Driver model wdt operations
*
* The uclass interface is implemented by all wdt devices which use
* driver model.
*/
struct wdt_ops {
/*
* Start the timer
*
* @dev: WDT Device
* @timeout_ms: Number of ticks (milliseconds) before the timer expires
* @flags: Driver specific flags. This might be used to specify
* which action needs to be executed when the timer expires
* @return: 0 if OK, -ve on error
*/
int (*start)(struct udevice *dev, u64 timeout_ms, ulong flags);
/*
* Stop the timer
*
* @dev: WDT Device
* @return: 0 if OK, -ve on error
*/
int (*stop)(struct udevice *dev);
/*
* Reset the timer, typically restoring the counter to
* the value configured by start()
*
* @dev: WDT Device
* @return: 0 if OK, -ve on error
*/
int (*reset)(struct udevice *dev);
/*
* Expire the timer, thus executing the action immediately (optional)
*
* If this function is not provided, a default implementation
* will be used, which sets the counter to 1
* and waits forever. This is good enough for system level
* reset, where the function is not expected to return, but might not be
* good enough for other use cases.
*
* @dev: WDT Device
* @flags: Driver specific flags
* @return 0 if OK -ve on error. May not return.
*/
int (*expire_now)(struct udevice *dev, ulong flags);
};
int initr_watchdog(void);
#endif /* _WDT_H_ */