83d290c56f
When U-Boot started using SPDX tags we were among the early adopters and there weren't a lot of other examples to borrow from. So we picked the area of the file that usually had a full license text and replaced it with an appropriate SPDX-License-Identifier: entry. Since then, the Linux Kernel has adopted SPDX tags and they place it as the very first line in a file (except where shebangs are used, then it's second line) and with slightly different comment styles than us. In part due to community overlap, in part due to better tag visibility and in part for other minor reasons, switch over to that style. This commit changes all instances where we have a single declared license in the tag as both the before and after are identical in tag contents. There's also a few places where I found we did not have a tag and have introduced one. Signed-off-by: Tom Rini <trini@konsulko.com>
60 lines
1.1 KiB
C
60 lines
1.1 KiB
C
// SPDX-License-Identifier: GPL-2.0+
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/*
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* Copyright (C) 2017 Álvaro Fernández Rojas <noltari@gmail.com>
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*/
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#include <common.h>
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#include <dm.h>
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#include <errno.h>
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#include <sysreset.h>
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#include <wdt.h>
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struct wdt_reboot_priv {
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struct udevice *wdt;
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};
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static int wdt_reboot_request(struct udevice *dev, enum sysreset_t type)
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{
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struct wdt_reboot_priv *priv = dev_get_priv(dev);
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int ret;
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ret = wdt_expire_now(priv->wdt, 0);
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if (ret)
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return ret;
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return -EINPROGRESS;
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}
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static struct sysreset_ops wdt_reboot_ops = {
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.request = wdt_reboot_request,
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};
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int wdt_reboot_probe(struct udevice *dev)
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{
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struct wdt_reboot_priv *priv = dev_get_priv(dev);
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int err;
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err = uclass_get_device_by_phandle(UCLASS_WDT, dev,
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"wdt", &priv->wdt);
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if (err) {
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pr_err("unable to find wdt device\n");
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return err;
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}
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return 0;
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}
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static const struct udevice_id wdt_reboot_ids[] = {
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{ .compatible = "wdt-reboot" },
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{ /* sentinel */ }
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};
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U_BOOT_DRIVER(wdt_reboot) = {
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.name = "wdt_reboot",
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.id = UCLASS_SYSRESET,
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.of_match = wdt_reboot_ids,
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.ops = &wdt_reboot_ops,
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.priv_auto_alloc_size = sizeof(struct wdt_reboot_priv),
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.probe = wdt_reboot_probe,
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};
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