u-boot/include/clk.h
Andreas Dannenberg 3b3969bd36 clk: Extend clock control with an optional data field
Some systems require more than a single ID to identify and configure any
clock provider. For those scenarios add an optional data field to the
clock control structure.

Reviewed-by: Tom Rini <trini@konsulko.com>
Signed-off-by: Andreas Dannenberg <dannenberg@ti.com>
Signed-off-by: Lokesh Vutla <lokeshvutla@ti.com>
2018-09-11 08:32:55 -04:00

310 lines
10 KiB
C

/* SPDX-License-Identifier: GPL-2.0+ */
/*
* Copyright (c) 2015 Google, Inc
* Written by Simon Glass <sjg@chromium.org>
* Copyright (c) 2016, NVIDIA CORPORATION.
*/
#ifndef _CLK_H_
#define _CLK_H_
#include <linux/errno.h>
#include <linux/types.h>
/**
* A clock is a hardware signal that oscillates autonomously at a specific
* frequency and duty cycle. Most hardware modules require one or more clock
* signal to drive their operation. Clock signals are typically generated
* externally to the HW module consuming them, by an entity this API calls a
* clock provider. This API provides a standard means for drivers to enable and
* disable clocks, and to set the rate at which they oscillate.
*
* A driver that implements UCLASS_CLOCK is a clock provider. A provider will
* often implement multiple separate clocks, since the hardware it manages
* often has this capability. clock_uclass.h describes the interface which
* clock providers must implement.
*
* Clock consumers/clients are the HW modules driven by the clock signals. This
* header file describes the API used by drivers for those HW modules.
*/
struct udevice;
/**
* struct clk - A handle to (allowing control of) a single clock.
*
* Clients provide storage for clock handles. The content of the structure is
* managed solely by the clock API and clock drivers. A clock struct is
* initialized by "get"ing the clock struct. The clock struct is passed to all
* other clock APIs to identify which clock signal to operate upon.
*
* @dev: The device which implements the clock signal.
* @id: The clock signal ID within the provider.
* @data: An optional data field for scenarios where a single integer ID is not
* sufficient. If used, it can be populated through an .of_xlate op and
* processed during the various clock ops.
*
* Should additional information to identify and configure any clock signal
* for any provider be required in the future, the struct could be expanded to
* either (a) add more fields to allow clock providers to store additional
* information, or (b) replace the id field with an opaque pointer, which the
* provider would dynamically allocated during its .of_xlate op, and process
* during is .request op. This may require the addition of an extra op to clean
* up the allocation.
*/
struct clk {
struct udevice *dev;
/*
* Written by of_xlate. In the future, we might add more fields here.
*/
unsigned long id;
unsigned long data;
};
/**
* struct clk_bulk - A handle to (allowing control of) a bulk of clocks.
*
* Clients provide storage for the clock bulk. The content of the structure is
* managed solely by the clock API. A clock bulk struct is
* initialized by "get"ing the clock bulk struct.
* The clock bulk struct is passed to all other bulk clock APIs to apply
* the API to all the clock in the bulk struct.
*
* @clks: An array of clock handles.
* @count: The number of clock handles in the clks array.
*/
struct clk_bulk {
struct clk *clks;
unsigned int count;
};
#if CONFIG_IS_ENABLED(OF_CONTROL) && CONFIG_IS_ENABLED(CLK)
struct phandle_1_arg;
int clk_get_by_index_platdata(struct udevice *dev, int index,
struct phandle_1_arg *cells, struct clk *clk);
/**
* clock_get_by_index - Get/request a clock by integer index.
*
* This looks up and requests a clock. The index is relative to the client
* device; each device is assumed to have n clocks associated with it somehow,
* and this function finds and requests one of them. The mapping of client
* device clock indices to provider clocks may be via device-tree properties,
* board-provided mapping tables, or some other mechanism.
*
* @dev: The client device.
* @index: The index of the clock to request, within the client's list of
* clocks.
* @clock A pointer to a clock struct to initialize.
* @return 0 if OK, or a negative error code.
*/
int clk_get_by_index(struct udevice *dev, int index, struct clk *clk);
/**
* clock_get_bulk - Get/request all clocks of a device.
*
* This looks up and requests all clocks of the client device; each device is
* assumed to have n clocks associated with it somehow, and this function finds
* and requests all of them in a separate structure. The mapping of client
* device clock indices to provider clocks may be via device-tree properties,
* board-provided mapping tables, or some other mechanism.
*
* @dev: The client device.
* @bulk A pointer to a clock bulk struct to initialize.
* @return 0 if OK, or a negative error code.
*/
int clk_get_bulk(struct udevice *dev, struct clk_bulk *bulk);
/**
* clock_get_by_name - Get/request a clock by name.
*
* This looks up and requests a clock. The name is relative to the client
* device; each device is assumed to have n clocks associated with it somehow,
* and this function finds and requests one of them. The mapping of client
* device clock names to provider clocks may be via device-tree properties,
* board-provided mapping tables, or some other mechanism.
*
* @dev: The client device.
* @name: The name of the clock to request, within the client's list of
* clocks.
* @clock: A pointer to a clock struct to initialize.
* @return 0 if OK, or a negative error code.
*/
int clk_get_by_name(struct udevice *dev, const char *name, struct clk *clk);
/**
* clk_release_all() - Disable (turn off)/Free an array of previously
* requested clocks.
*
* For each clock contained in the clock array, this function will check if
* clock has been previously requested and then will disable and free it.
*
* @clk: A clock struct array that was previously successfully
* requested by clk_request/get_by_*().
* @count Number of clock contained in the array
* @return zero on success, or -ve error code.
*/
int clk_release_all(struct clk *clk, int count);
#else
static inline int clk_get_by_index(struct udevice *dev, int index,
struct clk *clk)
{
return -ENOSYS;
}
static inline int clk_get_bulk(struct udevice *dev, struct clk_bulk *bulk)
{
return -ENOSYS;
}
static inline int clk_get_by_name(struct udevice *dev, const char *name,
struct clk *clk)
{
return -ENOSYS;
}
static inline int clk_release_all(struct clk *clk, int count)
{
return -ENOSYS;
}
#endif
#if (CONFIG_IS_ENABLED(OF_CONTROL) && !CONFIG_IS_ENABLED(OF_PLATDATA)) && \
CONFIG_IS_ENABLED(CLK)
/**
* clk_set_defaults - Process 'assigned-{clocks/clock-parents/clock-rates}'
* properties to configure clocks
*
* @dev: A device to process (the ofnode associated with this device
* will be processed).
*/
int clk_set_defaults(struct udevice *dev);
#else
static inline int clk_set_defaults(struct udevice *dev)
{
return 0;
}
#endif
/**
* clk_release_bulk() - Disable (turn off)/Free an array of previously
* requested clocks in a clock bulk struct.
*
* For each clock contained in the clock bulk struct, this function will check
* if clock has been previously requested and then will disable and free it.
*
* @clk: A clock bulk struct that was previously successfully
* requested by clk_get_bulk().
* @return zero on success, or -ve error code.
*/
static inline int clk_release_bulk(struct clk_bulk *bulk)
{
return clk_release_all(bulk->clks, bulk->count);
}
/**
* clk_request - Request a clock by provider-specific ID.
*
* This requests a clock using a provider-specific ID. Generally, this function
* should not be used, since clk_get_by_index/name() provide an interface that
* better separates clients from intimate knowledge of clock providers.
* However, this function may be useful in core SoC-specific code.
*
* @dev: The clock provider device.
* @clock: A pointer to a clock struct to initialize. The caller must
* have already initialized any field in this struct which the
* clock provider uses to identify the clock.
* @return 0 if OK, or a negative error code.
*/
int clk_request(struct udevice *dev, struct clk *clk);
/**
* clock_free - Free a previously requested clock.
*
* @clock: A clock struct that was previously successfully requested by
* clk_request/get_by_*().
* @return 0 if OK, or a negative error code.
*/
int clk_free(struct clk *clk);
/**
* clk_get_rate() - Get current clock rate.
*
* @clk: A clock struct that was previously successfully requested by
* clk_request/get_by_*().
* @return clock rate in Hz, or -ve error code.
*/
ulong clk_get_rate(struct clk *clk);
/**
* clk_set_rate() - Set current clock rate.
*
* @clk: A clock struct that was previously successfully requested by
* clk_request/get_by_*().
* @rate: New clock rate in Hz.
* @return new rate, or -ve error code.
*/
ulong clk_set_rate(struct clk *clk, ulong rate);
/**
* clk_set_parent() - Set current clock parent.
*
* @clk: A clock struct that was previously successfully requested by
* clk_request/get_by_*().
* @parent: A clock struct that was previously successfully requested by
* clk_request/get_by_*().
* @return new rate, or -ve error code.
*/
int clk_set_parent(struct clk *clk, struct clk *parent);
/**
* clk_enable() - Enable (turn on) a clock.
*
* @clk: A clock struct that was previously successfully requested by
* clk_request/get_by_*().
* @return zero on success, or -ve error code.
*/
int clk_enable(struct clk *clk);
/**
* clk_enable_bulk() - Enable (turn on) all clocks in a clock bulk struct.
*
* @bulk: A clock bulk struct that was previously successfully requested
* by clk_get_bulk().
* @return zero on success, or -ve error code.
*/
int clk_enable_bulk(struct clk_bulk *bulk);
/**
* clk_disable() - Disable (turn off) a clock.
*
* @clk: A clock struct that was previously successfully requested by
* clk_request/get_by_*().
* @return zero on success, or -ve error code.
*/
int clk_disable(struct clk *clk);
/**
* clk_disable_bulk() - Disable (turn off) all clocks in a clock bulk struct.
*
* @bulk: A clock bulk struct that was previously successfully requested
* by clk_get_bulk().
* @return zero on success, or -ve error code.
*/
int clk_disable_bulk(struct clk_bulk *bulk);
int soc_clk_dump(void);
/**
* clk_valid() - check if clk is valid
*
* @clk: the clock to check
* @return true if valid, or false
*/
static inline bool clk_valid(struct clk *clk)
{
return !!clk->dev;
}
#endif