48c7ea3966
These macros seem to be useful for U-Boot too (or at least harmless). Imported from Linux 3.18-rc2. Signed-off-by: Masahiro Yamada <yamada.m@jp.panasonic.com>
250 lines
6.9 KiB
C
250 lines
6.9 KiB
C
#ifndef _LINUX_KERNEL_H
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#define _LINUX_KERNEL_H
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#include <linux/types.h>
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#define USHRT_MAX ((u16)(~0U))
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#define SHRT_MAX ((s16)(USHRT_MAX>>1))
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#define SHRT_MIN ((s16)(-SHRT_MAX - 1))
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#define INT_MAX ((int)(~0U>>1))
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#define INT_MIN (-INT_MAX - 1)
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#define UINT_MAX (~0U)
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#define LONG_MAX ((long)(~0UL>>1))
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#define LONG_MIN (-LONG_MAX - 1)
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#define ULONG_MAX (~0UL)
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#define LLONG_MAX ((long long)(~0ULL>>1))
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#define LLONG_MIN (-LLONG_MAX - 1)
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#define ULLONG_MAX (~0ULL)
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#define SIZE_MAX (~(size_t)0)
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#define U8_MAX ((u8)~0U)
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#define S8_MAX ((s8)(U8_MAX>>1))
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#define S8_MIN ((s8)(-S8_MAX - 1))
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#define U16_MAX ((u16)~0U)
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#define S16_MAX ((s16)(U16_MAX>>1))
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#define S16_MIN ((s16)(-S16_MAX - 1))
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#define U32_MAX ((u32)~0U)
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#define S32_MAX ((s32)(U32_MAX>>1))
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#define S32_MIN ((s32)(-S32_MAX - 1))
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#define U64_MAX ((u64)~0ULL)
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#define S64_MAX ((s64)(U64_MAX>>1))
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#define S64_MIN ((s64)(-S64_MAX - 1))
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#define STACK_MAGIC 0xdeadbeef
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#define REPEAT_BYTE(x) ((~0ul / 0xff) * (x))
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#define ALIGN(x,a) __ALIGN_MASK((x),(typeof(x))(a)-1)
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#define __ALIGN_MASK(x,mask) (((x)+(mask))&~(mask))
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#define PTR_ALIGN(p, a) ((typeof(p))ALIGN((unsigned long)(p), (a)))
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#define IS_ALIGNED(x, a) (((x) & ((typeof(x))(a) - 1)) == 0)
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#define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
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/*
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* This looks more complex than it should be. But we need to
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* get the type for the ~ right in round_down (it needs to be
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* as wide as the result!), and we want to evaluate the macro
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* arguments just once each.
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*/
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#define __round_mask(x, y) ((__typeof__(x))((y)-1))
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#define round_up(x, y) ((((x)-1) | __round_mask(x, y))+1)
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#define round_down(x, y) ((x) & ~__round_mask(x, y))
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#define FIELD_SIZEOF(t, f) (sizeof(((t*)0)->f))
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#define DIV_ROUND_UP(n,d) (((n) + (d) - 1) / (d))
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#if BITS_PER_LONG == 32
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# define DIV_ROUND_UP_SECTOR_T(ll,d) DIV_ROUND_UP_ULL(ll, d)
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#else
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# define DIV_ROUND_UP_SECTOR_T(ll,d) DIV_ROUND_UP(ll,d)
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#endif
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#define roundup(x, y) ((((x) + ((y) - 1)) / (y)) * (y))
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#define rounddown(x, y) ( \
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{ \
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typeof(x) __x = (x); \
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__x - (__x % (y)); \
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} \
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)
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/*
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* Divide positive or negative dividend by positive divisor and round
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* to closest integer. Result is undefined for negative divisors and
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* for negative dividends if the divisor variable type is unsigned.
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*/
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#define DIV_ROUND_CLOSEST(x, divisor)( \
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{ \
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typeof(x) __x = x; \
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typeof(divisor) __d = divisor; \
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(((typeof(x))-1) > 0 || \
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((typeof(divisor))-1) > 0 || (__x) > 0) ? \
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(((__x) + ((__d) / 2)) / (__d)) : \
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(((__x) - ((__d) / 2)) / (__d)); \
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} \
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)
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/*
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* Multiplies an integer by a fraction, while avoiding unnecessary
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* overflow or loss of precision.
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*/
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#define mult_frac(x, numer, denom)( \
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{ \
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typeof(x) quot = (x) / (denom); \
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typeof(x) rem = (x) % (denom); \
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(quot * (numer)) + ((rem * (numer)) / (denom)); \
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} \
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)
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/**
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* upper_32_bits - return bits 32-63 of a number
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* @n: the number we're accessing
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*
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* A basic shift-right of a 64- or 32-bit quantity. Use this to suppress
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* the "right shift count >= width of type" warning when that quantity is
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* 32-bits.
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*/
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#define upper_32_bits(n) ((u32)(((n) >> 16) >> 16))
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/**
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* lower_32_bits - return bits 0-31 of a number
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* @n: the number we're accessing
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*/
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#define lower_32_bits(n) ((u32)(n))
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/*
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* abs() handles unsigned and signed longs, ints, shorts and chars. For all
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* input types abs() returns a signed long.
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* abs() should not be used for 64-bit types (s64, u64, long long) - use abs64()
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* for those.
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*/
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#define abs(x) ({ \
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long ret; \
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if (sizeof(x) == sizeof(long)) { \
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long __x = (x); \
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ret = (__x < 0) ? -__x : __x; \
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} else { \
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int __x = (x); \
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ret = (__x < 0) ? -__x : __x; \
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} \
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ret; \
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})
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#define abs64(x) ({ \
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s64 __x = (x); \
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(__x < 0) ? -__x : __x; \
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})
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/*
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* min()/max()/clamp() macros that also do
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* strict type-checking.. See the
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* "unnecessary" pointer comparison.
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*/
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#define min(x, y) ({ \
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typeof(x) _min1 = (x); \
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typeof(y) _min2 = (y); \
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_min1 < _min2 ? _min1 : _min2; })
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#define max(x, y) ({ \
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typeof(x) _max1 = (x); \
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typeof(y) _max2 = (y); \
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_max1 > _max2 ? _max1 : _max2; })
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#define min3(x, y, z) ({ \
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typeof(x) _min1 = (x); \
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typeof(y) _min2 = (y); \
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typeof(z) _min3 = (z); \
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_min1 < _min2 ? (_min1 < _min3 ? _min1 : _min3) : \
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(_min2 < _min3 ? _min2 : _min3); })
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#define max3(x, y, z) ({ \
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typeof(x) _max1 = (x); \
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typeof(y) _max2 = (y); \
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typeof(z) _max3 = (z); \
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_max1 > _max2 ? (_max1 > _max3 ? _max1 : _max3) : \
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(_max2 > _max3 ? _max2 : _max3); })
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/**
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* min_not_zero - return the minimum that is _not_ zero, unless both are zero
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* @x: value1
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* @y: value2
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*/
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#define min_not_zero(x, y) ({ \
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typeof(x) __x = (x); \
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typeof(y) __y = (y); \
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__x == 0 ? __y : ((__y == 0) ? __x : min(__x, __y)); })
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/**
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* clamp - return a value clamped to a given range with strict typechecking
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* @val: current value
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* @lo: lowest allowable value
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* @hi: highest allowable value
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*
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* This macro does strict typechecking of lo/hi to make sure they are of the
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* same type as val. See the unnecessary pointer comparisons.
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*/
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#define clamp(val, lo, hi) min((typeof(val))max(val, lo), hi)
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/*
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* ..and if you can't take the strict
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* types, you can specify one yourself.
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*
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* Or not use min/max/clamp at all, of course.
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*/
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#define min_t(type, x, y) ({ \
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type __min1 = (x); \
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type __min2 = (y); \
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__min1 < __min2 ? __min1: __min2; })
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#define max_t(type, x, y) ({ \
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type __max1 = (x); \
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type __max2 = (y); \
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__max1 > __max2 ? __max1: __max2; })
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/**
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* clamp_t - return a value clamped to a given range using a given type
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* @type: the type of variable to use
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* @val: current value
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* @lo: minimum allowable value
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* @hi: maximum allowable value
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*
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* This macro does no typechecking and uses temporary variables of type
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* 'type' to make all the comparisons.
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*/
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#define clamp_t(type, val, lo, hi) min_t(type, max_t(type, val, lo), hi)
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/**
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* clamp_val - return a value clamped to a given range using val's type
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* @val: current value
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* @lo: minimum allowable value
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* @hi: maximum allowable value
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*
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* This macro does no typechecking and uses temporary variables of whatever
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* type the input argument 'val' is. This is useful when val is an unsigned
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* type and min and max are literals that will otherwise be assigned a signed
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* integer type.
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*/
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#define clamp_val(val, lo, hi) clamp_t(typeof(val), val, lo, hi)
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/*
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* swap - swap value of @a and @b
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*/
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#define swap(a, b) \
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do { typeof(a) __tmp = (a); (a) = (b); (b) = __tmp; } while (0)
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/**
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* container_of - cast a member of a structure out to the containing structure
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* @ptr: the pointer to the member.
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* @type: the type of the container struct this is embedded in.
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* @member: the name of the member within the struct.
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*
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*/
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#define container_of(ptr, type, member) ({ \
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const typeof( ((type *)0)->member ) *__mptr = (ptr); \
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(type *)( (char *)__mptr - offsetof(type,member) );})
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#endif
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