52cb4d4fb3
So far the console API uses the following naming convention: ======Extract====== typedef struct device_t; int device_register (device_t * dev); int devices_init (void); int device_deregister(char *devname); struct list_head* device_get_list(void); device_t* device_get_by_name(char* name); device_t* device_clone(device_t *dev); ======= which is too generic and confusing. Instead of using device_XX and device_t we change this into stdio_XX and stdio_dev This will also allow to add later a generic device mechanism in order to have support for multiple devices and driver instances. Signed-off-by: Jean-Christophe PLAGNIOL-VILLARD <plagnioj@jcrosoft.com> Edited commit message. Signed-off-by: Wolfgang Denk <wd@denx.de> |
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_ashldi3.S | ||
_ashrdi3.S | ||
_divsi3.S | ||
_modsi3.S | ||
_udivsi3.S | ||
_umodsi3.S | ||
board.c | ||
bootm.c | ||
cache-cp15.c | ||
cache.c | ||
div0.c | ||
interrupts.c | ||
Makefile | ||
reset.c |