Commit Graph

2 Commits

Author SHA1 Message Date
Hannes Petermaier
604c7d4a5a common/lcd_console: introduce display/framebuffer rotation
Sometimes, for example if the display is mounted in portrait mode or even if it
is mounted landscape but rotated by 180 degrees, we need to rotate our content
of the display respectively the framebuffer, so that user can read the messages
which are printed out.

For this we introduce the feature called "CONFIG_LCD_ROTATION", this may be
defined in the board-configuration if needed. After this the lcd_console will
be initialized with a given rotation from "vl_rot" out of "vidinfo_t" which is
provided by the board specific code.

If CONFIG_LCD_ROTATION is not defined, the console will be initialized with
0 degrees rotation.

Signed-off-by: Hannes Petermaier <hannes.petermaier@br-automation.com>
Signed-off-by: Hannes Petermaier <oe5hpm@oevsv.at>
Acked-by: Nikita Kiryanov <nikita@compulab.co.il>
[agust: fixed 'struct vidinfo' has no member named 'vl_rot' errors]
Signed-off-by: Anatolij Gustschin <agust@denx.de>
2015-04-18 17:40:37 +02:00
Nikita Kiryanov
baaa7dd706 lcd: move platform-specific structs to their own headers
common/lcd code is full of platform-specific code and definitions, which
ideally should reside with the respective driver code. Take a step towards that
goal by moving platform-specific structs from lcd.h to their own header files.

The structs for the generic case (the #else for all the platform-specific
cases) is retained in lcd.h as the default case.

Signed-off-by: Nikita Kiryanov <nikita@compulab.co.il>
Reviewed-by: Simon Glass <sjg@chromium.org>
Tested-by: Bo Shen <voice.shen@atmel.com>
Tested-by: Josh Wu <josh.wu@atmel.com>
Cc: Bo Shen <voice.shen@atmel.com>
Cc: Simon Glass <sjg@chromium.org>
Cc: Anatolij Gustschin <agust@denx.de>
2015-02-10 13:24:10 +01:00