Fix a few issues with the generic "save" shell command, and fs_write()
function.
1) fstypes[].write wasn't filled in for some file-systems, and isn't
checked when used, which could cause crashes/... if executing save
on e.g. fat/ext filesystems.
2) fs_write() requires the length argument to be non-zero, since it needs
to know exactly how many bytes to write. Adjust the comments and code
according to this.
3) fs_write() wasn't prototyped in <fs.h> like other generic functions;
other code should be able to call this directly rather than invoking
the "save" shell command.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Acked-by: Simon Glass <sjg@chromium.org>
As documented, almost all U-Boot commands expect numbers to be entered
in hexadecimal input format. (Exception: for historical reasons, the
"sleep" command takes its argument in decimal input format.)
This rule was broken for the "load" command; for details please see
especially commits 045fa1e "fs: add filesystem switch libary,
implement ls and fsload commands" and 3f83c87 "fs: fix number base
behaviour change in fatload/ext*load". In the result, the load
command would always require an explicit "0x" prefix for regular
(i. e. base 16 formatted) input.
Change this to use the standard notation of base 16 input format.
While strictly speaking this is a change of the user interface, we
hope that it will not cause trouble. Stephen Warren comments (see
[1]):
I suppose you can change the behaviour if you want; anyone
writing "0x..." for their values presumably won't be
affected, and if people really do assume all values in U-Boot
are in hex, presumably nobody currently relies upon using
non-prefixed values with the generic load command, since it
doesn't work like that right now.
[1] http://article.gmane.org/gmane.comp.boot-loaders.u-boot/171172
Acked-by: Tom Rini <trini@ti.com>
Acked-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Wolfgang Denk <wd@denx.de>
When the generic filesystem load command "fsload" was written, I felt
that "load" was too generic of a name for it, since many other similar
commands already existed. However, it turns out that there is already
an "fsload" command, so that name cannot be used. Rename the new
"fsload" to plain "load" to avoid the conflict. At least anyone who's
used a Basic interpreter should feel familiar with the name!
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Commit 045fa1e "fs: add filesystem switch libary, implement ls and
fsload commands" unified the implementation of fatload and ext*load
with the new command fsload. However, this altered the interpretation
of command-line numbers from always being base-16, to requiring a "0x"
prefix for base-16 numbers. Enhance do_fsload() to allow commands to
specify which base to use.
Use base 0, thus requiring a "0x" prefix for the new fsload command.
This feels much cleaner than assuming base 16.
Use base 16 for the pre-existing fatload and ext*load to prevent a
change in behaviour.
Use base 16 exclusively for the loadaddr environment variable, since
that variable is interpreted in multiple places, so we don't want the
behaviour to change.
Update command help text to make it clear where numbers are assumed to
be hex, and where an explicit "0x" prefix is required.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Reviewed-by: Benoît Thébaudeau <benoit.thebaudeau@advansee.com>
Implement "ls" and "fsload" commands that act like {fat,ext2}{ls,load},
and transparently handle either file-system. This scheme could easily be
extended to other filesystem types; I only didn't do it for zfs because
I don't have any filesystems of that type to test with.
Replace the implementation of {fat,ext[24]}{ls,load} with this new code
too.
Signed-off-by: Stephen Warren <swarren@nvidia.com>