Commit Graph

6 Commits

Author SHA1 Message Date
Marek Vasut
8074ffe335 common: bouncebuf: Permit passing custom alignment check function
Add extended version of the bounce_buffer_start(), which permits passing in
a custom alignment checker function for the buffer. This is useful e.g. on
systems with various DMA restrictions and where the checker function might
be more complex than a simple CPU cache alignment check.

Signed-off-by: Marek Vasut <marek.vasut+renesas@gmail.com>
Cc: Daniel Schwierzeck <daniel.schwierzeck@gmail.com>
Cc: Masahiro Yamada <yamada.masahiro@socionext.com>
Cc: Peng Fan <peng.fan@nxp.com>
Cc: Simon Glass <sjg@chromium.org>
Cc: Tom Rini <trini@konsulko.com>
2020-04-22 20:41:56 +08:00
Tom Rini
83d290c56f SPDX: Convert all of our single license tags to Linux Kernel style
When U-Boot started using SPDX tags we were among the early adopters and
there weren't a lot of other examples to borrow from.  So we picked the
area of the file that usually had a full license text and replaced it
with an appropriate SPDX-License-Identifier: entry.  Since then, the
Linux Kernel has adopted SPDX tags and they place it as the very first
line in a file (except where shebangs are used, then it's second line)
and with slightly different comment styles than us.

In part due to community overlap, in part due to better tag visibility
and in part for other minor reasons, switch over to that style.

This commit changes all instances where we have a single declared
license in the tag as both the before and after are identical in tag
contents.  There's also a few places where I found we did not have a tag
and have introduced one.

Signed-off-by: Tom Rini <trini@konsulko.com>
2018-05-07 09:34:12 -04:00
Wolfgang Denk
1a4596601f Add GPL-2.0+ SPDX-License-Identifier to source files
Signed-off-by: Wolfgang Denk <wd@denx.de>
[trini: Fixup common/cmd_io.c]
Signed-off-by: Tom Rini <trini@ti.com>
2013-07-24 09:44:38 -04:00
Stephen Warren
84d35b2863 common: rework bouncebuf implementation
The current bouncebuf API requires all parameters to be passed to both
bounce_buffer_start() and bounce_buffer_stop(). Modify the bouncebuf
start function to accept a state structure as a parameter, and only
require that state struct to be passed to the stop function. This
simplifies usage of the bounce buffer by clients.

Don't modify the data pointer, but rather store the temporary buffer in
this state struct. The bouncebuf code ensures that client code can
always use a single buffer pointer in the state structure, irrespective
of whether a bounce buffer actually had to be allocated.

Move cache management logic into the bounce buffer code, so that each
client doesn't have to duplicate this. I believe there's no need to
invalidate the buffer before a DMA operation, since flushing the cache
should prevent any write-backs.

Update the MXS MMC driver for this change.

Signed-off-by: Stephen Warren <swarren@nvidia.com>
Acked-by: Simon Glass <sjg@chromium.org>
Tested-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Andy Fleming <afleming@freescale.com>
2012-11-27 17:26:48 -06:00
Stephen Warren
4ea7a09faf bouncebuf: remove dummy implementation
If any driver ever needs to use the bounce buffer API, it always needs
to use it. As such, providing a dummy implementation of those APIs when
CONFIG_BOUNCE_BUFFER isn't defined does not make sense. Remove the dummy
implementation.

Signed-off-by: Stephen Warren <swarren@nvidia.com>
Acked-by: Simon Glass <sjg@chromium.org>
Tested-by: Simon Glass <sjg@chromium.org>
Signed-off-by: Andy Fleming <afleming@freescale.com>
2012-11-27 17:26:48 -06:00
Marek Vasut
b660df3c90 COMMON: Implement common bounce buffer
Implement common bounce buffer to be used on a less capable hardware.
That includes hardware that can not do DMA from any address or such.

Signed-off-by: Marek Vasut <marex@denx.de>
Cc: Fabio Estevam <festevam@gmail.com>
Cc: Andy Fleming <afleming@freescale.com>
Signed-off-by: Andy Fleming <afleming@freescale.com>
2012-10-22 02:53:35 -05:00