Add a reset driver framework/uclass
A reset controller is a hardware module that controls reset signals that affect other hardware modules or chips. This patch defines a standard API that connects reset clients (i.e. the drivers for devices affected by reset signals) to drivers for reset controllers/providers. Initially, DT is the only supported method for connecting the two. The DT binding specification (reset.txt) was taken from Linux kernel v4.5's Documentation/devicetree/bindings/reset/reset.txt. Signed-off-by: Stephen Warren <swarren@nvidia.com> Acked-by: Simon Glass <sjg@chromium.org>
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75
doc/device-tree-bindings/reset/reset.txt
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75
doc/device-tree-bindings/reset/reset.txt
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@ -0,0 +1,75 @@
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= Reset Signal Device Tree Bindings =
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This binding is intended to represent the hardware reset signals present
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internally in most IC (SoC, FPGA, ...) designs. Reset signals for whole
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standalone chips are most likely better represented as GPIOs, although there
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are likely to be exceptions to this rule.
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Hardware blocks typically receive a reset signal. This signal is generated by
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a reset provider (e.g. power management or clock module) and received by a
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reset consumer (the module being reset, or a module managing when a sub-
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ordinate module is reset). This binding exists to represent the provider and
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consumer, and provide a way to couple the two together.
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A reset signal is represented by the phandle of the provider, plus a reset
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specifier - a list of DT cells that represents the reset signal within the
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provider. The length (number of cells) and semantics of the reset specifier
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are dictated by the binding of the reset provider, although common schemes
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are described below.
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A word on where to place reset signal consumers in device tree: It is possible
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in hardware for a reset signal to affect multiple logically separate HW blocks
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at once. In this case, it would be unwise to represent this reset signal in
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the DT node of each affected HW block, since if activated, an unrelated block
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may be reset. Instead, reset signals should be represented in the DT node
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where it makes most sense to control it; this may be a bus node if all
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children of the bus are affected by the reset signal, or an individual HW
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block node for dedicated reset signals. The intent of this binding is to give
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appropriate software access to the reset signals in order to manage the HW,
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rather than to slavishly enumerate the reset signal that affects each HW
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block.
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= Reset providers =
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Required properties:
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#reset-cells: Number of cells in a reset specifier; Typically 0 for nodes
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with a single reset output and 1 for nodes with multiple
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reset outputs.
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For example:
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rst: reset-controller {
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#reset-cells = <1>;
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};
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= Reset consumers =
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Required properties:
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resets: List of phandle and reset specifier pairs, one pair
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for each reset signal that affects the device, or that the
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device manages. Note: if the reset provider specifies '0' for
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#reset-cells, then only the phandle portion of the pair will
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appear.
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Optional properties:
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reset-names: List of reset signal name strings sorted in the same order as
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the resets property. Consumers drivers will use reset-names to
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match reset signal names with reset specifiers.
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For example:
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device {
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resets = <&rst 20>;
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reset-names = "reset";
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};
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This represents a device with a single reset signal named "reset".
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bus {
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resets = <&rst 10> <&rst 11> <&rst 12> <&rst 11>;
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reset-names = "i2s1", "i2s2", "dma", "mixer";
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};
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This represents a bus that controls the reset signal of each of four sub-
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ordinate devices. Consider for example a bus that fails to operate unless no
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child device has reset asserted.
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@ -56,6 +56,8 @@ source "drivers/ram/Kconfig"
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source "drivers/remoteproc/Kconfig"
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source "drivers/reset/Kconfig"
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source "drivers/rtc/Kconfig"
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source "drivers/serial/Kconfig"
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@ -68,6 +68,7 @@ obj-$(CONFIG_U_QE) += qe/
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obj-y += mailbox/
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obj-y += memory/
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obj-y += pwm/
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obj-y += reset/
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obj-y += input/
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# SOC specific infrastructure drivers.
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obj-y += soc/
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15
drivers/reset/Kconfig
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15
drivers/reset/Kconfig
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@ -0,0 +1,15 @@
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menu "Reset Controller Support"
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config DM_RESET
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bool "Enable reset controllers using Driver Model"
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depends on DM && OF_CONTROL
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help
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Enable support for the reset controller driver class. Many hardware
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modules are equipped with a reset signal, typically driven by some
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reset controller hardware module within the chip. In U-Boot, reset
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controller drivers allow control over these reset signals. In some
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cases this API is applicable to chips outside the CPU as well,
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although driving such reset isgnals using GPIOs may be more
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appropriate in this case.
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endmenu
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5
drivers/reset/Makefile
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5
drivers/reset/Makefile
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@ -0,0 +1,5 @@
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# Copyright (c) 2016, NVIDIA CORPORATION.
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#
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# SPDX-License-Identifier: GPL-2.0
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obj-$(CONFIG_DM_RESET) += reset-uclass.o
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131
drivers/reset/reset-uclass.c
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131
drivers/reset/reset-uclass.c
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/*
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* Copyright (c) 2016, NVIDIA CORPORATION.
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*
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* SPDX-License-Identifier: GPL-2.0
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*/
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#include <common.h>
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#include <dm.h>
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#include <fdtdec.h>
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#include <reset.h>
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#include <reset-uclass.h>
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DECLARE_GLOBAL_DATA_PTR;
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static inline struct reset_ops *reset_dev_ops(struct udevice *dev)
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{
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return (struct reset_ops *)dev->driver->ops;
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}
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static int reset_of_xlate_default(struct reset_ctl *reset_ctl,
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struct fdtdec_phandle_args *args)
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{
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debug("%s(reset_ctl=%p)\n", __func__, reset_ctl);
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if (args->args_count != 1) {
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debug("Invaild args_count: %d\n", args->args_count);
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return -EINVAL;
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}
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reset_ctl->id = args->args[0];
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return 0;
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}
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int reset_get_by_index(struct udevice *dev, int index,
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struct reset_ctl *reset_ctl)
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{
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struct fdtdec_phandle_args args;
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int ret;
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struct udevice *dev_reset;
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struct reset_ops *ops;
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debug("%s(dev=%p, index=%d, reset_ctl=%p)\n", __func__, dev, index,
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reset_ctl);
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ret = fdtdec_parse_phandle_with_args(gd->fdt_blob, dev->of_offset,
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"resets", "#reset-cells", 0,
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index, &args);
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if (ret) {
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debug("%s: fdtdec_parse_phandle_with_args failed: %d\n",
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__func__, ret);
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return ret;
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}
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ret = uclass_get_device_by_of_offset(UCLASS_RESET, args.node,
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&dev_reset);
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if (ret) {
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debug("%s: uclass_get_device_by_of_offset failed: %d\n",
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__func__, ret);
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return ret;
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}
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ops = reset_dev_ops(dev_reset);
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reset_ctl->dev = dev_reset;
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if (ops->of_xlate)
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ret = ops->of_xlate(reset_ctl, &args);
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else
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ret = reset_of_xlate_default(reset_ctl, &args);
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if (ret) {
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debug("of_xlate() failed: %d\n", ret);
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return ret;
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}
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ret = ops->request(reset_ctl);
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if (ret) {
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debug("ops->request() failed: %d\n", ret);
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return ret;
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}
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return 0;
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}
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int reset_get_by_name(struct udevice *dev, const char *name,
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struct reset_ctl *reset_ctl)
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{
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int index;
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debug("%s(dev=%p, name=%s, reset_ctl=%p)\n", __func__, dev, name,
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reset_ctl);
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index = fdt_find_string(gd->fdt_blob, dev->of_offset, "reset-names",
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name);
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if (index < 0) {
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debug("fdt_find_string() failed: %d\n", index);
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return index;
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}
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return reset_get_by_index(dev, index, reset_ctl);
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}
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int reset_free(struct reset_ctl *reset_ctl)
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{
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struct reset_ops *ops = reset_dev_ops(reset_ctl->dev);
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debug("%s(reset_ctl=%p)\n", __func__, reset_ctl);
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return ops->free(reset_ctl);
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}
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int reset_assert(struct reset_ctl *reset_ctl)
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{
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struct reset_ops *ops = reset_dev_ops(reset_ctl->dev);
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debug("%s(reset_ctl=%p)\n", __func__, reset_ctl);
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return ops->rst_assert(reset_ctl);
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}
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int reset_deassert(struct reset_ctl *reset_ctl)
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{
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struct reset_ops *ops = reset_dev_ops(reset_ctl->dev);
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debug("%s(reset_ctl=%p)\n", __func__, reset_ctl);
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return ops->rst_deassert(reset_ctl);
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}
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UCLASS_DRIVER(reset) = {
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.id = UCLASS_RESET,
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.name = "reset",
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};
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@ -63,6 +63,7 @@ enum uclass_id {
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UCLASS_PWRSEQ, /* Power sequence device */
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UCLASS_REGULATOR, /* Regulator device */
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UCLASS_REMOTEPROC, /* Remote Processor device */
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UCLASS_RESET, /* Reset controller device */
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UCLASS_RTC, /* Real time clock device */
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UCLASS_SERIAL, /* Serial UART */
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UCLASS_SPI, /* SPI bus */
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81
include/reset-uclass.h
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81
include/reset-uclass.h
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/*
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* Copyright (c) 2016, NVIDIA CORPORATION.
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*
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* SPDX-License-Identifier: GPL-2.0
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*/
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#ifndef _RESET_UCLASS_H
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#define _RESET_UCLASS_H
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/* See reset.h for background documentation. */
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#include <reset.h>
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struct udevice;
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/**
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* struct reset_ops - The functions that a reset controller driver must
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* implement.
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*/
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struct reset_ops {
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/**
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* of_xlate - Translate a client's device-tree (OF) reset specifier.
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*
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* The reset core calls this function as the first step in implementing
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* a client's reset_get_by_*() call.
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*
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* If this function pointer is set to NULL, the reset core will use a
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* default implementation, which assumes #reset-cells = <1>, and that
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* the DT cell contains a simple integer reset signal ID.
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*
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* At present, the reset API solely supports device-tree. If this
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* changes, other xxx_xlate() functions may be added to support those
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* other mechanisms.
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*
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* @reset_ctl: The reset control struct to hold the translation result.
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* @args: The reset specifier values from device tree.
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* @return 0 if OK, or a negative error code.
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*/
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int (*of_xlate)(struct reset_ctl *reset_ctl,
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struct fdtdec_phandle_args *args);
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/**
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* request - Request a translated reset control.
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*
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* The reset core calls this function as the second step in
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* implementing a client's reset_get_by_*() call, following a
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* successful xxx_xlate() call.
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*
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* @reset_ctl: The reset control struct to request; this has been
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* filled in by a previoux xxx_xlate() function call.
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* @return 0 if OK, or a negative error code.
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*/
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int (*request)(struct reset_ctl *reset_ctl);
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/**
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* free - Free a previously requested reset control.
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*
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* This is the implementation of the client reset_free() API.
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*
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* @reset_ctl: The reset control to free.
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* @return 0 if OK, or a negative error code.
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*/
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int (*free)(struct reset_ctl *reset_ctl);
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/**
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* rst_assert - Assert a reset signal.
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*
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* Note: This function is named rst_assert not assert to avoid
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* conflicting with global macro assert().
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*
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* @reset_ctl: The reset signal to assert.
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* @return 0 if OK, or a negative error code.
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*/
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int (*rst_assert)(struct reset_ctl *reset_ctl);
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/**
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* rst_deassert - Deassert a reset signal.
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*
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* @reset_ctl: The reset signal to deassert.
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* @return 0 if OK, or a negative error code.
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*/
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int (*rst_deassert)(struct reset_ctl *reset_ctl);
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};
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#endif
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135
include/reset.h
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135
include/reset.h
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@ -0,0 +1,135 @@
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/*
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* Copyright (c) 2016, NVIDIA CORPORATION.
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*
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* SPDX-License-Identifier: GPL-2.0
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*/
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#ifndef _RESET_H
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#define _RESET_H
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/**
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* A reset is a hardware signal indicating that a HW module (or IP block, or
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* sometimes an entire off-CPU chip) reset all of its internal state to some
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* known-good initial state. Drivers will often reset HW modules when they
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* begin execution to ensure that hardware correctly responds to all requests,
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* or in response to some error condition. Reset signals are often controlled
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* externally to the HW module being reset, by an entity this API calls a reset
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* controller. This API provides a standard means for drivers to request that
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* reset controllers set or clear reset signals.
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*
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* A driver that implements UCLASS_RESET is a reset controller or provider. A
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* controller will often implement multiple separate reset signals, since the
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* hardware it manages often has this capability. reset-uclass.h describes the
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* interface which reset controllers must implement.
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*
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* Reset consumers/clients are the HW modules affected by reset signals. This
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* header file describes the API used by drivers for those HW modules.
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*/
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struct udevice;
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/**
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* struct reset_ctl - A handle to (allowing control of) a single reset signal.
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*
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* Clients provide storage for reset control handles. The content of the
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* structure is managed solely by the reset API and reset drivers. A reset
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* control struct is initialized by "get"ing the reset control struct. The
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* reset control struct is passed to all other reset APIs to identify which
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* reset signal to operate upon.
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*
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* @dev: The device which implements the reset signal.
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* @id: The reset signal ID within the provider.
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*
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* Currently, the reset API assumes that a single integer ID is enough to
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* identify and configure any reset signal for any reset provider. If this
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* assumption becomes invalid in the future, the struct could be expanded to
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* either (a) add more fields to allow reset providers to store additional
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* information, or (b) replace the id field with an opaque pointer, which the
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* provider would dynamically allocated during its .of_xlate op, and process
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* during is .request op. This may require the addition of an extra op to clean
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* up the allocation.
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*/
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struct reset_ctl {
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struct udevice *dev;
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/*
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* Written by of_xlate. We assume a single id is enough for now. In the
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* future, we might add more fields here.
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*/
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unsigned long id;
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};
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/**
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* reset_get_by_index - Get/request a reset signal by integer index.
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*
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* This looks up and requests a reset signal. The index is relative to the
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* client device; each device is assumed to have n reset signals associated
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* with it somehow, and this function finds and requests one of them. The
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* mapping of client device reset signal indices to provider reset signals may
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* be via device-tree properties, board-provided mapping tables, or some other
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* mechanism.
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*
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* @dev: The client device.
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* @index: The index of the reset signal to request, within the client's
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* list of reset signals.
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* @reset_ctl A pointer to a reset control struct to initialize.
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* @return 0 if OK, or a negative error code.
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*/
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int reset_get_by_index(struct udevice *dev, int index,
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struct reset_ctl *reset_ctl);
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/**
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* reset_get_by_name - Get/request a reset signal by name.
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*
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* This looks up and requests a reset signal. The name is relative to the
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* client device; each device is assumed to have n reset signals associated
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* with it somehow, and this function finds and requests one of them. The
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* mapping of client device reset signal names to provider reset signal may be
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* via device-tree properties, board-provided mapping tables, or some other
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* mechanism.
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*
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* @dev: The client device.
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* @name: The name of the reset signal to request, within the client's
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* list of reset signals.
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* @reset_ctl: A pointer to a reset control struct to initialize.
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* @return 0 if OK, or a negative error code.
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*/
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int reset_get_by_name(struct udevice *dev, const char *name,
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struct reset_ctl *reset_ctl);
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/**
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* reset_free - Free a previously requested reset signal.
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*
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* @reset_ctl: A reset control struct that was previously successfully
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* requested by reset_get_by_*().
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* @return 0 if OK, or a negative error code.
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*/
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int reset_free(struct reset_ctl *reset_ctl);
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/**
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* reset_assert - Assert a reset signal.
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*
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* This function will assert the specified reset signal, thus resetting the
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* affected HW module(s). Depending on the reset controller hardware, the reset
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* signal will either stay asserted until reset_deassert() is called, or the
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* hardware may autonomously clear the reset signal itself.
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*
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* @reset_ctl: A reset control struct that was previously successfully
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* requested by reset_get_by_*().
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* @return 0 if OK, or a negative error code.
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*/
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int reset_assert(struct reset_ctl *reset_ctl);
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/**
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* reset_deassert - Deassert a reset signal.
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*
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* This function will deassert the specified reset signal, thus releasing the
|
||||
* affected HW modules() from reset, and allowing them to continue normal
|
||||
* operation.
|
||||
*
|
||||
* @reset_ctl: A reset control struct that was previously successfully
|
||||
* requested by reset_get_by_*().
|
||||
* @return 0 if OK, or a negative error code.
|
||||
*/
|
||||
int reset_deassert(struct reset_ctl *reset_ctl);
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user