stdio/device: rework function naming convention

So far the console API uses the following naming convention:

	======Extract======
	typedef struct device_t;

	int	device_register (device_t * dev);
	int	devices_init (void);
	int	device_deregister(char *devname);
	struct list_head* device_get_list(void);
	device_t* device_get_by_name(char* name);
	device_t* device_clone(device_t *dev);
	=======

which is too generic and confusing.

Instead of using device_XX and device_t we change this
into stdio_XX and stdio_dev

This will also allow to add later a generic device mechanism in order
to have support for multiple devices and driver instances.

Signed-off-by: Jean-Christophe PLAGNIOL-VILLARD <plagnioj@jcrosoft.com>

Edited commit message.

Signed-off-by: Wolfgang Denk <wd@denx.de>
This commit is contained in:
Jean-Christophe PLAGNIOL-VILLARD
2009-05-16 12:14:54 +02:00
committed by Wolfgang Denk
parent f732a7598f
commit 52cb4d4fb3
63 changed files with 198 additions and 234 deletions

View File

@@ -24,7 +24,7 @@
#ifndef _IO_MUX_H
#define _IO_MUX_H
#include <devices.h>
#include <stdio_dev.h>
/*
* Stuff required to support console multiplexing.
@@ -34,7 +34,7 @@
* Pointers to devices used for each file type. Defined in console.c
* but storage is allocated in iomux.c.
*/
extern device_t **console_devices[MAX_FILES];
extern struct stdio_dev **console_devices[MAX_FILES];
/*
* The count of devices assigned to each FILE. Defined in console.c
* and populated in iomux.c.
@@ -43,6 +43,6 @@ extern int cd_count[MAX_FILES];
int iomux_doenv(const int, const char *);
void iomux_printdevs(const int);
device_t *search_device(int, char *);
struct stdio_dev *search_device(int, char *);
#endif /* _IO_MUX_H */