stdio/device: rework function naming convention
So far the console API uses the following naming convention: ======Extract====== typedef struct device_t; int device_register (device_t * dev); int devices_init (void); int device_deregister(char *devname); struct list_head* device_get_list(void); device_t* device_get_by_name(char* name); device_t* device_clone(device_t *dev); ======= which is too generic and confusing. Instead of using device_XX and device_t we change this into stdio_XX and stdio_dev This will also allow to add later a generic device mechanism in order to have support for multiple devices and driver instances. Signed-off-by: Jean-Christophe PLAGNIOL-VILLARD <plagnioj@jcrosoft.com> Edited commit message. Signed-off-by: Wolfgang Denk <wd@denx.de>
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Wolfgang Denk
parent
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commit
52cb4d4fb3
@@ -24,7 +24,7 @@
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#ifndef _IO_MUX_H
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#define _IO_MUX_H
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#include <devices.h>
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#include <stdio_dev.h>
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/*
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* Stuff required to support console multiplexing.
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@@ -34,7 +34,7 @@
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* Pointers to devices used for each file type. Defined in console.c
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* but storage is allocated in iomux.c.
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*/
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extern device_t **console_devices[MAX_FILES];
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extern struct stdio_dev **console_devices[MAX_FILES];
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/*
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* The count of devices assigned to each FILE. Defined in console.c
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* and populated in iomux.c.
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@@ -43,6 +43,6 @@ extern int cd_count[MAX_FILES];
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int iomux_doenv(const int, const char *);
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void iomux_printdevs(const int);
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device_t *search_device(int, char *);
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struct stdio_dev *search_device(int, char *);
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#endif /* _IO_MUX_H */
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