libfdt: add convenience function fdt_find_and_setprop()
Given the path to a node, fdt_find_and_setprop() allows a property value to be set directly. Signed-off-by: Grant Likely <grant.likely@secretlab.ca>
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@ -140,6 +140,8 @@ int fdt_setprop(void *fdt, int nodeoffset, const char *name,
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})
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#define fdt_setprop_string(fdt, nodeoffset, name, str) \
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fdt_setprop((fdt), (nodeoffset), (name), (str), strlen(str)+1)
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int fdt_find_and_setprop(void *fdt, const char *node, const char *prop,
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const void *val, int len, int create);
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int fdt_delprop(void *fdt, int nodeoffset, const char *name);
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int fdt_add_subnode_namelen(void *fdt, int parentoffset,
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const char *name, int namelen);
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@ -188,6 +188,32 @@ int fdt_setprop(void *fdt, int nodeoffset, const char *name,
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return 0;
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}
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/**
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* fdt_find_and_setprop: Find a node and set it's property
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*
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* @fdt: ptr to device tree
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* @node: path of node
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* @prop: property name
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* @val: ptr to new value
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* @len: length of new property value
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* @create: flag to create the property if it doesn't exist
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*
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* Convenience function to directly set a property given the path to the node.
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*/
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int fdt_find_and_setprop(void *fdt, const char *node, const char *prop,
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const void *val, int len, int create)
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{
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int nodeoff = fdt_find_node_by_path(fdt, node);
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if (nodeoff < 0)
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return nodeoff;
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if ((!create) && (fdt_get_property(fdt, nodeoff, prop, 0) == NULL))
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return 0; /* create flag not set; so exit quietly */
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return fdt_setprop(fdt, nodeoff, prop, val, len);
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}
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int fdt_delprop(void *fdt, int nodeoffset, const char *name)
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{
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struct fdt_property *prop;
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