video: sandbox: Avoid duplicate display windows

When unit tests are run they currently create a new window. Update the
code so that the old one is removed first. This avoids the confusion as to
which one is active.

Signed-off-by: Simon Glass <sjg@chromium.org>
This commit is contained in:
Simon Glass
2021-11-19 13:23:46 -07:00
committed by Anatolij Gustschin
parent 0fe5e9481e
commit 250e735c69
3 changed files with 49 additions and 6 deletions

View File

@@ -63,6 +63,20 @@ static void set_bpp(struct udevice *dev, enum video_log2_bpp l2bpp)
uc_plat->size *= 2;
}
static int sandbox_sdl_remove(struct udevice *dev)
{
/*
* Removing the display it a bit annoying when running unit tests, since
* they remove all devices. It is nice to be able to see what the test
* wrote onto the display. So this comment is just here to show how to
* do it, if we want to make it optional one day.
*
* sandbox_sdl_remove_display();
*/
return 0;
}
static int sandbox_sdl_bind(struct udevice *dev)
{
struct sandbox_sdl_plat *plat = dev_get_plat(dev);
@@ -90,5 +104,6 @@ U_BOOT_DRIVER(sandbox_lcd_sdl) = {
.of_match = sandbox_sdl_ids,
.bind = sandbox_sdl_bind,
.probe = sandbox_sdl_probe,
.remove = sandbox_sdl_remove,
.plat_auto = sizeof(struct sandbox_sdl_plat),
};